Polar

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Polar
Pl coal event.png
Basic Information
Map type: Payload
File name: pl_coal_event
Released: December 2, 2021 Patch
(Smissmas 2021)
Developer(s): Matthew "Panckakebro" Hiller
Elián "iron" Rodríguez
Phe
Ryan "Chill" Foy
Denis "xB33" Varchulik
William "Cheesypuff" Bartley-Bolster
Oliver "OverPovered" Pennanen
Map Info
Environment: Smissmas
Setting: Night, snowy
Hazards: Pitfalls
Map Items
Healthico.png Health Kits: Smallhealth.png ×7  •  Mediumhealth.png ×11
Ammoico.png Ammo Boxes: Smallammo.png ×1   •   Mediumammo.png ×17   •  
Largeammo.png ×2
Map Photos
Loading screen photos.
Map overview
Polar overview.png
Map Stamp
Item icon Map Stamp - Polar.png
Supporters Leaderboard
This article is about the Payload map. For other uses, see Polar (disambiguation).

Polar is a community-made Payload map released during the Smissmas 2021 update. It is a Smissmas version of the custom map Coal.

Polar was contributed to the Steam Workshop.

Locations

Pictogram comment.png The following locations are described from the BLU perspective.

Checkpoint A

  • Christmas Tree: Right outside the BLU's right spawn exit is a large yard containing a decorated Christmas tree.
  • Boulder: Directly attached to the BLU spawn is a rocky boulder, next to the Christmas Tree.
  • Brick Building: Located right across the BLU spawn; the Brick Building serves as a shortcut to the first checkpoint.
  • A Point Building: Overlooking the point A is a large, rectangular building. It has four entrances/exits, one of which is a gate which can only be opened from the inside.
  • Ammo Deck: In front of the aforementioned A building is a simple wooden deck with some rudimentary cover and an ammo pack.
  • Checkpoint A: Found between the Brick Building and the Ammo Deck.

Checkpoint B

  • Chute: An industrialesque building which contains a chute leading to the Jenkin Coal Co. and to the Shortcut.
  • Jenkin Coal Co.: Named after the sign plastered on it, this is a large building complex right in the middle of the map. Besides acting as a shortcut to B, it also houses the BLU's second spawn.
  • Shortcut: A previously closed gate within Jenkin Coal Co. opens up when BLU captures checkpoint C.
  • Concrete Platform: Opposite the Jenkin Coal Co. is a small cement platform with a chainlink fence. Has a medium health and ammo pack.
  • Sniper's Hut: Slightly behind the Concrete Platform is a picturesque wooden hut adjacent to the Factory.
  • Checkpoint B: Located in between the Concrete Platform and the Jenkin Coal.Co

Checkpoint C

  • Dropdown: Next to the Sniper's hut is a room with an elevated platform that leads to the Factory, only accessible via blast jumping. It also contains a large health pack.
  • Valley: With checkpoint B secured, the cart makes a right-hand turn and descends down into the Valley. A flat patch of ground surrounded by various buildings on all sides.
  • Staircase Shack: Adjacent next to the Jenkin Coal Co. is a single-room shack containing a set of stairs leading to a flank around the right side of the Valley.
  • Gates: Just before reaching checkpoint C, the Cart stops and waits for the metal gates in front of it to open up.
  • Gate Flank: On checkpoint C's right side is a narrow corridor serving as a flank route around the Gates. It leads directly to the Cubby.

Checkpoint D

  • Cubby: Located just to the left of RED's third spawn.
  • Loading Zone A piece of flat, elevated ground overlooking the Shipping Crates. Also found right in front of the RED's third spawn.
  • Factory: A large complex building that overlooks the final point and is composed of multiple floors, routes, staircases and openings. The cart goes through its ground floor and exits next to the Shipping Crates. The central part of the Factory is a spacious room with a large stairwell leading to its Balcony.
    • Factory Balcony: A semi-enclosed room located on the side of the Factory facing the point.
  • Shipping Crates: Next to the Factory is a clearing filled with shipping crates.
  • Delivery Pod: The pit in which BLU is supposed to throw the Cart. Although it is a pitfall, it is covered by wooden planks for the majority of the game until the cart approaches near it.
  • Parked Truck: Behind the Delivery Pod is a space containing a parked construction truck.
  • Final RED spawn: The fourth and final RED spawn is divided into two separate buildings. The first possible location for RED to spawn in is inside a building located right next to the Delivery Pod. The other possible spawn location is in a house next to the Parked Truck.

Strategy

Main article: Community Polar strategy

Update history

December 2, 2021 Patch (Smissmas 2021)

  • Added Polar to the game.

December 3, 2021 Patch

  • Fixed a clipping issue with a window.
  • Fixed a displacement.

December 8, 2021 Patch

  • Added a second route into C.
  • Detail fixes.
  • Optimization.

Trivia

  • Near BLU's 2nd spawn, a penguin with a grenade strapped to its back is hidden on a catwalk alongside some presents.
    • In the same room, a TV is hidden under near the stairs. Shooting the TV will cause an image to briefly appear on it before it turns off. This can only be done once per game.
  • Across the lake behind the final point, a cutout of a deer can be found at a campfire.

Gallery