Difference between revisions of "Fencing"
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Revision as of 09:37, 25 June 2010
“ | I'm going to gut you like a Cornish game hen.
Click to listen
— The Spy
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” |
Information
Upon taunting with the knife equipped, the Spy begins a fencing maneuver, resulting in damage or death for anyone slow, unaware or simply unfortunate enough to be in the way. The damage is loaded on to the initial two stabs, the last thrust being an instant kill. This thrust can kill multiple enemies if it connects. It is necessary to kill someone using the fencing taunt to gain the The Man from P.U.N.C.T.U.R.E achievement. Fencing can destroy buildings upon impact. The taunt can still be used during Humiliation (despite being visually disarmed), to kill the winning team members as they come barreling into your spawn, and during a Stalemate, when the two enemy teams meet and spam taunts at each other. Due to its length, it can only be used safely against oblivious targets, however unlike other taunts its NOT recommended you perform it on scoped Snipers or distracted Heavies, as the first 2 slashes will connect, and any competent player will immediately turn around upon taking the damage. However, you can still time this taunt to lunge while an enemy runs into it (like when they are coming around a corner) or to destroy any sentries built too close to the gates at the start of an attack/defend map. The taunt animation exists in the 360 and PS3 versions of the game but does not cause any damage, as before the Sniper and Spy update for the PC version.
Damage
- First 2 swings: 25 each
- Final Thrust: 500
- Critical Hit: N/A
Times
- Attack Interval: 4
All times are in seconds. Times are approximate and determined by community testing.
Demonstration
Notes
- Before the May 19, 2010 Patch, Spies using the Invisibility Watch or the Cloak and Dagger could perform the Fencing taunt and cloak at the same time, allowing them to deliver a lethal blow while completely invisible.
- The Dead Ringer could also be activated whilst taunting before it was patched soon after the Sniper and Spy update, allowing you to remain cloaked afer being damaged but still carry out the taunt animation (and so still able to kill people). Now, if you taunt with the Dead Ringer onscreen, it will not activate if you take damage during the taunt.
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