Difference between revisions of "Mad Milk"

From Team Fortress Wiki
Jump to: navigation, search
(Unnecessary, and all other Polycount item pages lack this link)
Line 112: Line 112:
 
== See also ==
 
== See also ==
 
* [[Scout strategy#Mad Milk|Mad Milk strategy]]
 
* [[Scout strategy#Mad Milk|Mad Milk strategy]]
 
== External links ==
 
* [http://www.teamfortress.com/mannconomy/item_sets/ The Mann-Conomy Update - Item Sets]
 
  
 
{{MannConomyNav}}
 
{{MannConomyNav}}

Revision as of 23:47, 14 May 2011

Drink it in pal! That's how failure tastes!
The Scout

Mad Milk is a community-made secondary weapon for the Scout. It is a nondescript bottle of "milk" with no cap. The liquid inside sloshes with movement.

Unlike the other drinks available to the Scout, Mad Milk functions similarly to Jarate and can be thrown at enemies as a projectile. Victims will continually drip white beads of substance and be notified by a corresponding white droplet on the HUD, next to their health meter. It is possible for a player to throw a "critical" Mad Milk with a team-colored effect, but the effect is purely cosmetic.

When a target is covered in Mad Milk, 60% of all damage taken will be returned as health to any attacker, with the only exception being damage done by an Engineer’s Sentry Gun. A player under the effects of Bonk! Atomic Punch who is also covered in Mad Milk will still provide health upon being hit. The healing provided by Mad Milk will not overheal a player, Bleeding damage dealt with The Boston Basher will not return as healing.

Mad Milk has the additional benefits of extinguishing teammates on fire and shorting out the Spy's various Cloaking devices. Aside from dying, the only ways to remove the effects of Mad Milk are by visiting a Resupply Locker or being submerged in water.

Damage

See also: Damage

None. For the duration of the effect, 60% of all damage done to a victim is returned to the attacker as health.

Function times

Function times (in seconds)
Recharge time 24 s
Effect duration 6 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
The Special Delivery
Backpack The Special Delivery Bundle.png
Effect

Leave a Calling Card on your victims

Demonstration

Crafting

See also: Crafting

Blueprint

Jarate Reclaimed Metal Mad Milk
Item icon Jarate.png + Item icon Reclaimed Metal.png = Item icon Mad Milk.png
Class Token - Scout Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Scout.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Bonk! Atomic Punch.png Item icon Crit-a-Cola.png Item icon Mad Milk.png Item icon Winger.png
Item icon Pretty Boy's Pocket Pistol.png Item icon Flying Guillotine.png

As a Crafting Ingredient

Mad Milk Refined Metal Milkman
Item icon Mad Milk.png + Item icon Refined Metal.pngx4 = Item icon Milkman.png
Mad Milk Scrap Metal Fan O'War
Item icon Mad Milk.png + Item icon Scrap Metal.png = Item icon Fan O'War.png

Update history

September 30, 2010 Patch (Mann-Conomy Update)

  • The Mad Milk was added to the game.

October 6, 2010 Patch

  • Milk will no longer spray from the barrels of other Scout weapons when switching from this item.

December 17, 2010 Patch (Australian Christmas)

  • Throwing this item now returns you to your previous weapon, instead of your primary.

January 19, 2011 Patch

  • Fixed this item's effects not being washed off when a player goes underwater.
  • [Undocumented] A team-colored glow was added when this item is thrown.

February 14, 2011 Patch

  • Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
  • [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.

March 15, 2011 Patch

April 14, 2011 Patch (Hatless Update)

  • This item's heal rate for damage done was reduced to 60%

May 5, 2011 Patch (Replay Update)

  • Added Mad Milk to the conditions that are cleared when players are made invulnerable by a Medic with an ÜberCharge.

Bugs

  • Spies under the effect of Mad Milk will exclaim a line as if they had been hit by Jarate.
  • The Sniper achievements Jarring Transitions and Number One Assistant can be earned with the Mad Milk.
  • Taunting with the Mad Milk causes the Scout to hold it like the Pistol or the Shortstop after the animation.
  • The liquid jigglebones cause it to appear to vibrate in-game.
    • Similarly, the jigglebones will sometimes make the surface of the milk "knot" or become twisted, creating a mushroom cloud like effect.

Trivia

  • Following the trend of highly dangerous drinks such as Bonk! Atomic Punch and Crit-a-Cola, the Mad Milk supposedly came from cows infused with "sweet, wholesome thermonuclear radiation".
  • Throwing Mad Milk on someone who is already under the effects of Jarate will cancel out the visual effect of the Jarate but keeps the debuff effects of both. The case is the same vice versa.
  • The weapon's development name was "Mann Milk", a reference to Mann Co. [1].
  • Mad Milk was originally a reskin for Bonk! Atomic Punch and was planned to be used as a lunchbox item in-game, hence the description revolving around taste on Spetch's Special Delivery poster.

Gallery

See also