Difference between revisions of "Wrench"

From Team Fortress Wiki
Jump to: navigation, search
(Consistency)
(removed cluttered text, trimmed down unrequired descriptors)
Line 53: Line 53:
 
* Per the [http://cdn.steampowered.com/Manuals/440/SentryManual_web.pdf?t=1266553139 Sentry Instruction Manual], the Wrench's full name is the "Uhlman Build-Matic Wrench".
 
* Per the [http://cdn.steampowered.com/Manuals/440/SentryManual_web.pdf?t=1266553139 Sentry Instruction Manual], the Wrench's full name is the "Uhlman Build-Matic Wrench".
 
* Because damage dealt by Sentry Guns increases the Engineer's [[Critical hits#Critical hit chance|Critical hit chance]], the Engineer can earn a high Crit rate without dealing much damage himself. This, combined with the 15% base Crit rate on melee weapons, leads to misconceptions about the Wrench's "unnaturally high" Crit rate.
 
* Because damage dealt by Sentry Guns increases the Engineer's [[Critical hits#Critical hit chance|Critical hit chance]], the Engineer can earn a high Crit rate without dealing much damage himself. This, combined with the 15% base Crit rate on melee weapons, leads to misconceptions about the Wrench's "unnaturally high" Crit rate.
* The in-game model for the Wrench is based off the original {{w|Monkey wrench|monkey wrench}}, designed by Charles Moncky in the 19th century, not the Stillson and crescent wrenches associated with the phrase today.
+
* The in-game model for the Wrench is based off the original {{w|Monkey wrench|monkey wrench}}, designed by Charles Moncky in the 19th century.
 
 
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>

Revision as of 01:06, 8 February 2011

I'm gonna beat you like a rented mule, boy!
The Engineer

The Wrench is the default melee weapon of the Engineer.

The primary function of the weapon is the upgrade and repair of Dispensers, Teleporters, and Sentry Guns. In addition, while placed buildings will construct themselves, striking them with the Wrench will cause them to build twice as fast. This effect stacks with each additional Engineer striking the building with their Wrench during construction. It can also be used to remove the Spy's Electro Sappers from buildings.

The Wrench's Critical hit animation is a swing from right to left.

Switching from the Wrench to a different melee weapon will destroy all existing buildings.

Damage

See also: Damage
  • Base: 65 (59 to 72 damage)
  • Mini-Crit: 88
  • Critical hit: 195
  • Damage Repaired per Hit: 105
  • Upgrade Amount per Hit: 25 (Corresponding loss in metal)
  • Metal Cost per Repairing Stroke: 1 + Damage / 5
  • Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo

Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.8

All times are in seconds. Times are approximate and determined by community testing.

Demonstration

Related Achievements

Leaderboard class engineer.png Engineer

Built to Last
Built to Last
Help a single building tank over 2000 damage without being destroyed.


Circle the Wagons
Circle the Wagons
Repair 50,000 damage to friendly buildings constructed by other players.


Doc, Stock, and Barrel
Doc, Stock, and Barrel
Repair a sentry gun under fire while being healed by a Medic.


Fistful of Sappers
Fistful of Sappers
Destroy 25 sappers on buildings built by other team members.


Get Along!
Get Along!
Manage to get to, and then remove, a sapper placed on your building while you were several meters away.
Land Grab
Land Grab
Help a teammate construct a building.


Quick Draw
Quick Draw
Kill a Spy and two sappers within 10 seconds.


Rio Grind
Rio Grind
Perform 50 repairs and/or reloads on a Sentry gun being Wrangled by another Engineer.


Silent Pardner
Silent Pardner
Upgrade 50 buildings built by other team members.


The Wrench Connection
The Wrench Connection
Kill a disguised spy with your Wrench.

Update history

April 29, 2008 Patch

  • Added new swing animations.

February 3, 2011 Patch

  • Engineers who hit teammate Sentry Guns with their Wrench now get kill assists from that sentry.

Trivia

  • Per the Sentry Instruction Manual, the Wrench's full name is the "Uhlman Build-Matic Wrench".
  • Because damage dealt by Sentry Guns increases the Engineer's Critical hit chance, the Engineer can earn a high Crit rate without dealing much damage himself. This, combined with the 15% base Crit rate on melee weapons, leads to misconceptions about the Wrench's "unnaturally high" Crit rate.
  • The in-game model for the Wrench is based off the original Template:W, designed by Charles Moncky in the 19th century.

Gallery

See also