Difference between revisions of "Quickiebomb Launcher"
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The '''Quickiebomb Launcher''' is a [[Steam Workshop|community-created]] [[Weapons#demomansecondary|secondary weapon]] for the [[Demoman]]. It is a black, sleek {{botignore|stickybomb launcher}} with a wooden foregrip and stock, and a belt wrapped around the drum-shaped magazine. A piston-like wooden and metal charging handle sits above the base of the stock, directly attached to the back of the barrel. | The '''Quickiebomb Launcher''' is a [[Steam Workshop|community-created]] [[Weapons#demomansecondary|secondary weapon]] for the [[Demoman]]. It is a black, sleek {{botignore|stickybomb launcher}} with a wooden foregrip and stock, and a belt wrapped around the drum-shaped magazine. A piston-like wooden and metal charging handle sits above the base of the stock, directly attached to the back of the barrel. | ||
− | The stickybombs fired by this weapon are spiked, with [[Self-illumination|glowing]] team-colored sections. They are armed 0.2 seconds more quickly, making them detonatable after roughly half a second and optimizing them for quick in-combat detonations (or "airbursting"). Additionally, due to a 50% increase in charge rate, the charge meter is filled up after only two seconds instead of four, allowing long-range "sticky sniping" at a much higher rate of fire. The stickybombs are also able to destroy enemy stickybombs, similar to the [[Scottish Resistance]]. However, the Quickiebomb Launcher has a 25% smaller clip size (loading only 6 bombs at a time), and its stickybombs deal 15% less damage. In addition, while there may still be up to 8 stickybombs active at once, they each vanish 2 seconds after landing on a surface; as a result, long-term sticky traps are impossible, and even short-term ones can practically contain no more than 3-4 bombs. | + | The stickybombs fired by this weapon are spiked, with [[Self-illumination|glowing]] team-colored sections. They are armed 0.2 seconds more quickly, making them detonatable after roughly half a second and optimizing them for quick in-combat detonations (or "airbursting"). Additionally, due to a 50% increase in charge rate, the charge meter is filled up after only two seconds instead of four, allowing long-range "sticky sniping" at a much higher rate of fire. The stickybombs are also able to destroy enemy stickybombs, similar to the [[Scottish Resistance]]. However, the Quickiebomb Launcher has a 25% smaller clip size (loading only 6 bombs at a time), and its stickybombs deal 15% less damage. In addition, while there may still be up to 8 stickybombs active at once, they each vanish 2 seconds after landing on a surface; as a result, long-term sticky traps are impossible, and even short-term ones can practically contain no more than 3-4 bombs.This makes it not as ideal as the other stickybomb launchers,but is ok for close quarters combat and deals less damage so is a little better for sticky jumping with the [[B.A.S.E Jumper]]. |
The Quickiebomb Launcher was [http://steamcommunity.com/sharedfiles/filedetails/?id=8090 contributed] to the Steam Workshop under the name "The Kingmaker". | The Quickiebomb Launcher was [http://steamcommunity.com/sharedfiles/filedetails/?id=8090 contributed] to the Steam Workshop under the name "The Kingmaker". |
Revision as of 21:13, 21 April 2015
“ | I don't think they saw that one comin'!
Click to listen
— The Demoman on fast stickybomb bombardment
|
” |
The Quickiebomb Launcher is a community-created secondary weapon for the Demoman. It is a black, sleek stickybomb launcher with a wooden foregrip and stock, and a belt wrapped around the drum-shaped magazine. A piston-like wooden and metal charging handle sits above the base of the stock, directly attached to the back of the barrel.
The stickybombs fired by this weapon are spiked, with glowing team-colored sections. They are armed 0.2 seconds more quickly, making them detonatable after roughly half a second and optimizing them for quick in-combat detonations (or "airbursting"). Additionally, due to a 50% increase in charge rate, the charge meter is filled up after only two seconds instead of four, allowing long-range "sticky sniping" at a much higher rate of fire. The stickybombs are also able to destroy enemy stickybombs, similar to the Scottish Resistance. However, the Quickiebomb Launcher has a 25% smaller clip size (loading only 6 bombs at a time), and its stickybombs deal 15% less damage. In addition, while there may still be up to 8 stickybombs active at once, they each vanish 2 seconds after landing on a surface; as a result, long-term sticky traps are impossible, and even short-term ones can practically contain no more than 3-4 bombs.This makes it not as ideal as the other stickybomb launchers,but is ok for close quarters combat and deals less damage so is a little better for sticky jumping with the B.A.S.E Jumper.
The Quickiebomb Launcher was contributed to the Steam Workshop under the name "The Kingmaker".
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 120% | 122 |
Base damage | 100% | 102 |
Maximum fall-off | 50% | 51 |
Critical | 6 ft: 153 3 ft: 222 Under: 302 | |
Mini-crit | 6 ft: 69 3 ft: 100 Under: 138 | |
Splash damage | ||
Minimum splash | 50% | 11.8 ft |
Damage reduction | 1% / 2.88 | |
Splash damage range | 6 ft: 40-77 3 ft: 51-105 Under: 100-104 | |
Self-damage | 38-97 | |
Function times | ||
Attack interval | 0.6 s | |
Reload (first) | 1.09 s | |
Reload (consecutive) | 0.67 s | |
Activation time | 0.5 s | |
Maximum charge time | 2.00 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Reclaimed Metal | Tide Turner | Quickiebomb Launcher | |||
+ | + | = |
Class Token - Demoman | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Update history
December 22, 2014 Patch (Smissmas 2014)
- The Quickiebomb Launcher was added to the game.
- Updated The Quickiebomb Launcher.
- Fixed stickybombs not destroying enemy stickybombs.
- Fixed stickybombs fizzling faster than they should.
- Fixed the Quickiebomb Launcher using the wrong death notice icon.
Bugs
- Stickies that are resting on surfaces that cannot be stuck to (such as the extending platforms on Nucleus) are not considered to have landed and so remain indefinitely.
- In Mannpower mode, the Quickiebomb Launcher is unaffected by the Precision power up.
Gallery
See also
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|