Difference between revisions of "Vita-Saw"

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(layout correction and addition of bugs section)
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{{Quotation|'''The Medic''' delivers a weapon-based pun|Did zat sting? '''Saw'''-ry!|sound=Medic_specialcompleted01.wav}}
 
{{Quotation|'''The Medic''' delivers a weapon-based pun|Did zat sting? '''Saw'''-ry!|sound=Medic_specialcompleted01.wav}}
  
The '''Vita-Saw''' (pronounced "VIE-tah SAW") is an unlockable [[melee weapon]] for the [[Medic]] class. It appears as a rusty gas pump handle outfitted with a long needle and a blood-stained knife under the needle, with a liquid-filled container connected to the top of the main part of the weapon.  A small skull and bones symbol, coupled with eight tally marks, has been etched into the flat of the blade.
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The '''Vita-Saw''' (pronounced "Viy-tah saw") is a [[melee weapon]] for the [[Medic]] class. It appears as a rusty gas pump handle, outfitted with a long needle and a blood-stained knife underneath, with a liquid-filled container connected to the top of the main part of the weapon.  A small skull and bones symbol, coupled with eight tally marks, has been etched into the flat of the blade.
  
 
When equipped, this weapon lowers the Medic's maximum health by 10 to a total of 140. On the other hand, it will allow the player to retain up to 20% of an [[ÜberCharge]] upon death. For example, dying with a 12% charge will cause the Medic to retain the 12% charge upon respawning, while dying with a charge of more than 20% (for example 45% of a full charge) will only retain a maximum of 20%. The retention will occur even if an ÜberCharge is deployed, as long as the remaining charge does not deplete below 20%. The ÜberCharge stored will be kept if the player were to switch teams, but will be lost if they were to change class. The Vita-Saw stores charge upon death, and therefore the Medic can use a different melee weapon while building charge, or even change melee loadout while respawning. So long as he dies with it equipped and doesn't change classes, the Medic will respawn with his previous ÜberCharge percentage (to the maximum limit of 20%). An ÜberCharge is always lost when the round ends.
 
When equipped, this weapon lowers the Medic's maximum health by 10 to a total of 140. On the other hand, it will allow the player to retain up to 20% of an [[ÜberCharge]] upon death. For example, dying with a 12% charge will cause the Medic to retain the 12% charge upon respawning, while dying with a charge of more than 20% (for example 45% of a full charge) will only retain a maximum of 20%. The retention will occur even if an ÜberCharge is deployed, as long as the remaining charge does not deplete below 20%. The ÜberCharge stored will be kept if the player were to switch teams, but will be lost if they were to change class. The Vita-Saw stores charge upon death, and therefore the Medic can use a different melee weapon while building charge, or even change melee loadout while respawning. So long as he dies with it equipped and doesn't change classes, the Medic will respawn with his previous ÜberCharge percentage (to the maximum limit of 20%). An ÜberCharge is always lost when the round ends.
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* Attack Interval: 0.8
 
* Attack Interval: 0.8
 
All times are in seconds. Times are approximate and determined by community testing.
 
All times are in seconds. Times are approximate and determined by community testing.
 
==Effects==
 
 
* While equipped, up to 20% of the Medic's maximum (not current) ÜberCharge will be retained on death (see also [[ÜberCharge]]).
 
* While equipped, the Medic's maximum hit points are reduced by 10 (see also [[Hit points]]).
 
 
  
 
==Blueprint==
 
==Blueprint==
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| 2 = {{Show achievement|Medic|Peer Review}}
 
| 2 = {{Show achievement|Medic|Peer Review}}
 
}}
 
}}
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==Bugs==
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* Multiple clipping issues occur with this weapon; when a taunt is performed, the long needle clips into the Medic's neck, and the handle clips through the Medic's hand.
  
 
==Trivia==
 
==Trivia==
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[[File:Bioshock Needle.png|thumb|150px|right|The needle from Bioshock]]
 
[[File:Bioshock Needle.png|thumb|150px|right|The needle from Bioshock]]
 
* It very closely resembles the large needle syringe carried around by the Little Sisters from the game ''[[Wikipedia:BioShock|BioShock]]'' by 2K Games.<ref name="littlesister_bioshockwikia">{{cite web|author=BioShock Wiki Contributors|title=Little Sister|url=http://bioshock.wikia.com/wiki/Little_Sister|puburl=http://bioshock.wikia.com|publisher=BioShock Wiki|date=2010-11-02|retrieved=2010-11-04}}</ref> Its name is also similar to the Vita-Chamber, a device which resurrects individuals who die in their vicinity, from the same game. Valve had to contact 2K Games for their legal consent to be able to ship the model in-game.{{cite}}
 
* It very closely resembles the large needle syringe carried around by the Little Sisters from the game ''[[Wikipedia:BioShock|BioShock]]'' by 2K Games.<ref name="littlesister_bioshockwikia">{{cite web|author=BioShock Wiki Contributors|title=Little Sister|url=http://bioshock.wikia.com/wiki/Little_Sister|puburl=http://bioshock.wikia.com|publisher=BioShock Wiki|date=2010-11-02|retrieved=2010-11-04}}</ref> Its name is also similar to the Vita-Chamber, a device which resurrects individuals who die in their vicinity, from the same game. Valve had to contact 2K Games for their legal consent to be able to ship the model in-game.{{cite}}
* Currently, the Vita-Saw has the same taunt as the Bonesaw, where he plays the weapon like a violin (with the original sound clips). Due to the needle, it appears as though he is stabbing himself in the neck. The weapon also clips through the Medic's hand.
 
 
* In Arena Mode, The Vita-Saw will not retain any ÜberCharge.
 
* In Arena Mode, The Vita-Saw will not retain any ÜberCharge.
 
*This weapon was first featured in [http://www.facepunch.com/showthread.php?916605-TF2-Emporium-IX Facepunch's TF2 Mod Emporium IX]
 
*This weapon was first featured in [http://www.facepunch.com/showthread.php?916605-TF2-Emporium-IX Facepunch's TF2 Mod Emporium IX]
 
== References ==
 
 
<references />
 
  
 
==Gallery==
 
==Gallery==

Revision as of 13:12, 7 November 2010

Template:Targeted Template:Weapon infobox

Did zat sting? Saw-ry!
The Medic delivers a weapon-based pun

The Vita-Saw (pronounced "Viy-tah saw") is a melee weapon for the Medic class. It appears as a rusty gas pump handle, outfitted with a long needle and a blood-stained knife underneath, with a liquid-filled container connected to the top of the main part of the weapon. A small skull and bones symbol, coupled with eight tally marks, has been etched into the flat of the blade.

When equipped, this weapon lowers the Medic's maximum health by 10 to a total of 140. On the other hand, it will allow the player to retain up to 20% of an ÜberCharge upon death. For example, dying with a 12% charge will cause the Medic to retain the 12% charge upon respawning, while dying with a charge of more than 20% (for example 45% of a full charge) will only retain a maximum of 20%. The retention will occur even if an ÜberCharge is deployed, as long as the remaining charge does not deplete below 20%. The ÜberCharge stored will be kept if the player were to switch teams, but will be lost if they were to change class. The Vita-Saw stores charge upon death, and therefore the Medic can use a different melee weapon while building charge, or even change melee loadout while respawning. So long as he dies with it equipped and doesn't change classes, the Medic will respawn with his previous ÜberCharge percentage (to the maximum limit of 20%). An ÜberCharge is always lost when the round ends.

Similar to the Übersaw, the vial will fill up with a team-coloured liquid as an ÜberCharge is built, before draining as it is deployed.

Damage

See also: Damage
  • Base: 65 (59 to 72 Damage)
  • Mini-Crit: 80 Damage
  • Critical hit: 195 Damage
  • Average Damage per Second (DPS): 81.25

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Blueprint

Ubersaw Reclaimed Metal Vita-Saw
Item icon Ubersaw.png + Item icon Reclaimed Metal.png = Item icon Vita-Saw.png

Related Achievements

FYI I am A Medic
FYI I am A Medic
Use your bonesaw to kill a spy who has been calling for 'Medic!'.


Sawbones
Sawbones
Hit enemies with your bonesaw 5 times in a row without dying or missing.
Peer Review
Peer Review
Kill 10 Medics with your bone saw.

Bugs

  • Multiple clipping issues occur with this weapon; when a taunt is performed, the long needle clips into the Medic's neck, and the handle clips through the Medic's hand.

Trivia

  • This weapon was originally created by IdleTard (model) and Daimao (texture) as a replacement for the Übersaw, hence its similarities to it. Community user Pie_Tony made an alternative texture for it that wasn't used in the final version.
The needle from Bioshock
  • It very closely resembles the large needle syringe carried around by the Little Sisters from the game BioShock by 2K Games.[1] Its name is also similar to the Vita-Chamber, a device which resurrects individuals who die in their vicinity, from the same game. Valve had to contact 2K Games for their legal consent to be able to ship the model in-game.[citation needed]
  • In Arena Mode, The Vita-Saw will not retain any ÜberCharge.
  • This weapon was first featured in Facepunch's TF2 Mod Emporium IX

Gallery

See also


  1. BioShock Wiki Contributors,   "Little Sister".      Published   November 2, 2010.      Retrieved   November 4, 2010.