Difference between revisions of "Cloak and Dagger"
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==Function times== | ==Function times== | ||
− | + | {{Damage table | |
− | + | | function times = yes | |
− | + | | cloak fade = {{tooltip|1.0 s|1.2 s to other players}} | |
− | + | | decloak fade = {{tooltip|2.2 s|1.8 s to other players}} | |
− | + | | cloak duration = {{tooltip|6.2 s/ running|300 Hammer unit/sec or faster}}<br/>{{tooltip|60 s/ crouch-walking|100 units/sec}} | |
− | + | | recharge = 15.0 s | |
+ | }} | ||
Cloak duration formula (mostly guess, remove if testing significantly differs!): | Cloak duration formula (mostly guess, remove if testing significantly differs!): | ||
:Duration = 60 * (100 / Speed)<sup>2</sup> | :Duration = 60 * (100 / Speed)<sup>2</sup> |
Revision as of 19:05, 6 March 2011
“ | All historians agree that George Washington's greatest regret was not being permanently invisible. Now you can succeed where the man who invented America failed!
— Cloak and Dagger Advertising Blurb
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” |
The Cloak and Dagger is an unlockable PDA2 item for the Spy. It is advanced technology cleverly hidden as a digital watch with worn leather straps.
This weapon functions similarly to the Invisibility Watch, but has the ability to recharge the Cloak meter indefinitely (even when cloaked) by remaining stationary. In return, the meter cannot be replenished through picking up ammo crates. The Cloak and Dagger will not automatically decloak if the meter runs out, but will instead allow the Spy to remain partially cloaked, as when touching an enemy, until further recharge. The Cloak meter will not recharge underwater.
The Cloak and Dagger drain rate centers on the velocity at which the player moves. It has a 25% faster maximum drain rate than the regular Invisibility Watch, assuming the Spy is constantly running with the watch activated. Due to the mechanics of how the weapon charges and depletes, neither a continual crouch-walking strategy nor a run-and-wait strategy offers any direct benefits in terms of distance traveled, assuming the Spy remains fully cloaked the entire way.
The Cloak and Dagger is automatically given to any player who obtains 11 Spy achievements.
Contents
Function times
Function times (in seconds) | ||
---|---|---|
Cloak maximum duration | 6.2 s/ running 60 s/ crouch-walking | |
Cloak fade time | 1.0 s | |
Decloak fade time | 2.2 s | |
Recharge time | 15.0 s | |
Values are approximate and determined by community testing. |
Cloak duration formula (mostly guess, remove if testing significantly differs!):
- Duration = 60 * (100 / Speed)2
- Duration is in seconds, Speed is in units per second (
cl_showpos 1
), maximum of 300.
Crafting
As a crafting ingredient
Cloak and Dagger | Reclaimed Metal | Your Eternal Reward | ||
+ | = |
Related Achievements
Pyro
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Demoman
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Heavy
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Engineer
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Sniper
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Spy
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Update history
- The item was added to the game.
- The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the Spy was cloaked.
- Increased the Cloak and Dagger regeneration rate slightly.
- Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger.
- Fixed the Cloak and Dagger not regenerating at the correct rate.
- Fixed the Spy's unlockables watches using the wrong consume/recharge rates.
Trivia
- "Cloak and Dagger" is a phrase referring to acts of stealth and secrecy. Its origin is in a French phrase: "de cape et d'épée" (lit. 'of Cloak and sword'.) This term describes characters in theatrical productions who quite literally wore these items as part of their costumes. The phrase was previously referenced in the Spy's job description in Trailer 2; "Uncloak and Dagger".
Gallery
- Cloak and Dagger 1st person RED.png
RED first-person view without Cloak effect.
- Cloak and Dagger 1st person BLU.png
BLU first-person view without Cloak effect.
See also
External links
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