Difference between revisions of "Backburner"
m |
m (→Gallery: remove redirects) |
||
Line 162: | Line 162: | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
− | File:Backburner 1st person | + | File:Backburner 1st person red.png|RED first-person view. |
− | File:Backburner 1st person | + | File:Backburner 1st person blu.png|BLU first-person view. |
</gallery> | </gallery> | ||
Revision as of 05:04, 16 March 2011
“ | Mhhh mhhhh mhhh mhhh mhhhh!
Click to listen
— The Pyro on rump roasting
|
” |
The Backburner is a primary weapon for the Pyro. It appears as the default Flamethrower with the nozzle shaped like that of a dragon's head.
The configuration of the weapon is such that the compression blast capability and the chance for random crits have been removed. Instead, the Backburner guarantees critical hits whenever it is used on an opponent from behind, and deals 15% more damage than the normal Flamethrower.
The area behind an enemy that will register critical hits for the weapon is approximately a 90 degree angle centered behind where the opponent is facing. This is significantly less than the Spy's backstab range, which appears to be any angle in the 180 degrees behind where a player is looking.
The Backburner is automatically given to any player who obtains 16 Pyro achievements.
Contents
Damage and function times
Damage and function times | ||
---|---|---|
Shot type | Particle | |
Damage | ||
Flame damage (close) | 100% | 7.13 / particle |
Flame damage (far) | 60% | 4.28 / particle |
Critical | 13-21 / particle | |
Mini-crit | 6-10 / particle | |
Afterburn | 3 / tick 60 total | |
Afterburn (mini-crit) | 4 / tick 80 total | |
Function times | ||
Attack interval | 0.04 s | |
Ammo consumption interval | 0.08 s | |
Afterburn duration | 10 s | |
Values are approximate and determined by community testing. |
Flame damage is proportional to particle lifetime instead of distance from target. Unlike most weapons, Critical hits are also affected by the scaling. Additionally, there is a very slight damage variance (±0.08 / particle) due to differences in particle angles.
Demonstration
Crafting
Blueprint
[[Pyro Token|Template:Dictionary/items/pyro token]] | [[Primary Token|Template:Dictionary/items/primary token]] | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
Note: The blueprint simply makes a Pyro's primary weapon; there is still a chance of getting the Degreaser instead. There will be a 50% chance of crafting this item.
As a Crafting Ingredient
Backburner | Reclaimed Metal | Degreaser | ||
+ | = |
Related Achievements
General
|
Soldier
|
Pyro
|
|
Heavy
|
Engineer
|
Medic
|
|
Sniper
|
Spy
|
Update history
- The item was added to the game.
- Fixed Backburner's flame critical hits not being recalculated after collision. This meant that it would check if the target was looking away once and after that the flame could score a critical hit again even if the orientation changed.
- Removed health bonus from the Backburner (previously gave 50 extra max health).
- Added new firing sounds to The Backburner
- Added a 20% damage bonus to The Backburner.
- Reduced Backburner damage bonus from 20% to 15%.
- Backburner was assigned a unique kill icon.
- [Undocumented] Fixed players claiming health by switching to the Powerjack as the enemy dies from burn damage from the Flamethrower.
- Updated model (the dragon attachment) with optimizations and new LODs.
- [Undocumented] Several particle effects, including flamethrower fire, were altered to appear brighter. These changes do not apply to ATi graphics card users and some others.
Bugs
- In first-person view, the flame at the front of the Backburner clips through the metal cover.
- Due to being a near identical model of the Flamethrower, a similar bug persists; should the Pyro move his hand due to a voice command, the hose connected to the propane tank will appear attached to his wrist.
Gallery
See also
|