Difference between revisions of "Fire Axe"

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Pyro is a shit class
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{{Item infobox
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| type          = weapon
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| image        = Axe_IMG.png
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| 3d-image-1    = Fire Axe
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| 3d-image-2    = Fire Axe Festivized
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| 3d-button-1  = default
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| 3d-button-2  = colored_pair
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| 3d-viewname-1 = Default
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| 3d-viewname-2 = Festivized
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| used-by      = [[Pyro]]
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| slot          = melee
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| weapon-script = tf_weapon_fireaxe
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| availability  = {{avail|Stock|crate56-strange}}
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| marketable    = yes
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| numbered      = no
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| ammo-loaded  = N/A
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| ammo-carried  = N/A
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| loadout      = yes
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  | quality    = normal
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  | item-kind  = Fire Axe
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  | item-level  = 1
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}}
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{{hatnote|For other axes, see [[Axe]].}}
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{{Quotation|'''The Pyro'''<!-- [adds nothing] on sharpening axes -->|Murr hurr mphuphurrur, hurr mph phrr.|sound=Pyro_taunts02.wav}}
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The '''Fire Axe''' is the default [[Weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a [[w:Axe|firefighter's axe]] with a red axe-head, unpainted blade, and a plain wooden handle.
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== Damage and function times ==
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{{Damage table
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| damagetype        = Melee
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| rangetype          = Melee
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| damage            = yes
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|  base              = 65
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|  crit              = 195
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|  minicrit          = 88
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| function times    = yes
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|  attack interval  = 0.8s
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}}
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{{Weapon Demonstration}}
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== Strange variant ==
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{{Strange item info
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| item-type = Fire Axe
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| rankson = kills
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}}
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== Related achievements ==
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=== {{class link|Pyro}} ===
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{{Achievement table
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| 1 = {{Show achievement|Pyro|Clearcutter}}
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| 2 = {{Show achievement|Pyro|Lumberjack}}
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}}
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== Update history ==
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'''{{Patch name|12|20|2007}}'''
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* Fixed occasional misreporting of Fire Axe [[damage]] distances to the stats system.
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'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
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* Added swing animations.
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'''{{Patch name|2|14|2011}}'''
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* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
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'''{{Patch name|3|12|2013}}'''
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* {{Undocumented}} Added [[Strange]] quality.
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'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
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* Converted the Fire Axe models to use the <code>c_models</code> system.
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'''{{Patch name|12|21|2016}}''' ([[Smissmas 2016]])
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* Added [[Festivizer|Festivized]] variant.
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== Gallery ==
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<gallery>
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File:Fire Axe 1st person.png|First-person view
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File:Festive Fire Axe 1st person RED.png|[[RED]] [[Festivizer|Festivized]] variant
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File:Festive Fire Axe 1st person BLU.png|[[BLU]] Festivized variant
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</gallery>
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== See also ==
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* [[Basic Pyro strategy#Fire Axe + reskins|Fire Axe strategy]]
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* [[Festive weapons]]
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{{Standard Weapons Nav}}
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{{Allweapons Nav}}
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{{Pyro Nav}}

Revision as of 08:24, 22 July 2021

For other axes, see Axe.
Murr hurr mphuphurrur, hurr mph phrr.
The Pyro

The Fire Axe is the default melee weapon for the Pyro. It is a firefighter's axe with a red axe-head, unpainted blade, and a plain wooden handle.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

December 20, 2007 Patch

  • Fixed occasional misreporting of Fire Axe damage distances to the stats system.

April 29, 2008 Patch (Gold Rush Update)

  • Added swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

June 18, 2014 Patch (Love & War Update)

  • Converted the Fire Axe models to use the c_models system.

December 21, 2016 Patch (Smissmas 2016)

Gallery

See also