Arm Blender

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Yeeeeeeeeeeeeehaaaaaaaaaw!!!
The Engineer on thrilling robotic prostheses

The Arm Blender, also known as Organ Grinder, is a kill taunt for the Engineer that can be performed with the Gunslinger as the active weapon.

Upon taunting, the Engineer pulls a rip-cord from his mechanical prosthetic, revving the hand of his Gunslinger up to vicious speeds, after which he thrusts it forward, stunning and damaging any enemy player slow, unaware, or simply unfortunate enough to be in the way.

The Arm Blender inflicts several 1-damage hits and stuns the victim during the initial contact with the hand. Upon the Engineer withdrawing his robotic appendage near the end of the taunt, a final blow of 500 damage is inflicted, gibbing any enemy unable to survive it.

This taunt can be aimed manually depending on the direction the player was aiming at the start. This can allow players directly above or below the Engineer to be killed by the taunt if they were aimed at previously.

The stun effect of the taunt works on enemies under an invulnerability effect, such as Bonk! Atomic Punch, but does not kill them. Stunning a Medic healing a teammate in this fashion breaks the connection to his patient, interrupting his ÜberCharge if he has deployed it. The range at which the taunt kills is 128 Hammer units (roughly 8 foot / 2.44 meters), past which it has no effect.

As with most kill taunts, this taunt can be used to kill enemy players during Humiliation and Stalemates.

Damage and function times

See also: Damage
Damage and function times
Damage type
Initial hits:
Bullet
Final hit:
Explosive
Ranged or Melee damage? Melee
Damage
Point blank 1 (x14) + 500
Medium range N/A
Long range N/A
Mini-Crit 1 (x14) + 675
Function times
Taunt duration 4.7 s [1]
Values are approximate and determined by community testing.

Update history

July 8, 2010 Patch (Engineer Update)

  • The Arm Blender taunt was added to the game.

Notes

  • If an enemy is killed by the hand's spinning before it is withdrawn, they turn into a ragdoll instead.

See also

References