Map locations initiative
< User:Foxbite | Sandbox
Revision as of 13:22, 11 January 2022 by Foxbite (talk | contribs) (→{{TF2B|Sandbox}}: PL/PLR up to date with User:Lolimsogreat21/Sandbox2/Scout, will finish the rest l8r)
Contents
- 1 Overview
- 2 Map list
- 3 Sandbox
- 3.1 PL
- 3.1.1 Badwater Basin
- 3.1.2 Bloodwater
- 3.1.3 Barnlitz
- 3.1.4 Borneo
- 3.1.5 Bread space
- 3.1.6 Brimstone
- 3.1.7 Chilly
- 3.1.8 Enclosure
- 3.1.9 Frontier
- 3.1.10 Gold Rush
- 3.1.11 Gravestone
- 3.1.12 Hellstone
- 3.1.13 Hoodoo
- 3.1.14 Pier
- 3.1.15 Polar
- 3.1.16 Precipice
- 3.1.17 Snowycoast
- 3.1.18 Swiftwater
- 3.1.19 Terror
- 3.1.20 Thunder Mountain
- 3.1.21 Upward
- 3.1.22 Hassle Castle
- 3.1.23 Wutville
- 3.2 PLR
- 3.3 CTF
- 3.1 PL
Overview
TBD | In progress(incl. these not approved) | Approved | Null(no old overview) |
⌛ | ⚒️ | ☑️ | ❌ |
3 | 108 | 0 | 16 |
last upd 11/Jan/22
- Current issues:
- No way to implement the template properly on symmetrical maps
- Marking CPs (some overlays have it some don't)
PL(+R): 20/33
CP: 33/36 (Issues)👀
KOTH: 23/25 (Issues)👀
CTF: 8/9 (Issues)👀
PD: 6/6
ARENA: 11/11
MVM: 7/7 (?)
Total: 108/127
Overall:Drafts
Overall:Approval
Map list
Sandbox
PL
Badwater Basin
Old
Foxbite's version
Lolimsogreat21's version
Badwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Side room 11 Bridge 12 Attic 13 Alley 14 Chicken wire room 15 Sniper's hut 16 Back Yard 17 Platforms 18 Pit 19 Map room
Locations
|
Bloodwater
Old
Foxbite's version
Lolimsogreat21's version
Bloodwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side path 2 Cliffs 3 Rocks 4 Bunker 5 Front steps 6 Backroof 7 Yard 8 Backsteps 9 Roof 10 Side room 11 Bridge 12 Attic 13 Alley 14 Chicken wire room 15 Sniper's hut 16 Back Yard 17 Platforms 18 Pit 19 Map room
Locations
|
Barnlitz
Old
Foxbite's version
missing control points; missing 2nd final spawn point; fix spawn naming Template:Map locations
Lolimsogreat21's version
Barnblitz - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Attacker's Yard 2 Approach 3 Left shed 4 Platform 5 Defender's yard 6 Entrance 7 Dropdown 8 Upper level 9 House entrance 10 Second story 11 Third story 12 Roof 13 Left entrance 14 Main entrance 15 Right entrance A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Borneo
Old
Foxbite's version
Lolimsogreat21's version
Borneo - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shed 2 Small house 3 Maintenance building 4 Grey structure 5 Bridge 6 Hill interior 7 Tunnel 8 Giant garage 9 Casali building A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Bread space
Brimstone
Old
Chilly
Enclosure
Frontier
Old
Gold Rush
Old
Lolimsogreat21's version
Stage 1
Goldrush, stage 1 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Elevated tracks 2 Cliffs 3 Hut 4 Tunnel 5 Imperial building 6 Red deck 7 Ditch 8 Attic 9 Mine shaft
Locations
|
Stage 2
Goldrush, stage 2 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Watchtower 2 House 3 Bridge 4 Sniper's ledge 5 Battlement 6 Choke area 7 Main buildings 8 Sentry deck
Locations
|
Stage 3
Goldrush, stage3 - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Truck house 2 Basin 3 Platform 4 Main deck 5 Main hallway 6 Sentry deck 7 Sniper's deck 8 Valley 9 Narrow building 10 Chokepoint 11 House 12 Battlements
Locations
|
Gravestone
Old
Lolimsogreat21's version
Gravestone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Shack 2 Shortcut 3 Red barn 4 Jimi Jam 5 Kitchen 6 Binski logging sawmill 7 Backyard A BLU first spawn B BLU second spawn C RED's only spawn Locations
Spawns
|
Hellstone
Old
Lolimsogreat21's version
Hellstone - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Freight House 2 Cubby hole 3 Mine shack 4 Horsemann's house 5 Yard 6 Hells bells A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Hoodoo
Pier
Well, an overview for this one is already listed as an example by Wookipan
Old
Wookipan's version
Lolimsogreat21's version
Pier - location indicators |
---|
Mouseover the markers to see the name of the location
1 Beach 2 Caves 3 Minivan parking space 4 Cliff 5 Bridge 6 Red carpet building 7 Wine cellar 8 Docks 9 Warehouse 10 Kitchen 11 Sandy beach 12 Barn bridge 13 Small barn 14 Building adjacent to the barn 15 Target range A BLU first spawn B BLU second spawn C RED first spawn / BLU third spawn D RED final spawn Locations
Spawns
|
Polar
Precipice
Old
Lolimsogreat21's version
Precipice - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Courtyard 2 Buildings 3 Loading zone 4 Shack A 5 Shack B 6 Caves 7 Flank 8 Shipping yard 9 Hidden room A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED final spawn Locations
Spawns
|
Snowycoast
Old
Lolimsogreat21's version
Snowycoast - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Side structure 2 Quonset hut 3 Kennels 4 Mines 5 Shutter gate 6 Excavation site A BLU first spawn B BLU second spawn C BLU third spawn D RED first spawn E RED second spawn Locations
Spawns
|
Swiftwater
Old
Foxbite's version
Lolimsogreat21's version
Swiftwater - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front yard 2 Main house 3 Ditch 4 Shifty's Quick Shot shack 5 Tunnel 6 Sawmill 7 Catwalks 8 Barn 9 Silos 10 Front area 11 Railway building 12 Corner house 13 Steep decline 14 Battlements 15 Cliff A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED final spawn Locations
Spawns
|
Terror
Lolimsogreat21's version
Terror - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Front Yard 2 Low Hanging Roof 3 RED shed 4 Rocks 5 Crossing 6 Slope 7 Cliffside Shed 8 Old Geeser 9 Bridge 10 Mann Mannor 11 Tree 12 Casali Shafting 13 Flank House 14 Pit 15 Outhouse A BLU first spawn B BLU second spawn C RED first spawn D RED second spawn E RED third spawn Locations
Spawns
|
Thunder Mountain
Upward
Old
Lolimsogreat21's version
Upward - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Hassle Castle
Old
Lolimsogreat21's version
Hassle Castle - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Roof 2 Behind roof 3 Slope 4 House 5 Cliff 6 Hill 7 Rocks 8 Flanking cliff 9 B hut 10 Apartments 11 Platform 12 Balcony 13 Spiraling bridge 14 Under bridge 15 C hut 16 Valley 17 Across buildings A BLU first spawn B BLU second spawn C RED first spawn/ BLU third spawn D RED second spawn Locations
Spawns
|
Wutville
Old
Lolimsogreat21's version
Wutville - overview indicators |
---|
Mouseover the markers to see the name of the location
1 RÜDY's station 2 Arch 3 Plaza 4 Alleyway 5 Wooden path 6 Side path A BLU first spawn B BLU second spawn/RED first spawn C BLU third spawn/RED second spawn D RED third spawn Locations
Spawns
|
PLR
Banana Bay
Old
Lolimsogreat21's version
Banana Bay - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Highline 2 Incline 3 Platform 4 Deck 5 Sally Port 6 Docks 7 Start point 8 Siphon A RED spawn B BLU spawn Locations
Spawns
|
Helltower
Old
Lolimsogreat21's version
Helltower - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Tower Corridor 2 Balconies 3 Central Tower 4 Crossing 5 The Ramp 6 Cliff House 7 Clocktower A RED spawn B BLU spawn Locations
Spawns
|
CTF
2Fort
Old
Please note the following: The Blu side shows the first floor while the Red side shows the second floor. (this msg should ideally be nested somewhere inside the template)
Lolimsogreat21's version
2Fort - overview indicators |
---|
Mouseover the markers to see the name of the location
1 Bridge 2 Entrance 3 Battlements 4 Grate 5 Entrance side room 6 Courtyard 7 Stairs 8 Basement 9 Spiral 10 Intelligence Room 11 Sewer exit A BLU spawn B BLU spawn C RED spawn D RED spawn Locations
Spawns
|