Difference between revisions of "High Noon"

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(Trivia)
(Trivia)
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*There used to be 3 different lines said during this taunt. It was changed to only one when it became a taunt attack.
 
*There used to be 3 different lines said during this taunt. It was changed to only one when it became a taunt attack.
 
*This is the only ranged attack in the game with unlimited ammo (not counting how the Sandman regenerates the ball it launches over time, or the Jarate's and Mad Milk's regeneration).
 
*This is the only ranged attack in the game with unlimited ammo (not counting how the Sandman regenerates the ball it launches over time, or the Jarate's and Mad Milk's regeneration).
*Unlike most other taunt attacks, Showdown does not hit based on the enemy player's position relative to the taunt animation- to hit, the target must be on the line indicated by the Heavy's crosshairs at the start of the taunt. As a result, the taunt can be aimed in any direction, including straight up or down. The Engineer taunt Organ Grinder is the only other taunt that functions this way.
+
*Unlike most other taunt kills, the Showdown does not hit based on the enemy player's position relative to the taunt animation. For the taunt kill to register, the target must be on the line indicated by the Heavy's crosshairs at the start of the taunt. As a result, the taunt can be aimed in any direction, including straight up or down. The Engineer's [[Organ Grinder]] taunt kill is the only other taunt that functions this way.
 
*Unlike other taunts, which use a single point, this taunt uses a huge invisible bullet to kill.
 
*Unlike other taunts, which use a single point, this taunt uses a huge invisible bullet to kill.
  

Revision as of 21:53, 25 October 2010

Template:Targeted Template:Weapon infobox

POW! Ha ha!
The Heavy

Upon taunting with the Fists equipped, the Heavy mimics a quick-draw Pistol Showdown, resulting in crippling pain and death for those hit by it. Being a taunt, Showdown can be used to kill enemy players during Humiliation and Stalemates. It is necessary to kill someone using the Showdown taunt to gain the Show Trial achievement. The taunt animation exists in the 360 and PS3 versions of the game but does not cause any damage.

Community testing has found that the range at which this taunt will kill is actually pretty respectable for such a situational attack. The taunt can (and will) kill people who are standing the equivalent of 9 players (of any class) away from the Heavy performing the taunt (horizontally), and its vertical range is approximately the distance between the ground level and second floor ceiling of 2Fort, giving it the longest range of all the taunt attacks by far.

Damage

  • Point Blank: 400-500
  • Medium Range: 400-500
  • Long Range: N/A (out of range)
  • Mini-Crit: 675
  • Critical hit: N/A

Function times

  • Attack Interval: 3

All times are in seconds. Times are approximate and determined by community testing.

Related Achievements

Show Trial
Show Trial
Kill an enemy with a taunt.

Demonstration

Trivia

  • There used to be 3 different lines said during this taunt. It was changed to only one when it became a taunt attack.
  • This is the only ranged attack in the game with unlimited ammo (not counting how the Sandman regenerates the ball it launches over time, or the Jarate's and Mad Milk's regeneration).
  • Unlike most other taunt kills, the Showdown does not hit based on the enemy player's position relative to the taunt animation. For the taunt kill to register, the target must be on the line indicated by the Heavy's crosshairs at the start of the taunt. As a result, the taunt can be aimed in any direction, including straight up or down. The Engineer's Organ Grinder taunt kill is the only other taunt that functions this way.
  • Unlike other taunts, which use a single point, this taunt uses a huge invisible bullet to kill.

See also