Difference between revisions of "Bottle"

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  | level      = Level 1 Bottle
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{{Quotation|'''The Demoman'''|Imagine if I '''hadn't''' been drunk! Ah heh.|sound=Demoman_cheers03.wav}}
 
{{Quotation|'''The Demoman'''|Imagine if I '''hadn't''' been drunk! Ah heh.|sound=Demoman_cheers03.wav}}
  
The '''Bottle''' is the default [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]] class. It is a brown glass bottle of scrumpy marked with 'XXX' on the label and a year suggesting it was made in 1808.
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The '''Bottle''' is the default [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is a brown glass bottle of scrumpy marked with 'XXX' on the label and a year suggesting it was made in 1808.
  
 
While the weapon works similarly to most of the other default melee weapons, if a [[critical hit]] is achieved when striking a surface or player, the Bottle's lower half shatters and will remain so until the player is killed (it does not mend upon touching a [[Resupply locker]]). This is purely cosmetic; the broken Bottle has the same range, and deals no more or less damage than it did prior to being broken.
 
While the weapon works similarly to most of the other default melee weapons, if a [[critical hit]] is achieved when striking a surface or player, the Bottle's lower half shatters and will remain so until the player is killed (it does not mend upon touching a [[Resupply locker]]). This is purely cosmetic; the broken Bottle has the same range, and deals no more or less damage than it did prior to being broken.

Revision as of 07:26, 14 August 2011

Imagine if I hadn't been drunk! Ah heh.
The Demoman

The Bottle is the default melee weapon for the Demoman. It is a brown glass bottle of scrumpy marked with 'XXX' on the label and a year suggesting it was made in 1808.

While the weapon works similarly to most of the other default melee weapons, if a critical hit is achieved when striking a surface or player, the Bottle's lower half shatters and will remain so until the player is killed (it does not mend upon touching a Resupply locker). This is purely cosmetic; the broken Bottle has the same range, and deals no more or less damage than it did prior to being broken.

The Bottle's critical hit animation is a swift downward swing.

Damage and function times

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 55-75
Critical 195
Mini-crit 75-101
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class demoman.png Demoman

The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.

Update history

April 29, 2008 Patch (Gold Rush Update)

  • Added new swing animations.

February 16, 2009 Patch

  • [Undocumented] The Bottle's taunt now has a burp sound.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

June 3, 2011 Patch

  • Added new community contributed response rules to this weapon.

Trivia

  • Scrumpy is a type of strong cider made in the West Country of England. Liquor is usually stored in dark-colored bottles as this stops sunlight from spoiling the contents.
  • The 'XXX' logo can also be seen on the Reggaelator and Whoopee Cap.
  • The bucket icons for the Bottle are team-specific, showing that there were RED and BLU versions of the Bottle.
  • In the Demoman's animation files, there is an unused animation for a Bottle Kill taunt showing the Demoman flipping the Bottle over, catching it, offering the target opponent a drink, then smashing the Bottle into the face of the victim.

Gallery

See also