Difference between revisions of "Cleaner's Carbine"

From Team Fortress Wiki
Jump to: navigation, search
m (contributor already shown in infobox)
(Bugs)
 
(223 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
| image            = Cleaner'sCarbine.png
+
| image            = Cleaner's Carbine.png
| hide-kill-icon  = hide
+
| used-by          = {{used by|Sniper}}
| used-by          = [[Sniper]]
 
 
| slot            = secondary
 
| slot            = secondary
| contributed-by  = {{steam profile link|76561197993359730}}
+
| contributed-by  = {{Backpack Item Link|76561197993359730|917938668}}
| availability    = Unknown
+
| released        = {{Patch name|6|27|2012}}
| numbered        = Unknown
+
| released-major  = Pyromania Update
 +
| availability    = {{avail|drop|craft|purchase|pile-of-ash|collectors}}
 +
| marketable      = yes
 +
| numbered        = yes
 
| medieval        = no
 
| medieval        = no
 
| ammo-loaded      = 20
 
| ammo-loaded      = 20
 
| ammo-carried    = 75
 
| ammo-carried    = 75
| reload          = Magazine
+
| reload          = Clip
 
| loadout          = yes
 
| loadout          = yes
   | level         = Level 1 SMG
+
   | item-kind      = {{item kind|SMG}}
   | att-1-positive = On Kill: 3 seconds of 100% critical chance
+
  | item-level     = 1
   | att-2-negative = -20% clip size
+
   | att-1-positive = {{attribute|MiniCritBoost_WhenCharged|8}}
   | att-3-negative = 35% slower firing speed
+
   | att-2-positive = {{attribute|MiniCritBoost_ChargeRate}}
   | att-4-negative = No random critical hits
+
  | att-3-negative = {{attribute|ClipSize_Negative|-20}}
 +
   | att-4-negative = {{attribute|FireRate_Negative|25}}
 +
   | att-5-negative = {{attribute|CritChance_Disabled}}
 
}}
 
}}
{{stub}}
 
{{unreleased}}
 
  
The '''Cleaner's Carbine''' is an unreleased [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]].
+
{{Quotation|'''The Sniper''' after activating his crikey bar|Holy dooley!!|sound=Sniper positivevocalization02.wav}}
  
The Cleaner's Carbine was [http://steamcommunity.com/sharedfiles/filedetails/?id=6287 contributed] to the [[Steam Workshop]] under the name "Street Sweeper".
+
The '''Cleaner's Carbine''' is a [[Steam Workshop|community-created]] [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.<!--Do not add info about this weapon's base on real life until creator confirmed.-->
{{PyromaniaNav}}
+
 
 +
The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon. Once "CRIKEY" is full, secondary fire key ([[List of default keys|default key]]: {{Key|MOUSE2}}) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed [[Critical hits#Mini-crits|Mini-Crits]], which is also applied to all other equipped weapons.
 +
 
 +
As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the [[SMG]] (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits.
 +
 
 +
The Cleaner's Carbine's suppressor gives it a quieter firing sound.
 +
 
 +
The Cleaner's Carbine was [https://steamcommunity.com/sharedfiles/filedetails/?id=6287 contributed] to the Steam Workshop.
 +
 
 +
== Damage and function times ==
 +
{{Damage table
 +
| type            = [[Hitscan]]
 +
| damagetype      = Bullet
 +
| rangetype        = Ranged
 +
 
 +
| damage          = yes
 +
|  base            = 8
 +
|  fall off        = 4
 +
|  ramp up        = 12
 +
|  point blank    = {{tooltip|8-12|59-89/sec}}
 +
|  medium range    = {{tooltip|4-6|30-44/sec}}
 +
|  long range      = {{tooltip|4-5|30-37/sec}}
 +
|  pellet spread  = 80
 +
|  crit            = {{tooltip|24|177/sec}}
 +
|  minicrit        = 11-16
 +
 
 +
| function times  = yes
 +
|  attack interval = 0.135 s
 +
|  reload          = 1.1 s
 +
|  spread recovery = 1.25 s
 +
}}
 +
 
 +
== Item set ==
 +
{{Set|Urban Professional}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Crafting ==
 +
{{See also|Crafting}}
 +
 
 +
=== Blueprint ===
 +
{{Blueprint
 +
| ingredient-1 = Reclaimed Metal
 +
| ingredient-2 = Bushwacka
 +
| ingredient-2-amount = 3
 +
| result = Cleaner's Carbine
 +
}}
 +
{{Blueprint | autoresult = Sniper Secondary}}
 +
 
 +
== Strange variant ==
 +
{{Strange item info
 +
| item-type = {{item kind|SMG}}
 +
| rankson = Kills
 +
  | att-1-positive = {{attribute|MiniCritBoost_WhenCharged|8}}
 +
  | att-2-positive = {{attribute|MiniCritBoost_ChargeRate}}
 +
  | att-3-negative = {{attribute|ClipSize_Negative|-20}}
 +
  | att-4-negative = {{attribute|FireRate_Negative|25}}
 +
  | att-5-negative = {{attribute|CritChance_Disabled}}
 +
| can deal damage = yes
 +
| can deal critical damage = yes
 +
| can deal long range damage = yes
 +
}}
 +
 
 +
== Update history ==
 +
{{Update history | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
 +
* The Cleaner's Carbine was added to the game.
 +
 
 +
'''{{Patch name|7|5|2012}}'''
 +
* Added recoil forces for the Cleaner's Carbine.
 +
* Added more detail to the reloads for the Cleaner's Carbine.
 +
 
 +
'''{{Patch name|2|7|2014}}'''
 +
* Changed attribute:
 +
** Changed On Kill effect from gain Crits for 3 seconds to gain Mini-Crits for 8 seconds.
 +
 
 +
'''{{Patch name|4|1|2014}}'''
 +
* {{Undocumented}} Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|12|17|2015}}''' ([[Tough Break Update]])
 +
* Changed attribute:
 +
** Reduced firing rate penalty from 35% to 25%.
 +
** Added 'CRIKEY' meter which is filled by dealing damage.
 +
** Mini-Crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled.
 +
 
 +
'''{{Patch name|7|7|2016}}'''
 +
* Removed hidden +10% damage taken multiplier while under the effects of "CRIKEY".
 +
 
 +
'''{{Patch name|1|16|2017}}'''
 +
* Fixed not being able to taunt with the Cleaner's Carbine.
 +
 
 +
'''{{Patch name|2|14|2017}}'''
 +
* Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.}}
 +
 
 +
== Bugs ==
 +
* The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full.
 +
* If the CRIKEY is activated and the player touches a resupply cabinet, the CRIKEY will reset to 0 regardless of the current progress.
 +
* The Cleaner's Carbine is absent from the [[Mann Co. Catalog]].
 +
 
 +
== Trivia ==
 +
* The weapon's name is a reference to the movie [[w:Léon: The Professional|Léon: The Professional]], the main character of which refers to himself as a 'cleaner' instead of an assassin.
 +
<!--- DO NOT add trivia about the firing sound from CS:S.--->
 +
 
 +
== Gallery ==
 +
<gallery>
 +
File:Cleaner's_Carbine_1st_person.png|First-person view.
 +
File:Steamworkshop tf2 street sweeper.jpg|Steam Workshop thumbnail for the Cleaner's Carbine.
 +
</gallery>
 +
 
 +
== See also ==
 +
* [[Basic Sniper strategy#Cleaner's Carbine|Cleaner's Carbine strategy]]
 +
 
 +
{{Pyromania Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Sniper Nav}}
 
{{Sniper Nav}}

Latest revision as of 23:01, 4 October 2024

Holy dooley!!
The Sniper after activating his crikey bar

The Cleaner's Carbine is a community-created secondary weapon for the Sniper. It is a small, black submachine gun with a large suppressor, a top-mounted charging handle, iron sights, and a folded in folding skeletal stock.

The Cleaner's Carbine features a "CRIKEY" bar which can be filled by dealing 100 points of damage with the weapon. Once "CRIKEY" is full, secondary fire key (default key: MOUSE2) can be pressed whilst the Cleaner's Carbine is the active weapon to activate the ability. This causes the weapon to be charged with 8 seconds of guaranteed Mini-Crits, which is also applied to all other equipped weapons.

As a downside to this ability, the Cleaner's Carbine has a magazine capacity 20% smaller than that of the SMG (20 rounds) and a 25% slower firing speed, and it is incapable of delivering random Critical hits.

The Cleaner's Carbine's suppressor gives it a quieter firing sound.

The Cleaner's Carbine was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 12
Base damage 100% 8
Maximum fall-off 52.8% 4
Point blank 8-12
Medium range 4-6
Long range 4-5
Pellet spread 80:1
Critical 24
Mini-crit 11-16
Function times
Attack interval 0.135 s
Reload 1.1 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Urban Professional
Item icon Urban Professional Bundle.png
Effect

No effect

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Bushwacka Cleaner's Carbine
Item icon Reclaimed Metal.png + Item icon Bushwacka.pngx3 = Item icon Cleaner's Carbine.png
Class Token - Sniper Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Jarate.png Item icon Razorback.png Item icon Darwin's Danger Shield.png Item icon Cleaner's Carbine.png
Item icon Cozy Camper.png

Strange variant


Update history

June 27, 2012 Patch (Pyromania Update)
  • The Cleaner's Carbine was added to the game.

July 5, 2012 Patch

  • Added recoil forces for the Cleaner's Carbine.
  • Added more detail to the reloads for the Cleaner's Carbine.

February 7, 2014 Patch

  • Changed attribute:
    • Changed On Kill effect from gain Crits for 3 seconds to gain Mini-Crits for 8 seconds.

April 1, 2014 Patch

  • [Undocumented] Added Strange quality.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • Reduced firing rate penalty from 35% to 25%.
    • Added 'CRIKEY' meter which is filled by dealing damage.
    • Mini-Crits are no longer activated by kill, but can instead be activated by alt-fire when the 'CRIKEY' meter is filled.

July 7, 2016 Patch

  • Removed hidden +10% damage taken multiplier while under the effects of "CRIKEY".

January 16, 2017 Patch

  • Fixed not being able to taunt with the Cleaner's Carbine.

February 14, 2017 Patch

  • Fixed not earning Crikey meter progress with The Cleaner's Carbine when damaging a building, boss, or tank.

Bugs

  • The CRIKEY meter does not always show the correct amount stored. This is a visual-only bug, as it's possible, in those circumstances, to activate CRIKEY even when said meter is not full.
  • If the CRIKEY is activated and the player touches a resupply cabinet, the CRIKEY will reset to 0 regardless of the current progress.
  • The Cleaner's Carbine is absent from the Mann Co. Catalog.

Trivia

  • The weapon's name is a reference to the movie Léon: The Professional, the main character of which refers to himself as a 'cleaner' instead of an assassin.

Gallery

See also