Bottle

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Revision as of 16:07, 1 July 2010 by Markd (talk | contribs) (re adding xxx trivia)
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Template:Weapon

Imagine if I hadn't been drunk! Ah heh.
The Demoman
The bottle after being broken

A scrumpy Bottle is the default melee weapon wielded by the Demoman. If a Critical hit is achieved, when striking a surface or player, the bottle's lower half shatters, and will remain so until the player is killed. Despite this, the broken bottle deals no more or less damage than it did prior to its breaking. The Demoman's melee slot is typically the best choice for close range, as grenades will hurt the user at close range.

Damage

  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical Hit: 195

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Trivia

  • Dropped bottles still supply Engineers with metal, despite being made of glass.
  • The Demoman takes a drink during the taunt, even if the bottle has been smashed. In humiliation, the bottle disappears, but the Demoman still goes through the actions.
  • Scrumpy is a type of strong English cider.
  • A BLU skin was developed for the bottle, but never implemented.
  • The Bottle has a normal weapon variant.
  • Liquor is usually stored in dark-colored bottles to reflect sunlight and heat.
  • The label suggests the scrumpy was made in 1808.
  • The Bottle must be empty, as the Demoman holds it upside down with no cork, but the taunt sounds suggest otherwise.
  • No other weapon has two different models, thanks to the Bottle's smashed form.
  • The XXX logo can also be seen on the Scout's Whoopee cap

See also