Difference between revisions of "Fencing"

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{{Quotation|'''The Spy'''|I'm going to '''gut''' you like a Cornish game hen.|sound=Spy_taunts02.wav}}
 
{{Quotation|'''The Spy'''|I'm going to '''gut''' you like a Cornish game hen.|sound=Spy_taunts02.wav}}
Upon [[taunt]]ing with the [[Knife]] or [[Your Eternal Reward]] equipped, the [[Spy]] begins a {{W|fencing}} maneuver, resulting in damage or death for anyone slow, unaware or simply unfortunate enough to be in the way. The damage is loaded on to the initial two stabs, the last thrust being an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. It is necessary to kill someone using the Fencing taunt to gain the ''The Man from P.U.N.C.T.U.R.E'' [[Spy achievements|achievement]]. Fencing can destroy [[buildings]] upon impact.
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The taunt can still be used during [[Humiliation]] (despite being visually disarmed), to kill the winning team members as they come barreling into your spawn, and during a [[Stalemate]], when the two enemy teams meet and spam taunts at each other. Due to its length, it can only be used safely against oblivious targets, however unlike other taunts its NOT recommended you perform it on scoped Snipers or distracted Heavies, as the first 2 slashes will connect, and any competent player will immediately turn around upon taking the damage. However, you can still time this taunt to lunge while an enemy runs into it (like when they are coming around a corner) or to destroy any Sentry Guns built too close to the gates at the start of an attack/defend map. The taunt animation exists in the 360 and PS3 versions of the game but does not cause any damage, as before the [[Sniper]] and Spy update for the PC version.
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Upon [[taunt]]ing with the [[Knife]] or [[Your Eternal Reward]] equipped, the [[Spy]] begins to practice a deadly ''fencing'' maneuver, resulting in damage or death for anyone slow, unaware or simply unfortunate enough to be in the way.  
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Enemies hit by the first two initial swipes will suffer minimal damage and will recieve [[knockback]], whereas the last thrust is an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. Fencing can also destroy [[buildings]] upon impact.
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Due to the length of the taunt, it is recommended to be used safely against oblivious targets. The first two swipes, however, will no doubt alert the enemy of the taunt and give them sufficient time to avoid it. Should it be performed around a corner, it must be executed early if there is any chance for the final thrust to make contact.
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The taunt animation exists in the 360 and PS3 versions of the game but does not cause any damage, as before the [[Sniper]] and Spy update for the PC version.
  
 
== Damage ==
 
== Damage ==
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* [[Critical hit]]: N/A
 
* [[Critical hit]]: N/A
  
== Times ==
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==Function Times==
 
* Attack Interval: 4
 
* Attack Interval: 4
 
All times are in seconds. Times are approximate and determined by community testing.
 
All times are in seconds. Times are approximate and determined by community testing.
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== Demonstration ==
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{{youtube|856pCEIpuy4}}
  
 
== Related Achievements ==
 
== Related Achievements ==
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== Demonstration ==
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==Previous Changes==
{{youtube|856pCEIpuy4}}
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[[May 19, 2010 Patch]]
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* Spies can no longer perform the taunt whilst [[Cloak]]ed (though it is still possible to do with extremely accurate frame-perfect precision.
  
 
==Trivia==
 
==Trivia==
*Before the [[May 19, 2010 Patch]], Spies using the [[Invisibility Watch]] or the [[Cloak and Dagger]] could perform the Fencing taunt and Cloak at nearly the same time, allowing them to deliver a lethal blow while completely invisible. It is still possible to do so, but it is extremely difficult to execute and requires frame-perfect precision.
 
 
*The [[Dead Ringer]] could also be activated whilst taunting before it was patched soon after the Sniper and Spy update, allowing you to remain cloaked after being damaged but still carry out the taunt animation (and so still able to kill people). Now, if you taunt with the Dead Ringer onscreen, it will not activate if you take damage during the taunt.
 
*The [[Dead Ringer]] could also be activated whilst taunting before it was patched soon after the Sniper and Spy update, allowing you to remain cloaked after being damaged but still carry out the taunt animation (and so still able to kill people). Now, if you taunt with the Dead Ringer onscreen, it will not activate if you take damage during the taunt.
 
*Fencing is a family of combat sport, using bladed weapons. Commonly in Fencing to win in a fight you must “Thrust” your opponent in the chest (or somewhere in the center-mass of the body), as the Spy does the same at the final seconds of the taunt for the kill.
 
*Fencing is a family of combat sport, using bladed weapons. Commonly in Fencing to win in a fight you must “Thrust” your opponent in the chest (or somewhere in the center-mass of the body), as the Spy does the same at the final seconds of the taunt for the kill.

Revision as of 07:46, 29 October 2010

Template:Targeted Template:Weapon infobox

Upon taunting with the Knife or Your Eternal Reward equipped, the Spy begins to practice a deadly fencing maneuver, resulting in damage or death for anyone slow, unaware or simply unfortunate enough to be in the way.

Enemies hit by the first two initial swipes will suffer minimal damage and will recieve knockback, whereas the last thrust is an instant kill. The taunt can kill multiple enemies if it connects on both the stabs and thrusts. Fencing can also destroy buildings upon impact.

Due to the length of the taunt, it is recommended to be used safely against oblivious targets. The first two swipes, however, will no doubt alert the enemy of the taunt and give them sufficient time to avoid it. Should it be performed around a corner, it must be executed early if there is any chance for the final thrust to make contact.

The taunt animation exists in the 360 and PS3 versions of the game but does not cause any damage, as before the Sniper and Spy update for the PC version.

Damage

Function Times

  • Attack Interval: 4

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Related Achievements

The Man from P.U.N.C.T.U.R.E.
The Man from P.U.N.C.T.U.R.E.
Stab an enemy while fencing.

Previous Changes

May 19, 2010 Patch

  • Spies can no longer perform the taunt whilst Cloaked (though it is still possible to do with extremely accurate frame-perfect precision.

Trivia

  • The Dead Ringer could also be activated whilst taunting before it was patched soon after the Sniper and Spy update, allowing you to remain cloaked after being damaged but still carry out the taunt animation (and so still able to kill people). Now, if you taunt with the Dead Ringer onscreen, it will not activate if you take damage during the taunt.
  • Fencing is a family of combat sport, using bladed weapons. Commonly in Fencing to win in a fight you must “Thrust” your opponent in the chest (or somewhere in the center-mass of the body), as the Spy does the same at the final seconds of the taunt for the kill.