Difference between revisions of "Tribalman's Shiv"
(Bug & Trivia review : Sniper Achievement looks like trivia + Move killicon to kill icon page, remove bugs section) |
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| kill-icon-1 = Tribalman's shiv | | kill-icon-1 = Tribalman's shiv | ||
| kill-icon-2 = bleed | | kill-icon-2 = bleed | ||
− | | used-by = | + | | used-by = {{used by|Sniper}} |
| slot = melee | | slot = melee | ||
| contributed-by = {{Backpack Item Link|76561197982389358|84908298}} | | contributed-by = {{Backpack Item Link|76561197982389358|84908298}} | ||
− | | released = | + | | released = {{Patch name|5|20|2010}} |
− | | availability = {{avail|drop|craft|purchase|crate43-strange}} | + | | released-major = Second Community Contribution Update |
+ | | availability = {{avail|drop|craft|purchase|crate43-strange|collectors}} | ||
+ | | marketable = yes | ||
| numbered = no | | numbered = no | ||
| loadout = yes | | loadout = yes | ||
− | | | + | | item-kind = {{item kind|Kukri}} |
− | | item- | + | | item-level = 5 |
− | | att-1-positive = | + | | att-1-positive = {{attribute|BleedingDuration|6}} |
− | | att-2-negative = -50 | + | | att-2-negative = {{attribute|DamageDone_Negative|-50}} |
}} | }} | ||
− | |||
− | + | {{Quotation|'''The Sniper''' on bleed damage|Let's see how much blood's in ya!|sound=Sniper meleedare05.wav}} | |
− | The | + | The '''Tribalman's Shiv''' is a [[Steam Workshop|community-created]] [[Weapons#snipermelee|melee weapon]] for the [[Sniper]]. It is a stylized [[w:Kukri|kukri]]<ref name="shiv1">{{cite web|url=https://web.archive.org/web/20100727183819/http://www.ubercharged.net/2010/07/24/how-its-done-introduction-and-new//|title=How It’s Done: Introduction, and New|publisher=Ubercharged.net|author=Hackett|retrieved=2010-7-24}}</ref> composed of reddish wood with a curved edge in front and a serrated edge on its broad side. |
− | The kill icon for the Tribalman's Shiv was contributed by [ | + | The weapon deals 50% less damage than the [[Kukri]], but causes the opponent to [[Bleeding|bleed]] and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like [[Spy|Spies]] that [[cloak]] when attacked. |
+ | |||
+ | The kill icon for the Tribalman's Shiv was contributed by [https://steamcommunity.com/id/neodement NeoDement]. | ||
+ | |||
+ | The Tribalman's Shiv was later [https://steamcommunity.com/sharedfiles/filedetails/?id=151190452 contributed] to the Steam Workshop, at [[Valve]]'s request. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
| damage = yes | | damage = yes | ||
+ | | damagetype = [[Melee]] | ||
+ | | rangetype = Melee | ||
+ | |||
| base = 33 | | base = 33 | ||
− | |||
| crit = 98 | | crit = 98 | ||
− | | minicrit = | + | | minicrit = 44 |
| bleeding = {{tooltip|8 / s|4 / tick}}<br/>48 total | | bleeding = {{tooltip|8 / s|4 / tick}}<br/>48 total | ||
− | | bleeding minicrit = {{tooltip|10 | + | | bleeding minicrit = {{tooltip|10 / s|5 / tick}}<br/>60 total |
| function times = yes | | function times = yes | ||
| attack interval = 0.8 s | | attack interval = 0.8 s | ||
Line 40: | Line 47: | ||
{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | === Blueprint === |
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Dead Ringer | | ingredient-1 = Dead Ringer | ||
Line 60: | Line 67: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Kukri | + | | item-type = {{item kind|Kukri}} |
| rankson = kills | | rankson = kills | ||
| rankson2 = | | rankson2 = | ||
| festive = | | festive = | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|BleedingDuration|6}} |
− | | att-2-negative = -50 | + | | att-2-negative = {{attribute|DamageDone_Negative|-50}} |
| can deal damage = yes | | can deal damage = yes | ||
| can deal gib damage = no | | can deal gib damage = no | ||
Line 76: | Line 83: | ||
== Related achievements == | == Related achievements == | ||
− | ==={{Class link|Sniper}}=== | + | === {{Class link|Sniper}} === |
{{Achievement table | {{Achievement table | ||
− | | 1 = | + | | 1 = {{Show achievement|Sniper|Be Polite}} |
− | + | {{Show achievement|Sniper|Kook the Spook}} | |
− | {{Show achievement|Sniper|Kook the Spook}} | + | | 2 = {{Show achievement|Sniper|Jarate Chop}} |
− | | 2 = {{Show achievement|Sniper| | ||
− | |||
}} | }} | ||
Line 91: | Line 96: | ||
'''{{Patch name|5|27|2010}}''' | '''{{Patch name|5|27|2010}}''' | ||
− | * | + | * The Tribalman's Shiv was given a [[kill icon]]. |
* Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding [[Jarate]] or dead, the suicide/environmental death kill icon.) | * Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding [[Jarate]] or dead, the suicide/environmental death kill icon.) | ||
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | '''{{Patch name|7|8|2010}}''' ([[Engineer Update]]) | ||
− | * | + | * Changed attributes: |
+ | ** The bleed duration reduced to 6 seconds. (was 8) | ||
+ | ** The damage penalty increased to 50%. (was 35%) | ||
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | '''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]]) | ||
− | * {{Undocumented}} | + | * {{Undocumented}} The Tribalman's Shiv's view model was updated to match the world model. |
'''{{Patch name|12|21|2010}}''' | '''{{Patch name|12|21|2010}}''' | ||
− | * {{Undocumented}} | + | * {{Undocumented}} The Tribalman's Shiv was added to the [[crafting]] blueprint for the [[Boston Basher]]. |
'''{{Patch name|2|14|2011}}''' | '''{{Patch name|2|14|2011}}''' | ||
− | * Fixed melee attacks not destroying remote detonation pipes ( | + | * Fixed [[melee]] attacks not destroying remote detonation pipes ([[Stickybomb]]s). |
'''{{Patch name|6|3|2011}}''' | '''{{Patch name|6|3|2011}}''' | ||
− | * Added new community contributed response rules to | + | * Added new community contributed response rules to the Tribalman's Shiv. |
− | '''{{Patch name|7|22|2011}}''' | + | '''{{Patch name|7|22|2011}}''' |
* {{Undocumented}} The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty". | * {{Undocumented}} The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty". | ||
'''{{Patch name|4|27|2012}}''' | '''{{Patch name|4|27|2012}}''' | ||
* {{Undocumented}} Added [[Strange]] Quality. | * {{Undocumented}} Added [[Strange]] Quality. | ||
+ | |||
+ | '''{{Patch name|11|12|2013}}''' | ||
+ | * Added [[Collector's]] quality. | ||
}} | }} | ||
− | ==Trivia== | + | == Trivia == |
− | * Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a | + | * Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a Critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.<ref name="shiv1"/> |
* The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it. | * The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it. | ||
− | * The [[Sniper achievements]] '''Dead Reckoning''' can be earned by killing enemy with bleeding after | + | * The [[Sniper achievements|Sniper achievement]] '''Dead Reckoning''' can be earned by killing an enemy with bleeding after the player has died. |
− | * The Sniper | + | * The Sniper achievement '''Shoot The Breeze''' can be earned by killing an enemy [[Spy]] with bleeding while the Spy is [[cloak]]ed. |
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Tribalman's Shiv 1st person.png|First-person view. | File:Tribalman's Shiv 1st person.png|First-person view. | ||
+ | File:Steamworkshop tf2 tribalmansshiv thumb.jpg|Steam Workshop thumbnail for the Tribalman's Shiv. | ||
</gallery> | </gallery> | ||
== References == | == References == | ||
− | <references /> | + | <references/> |
== See also == | == See also == | ||
− | * [[Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy | + | * [[Basic Sniper strategy#Tribalman's Shiv|Tribalman's Shiv strategy]] |
− | |||
− | |||
− | |||
− | {{Second | + | {{Second Community Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Sniper Nav}} | {{Sniper Nav}} |
Latest revision as of 17:50, 3 July 2025
“ | Let's see how much blood's in ya!
Click to listen
— The Sniper on bleed damage
|
” |
The Tribalman's Shiv is a community-created melee weapon for the Sniper. It is a stylized kukri[1] composed of reddish wood with a curved edge in front and a serrated edge on its broad side.
The weapon deals 50% less damage than the Kukri, but causes the opponent to bleed and lose health for 6 seconds. Because of the reduced initial damage, direct contact with the opponent is not advised — the user should instead perform hit and run tactics to take down encroaching enemies like Spies that cloak when attacked.
The kill icon for the Tribalman's Shiv was contributed by NeoDement.
The Tribalman's Shiv was later contributed to the Steam Workshop, at Valve's request.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 33 |
Critical | 98 | |
Mini-Crit | 44 | |
Bleeding | 8 / s 48 total | |
Bleeding (Mini-Crit) | 10 / s 60 total | |
Function times | ||
Attack interval | 0.8 s | |
Bleeding duration | 6 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Dead Ringer | Huntsman | Tribalman's Shiv | ||
![]() |
+ | ![]() |
= | ![]() |
Class Token - Sniper | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
+ | ![]() |
= |
|
As a crafting ingredient
Tribalman's Shiv | Sandman | Boston Basher | ||
![]() |
+ | ![]() |
= | ![]() |
Strange variant
[expand]Strange variant information |
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Related achievements
Sniper
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|
Update history
- The Tribalman's Shiv was added to the game.
- The Tribalman's Shiv was given a kill icon.
- Death by bleeding now shows the bleed kill icon. Previously it was whatever weapon the Sniper was holding at the time (or if holding Jarate or dead, the suicide/environmental death kill icon.)
July 8, 2010 Patch (Engineer Update)
- Changed attributes:
- The bleed duration reduced to 6 seconds. (was 8)
- The damage penalty increased to 50%. (was 35%)
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] The Tribalman's Shiv's view model was updated to match the world model.
- [Undocumented] The Tribalman's Shiv was added to the crafting blueprint for the Boston Basher.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Added new community contributed response rules to the Tribalman's Shiv.
- [Undocumented] The damage bonus attribute was changed from "-50% damage done" to "-50% damage penalty".
- [Undocumented] Added Strange Quality.
- Added Collector's quality.
Trivia
- Originally, the creator of the Shiv intended to make the viewmodel as it is now, but on a Critical hit the knife would be turned so that the serrated edge would strike the enemy. This required custom animations which neither the creator nor Valve were willing to make. As a result, the animation was never implemented.[1]
- The Tribalman's Shiv took approximately 7 and a half hours to make, from formulating the idea to submitting it.
- The Sniper achievement Dead Reckoning can be earned by killing an enemy with bleeding after the player has died.
- The Sniper achievement Shoot The Breeze can be earned by killing an enemy Spy with bleeding while the Spy is cloaked.
Gallery
References
- ↑ Jump up to: a b Hackett, "How It’s Done: Introduction, and New". . Retrieved July 24, 2010.
See also
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[expand]Weapons |
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