Difference between revisions of "Deflector"

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{{Quotation|'''The Heavy'''|I ''kill'' rockets!|sound=Heavy_mvm_kill_rocket02.wav}}
 
{{Quotation|'''The Heavy'''|I ''kill'' rockets!|sound=Heavy_mvm_kill_rocket02.wav}}
  
The '''Deflector''' is a [[Weapons#heavyprimary|primary weapon]] used by the [[Heavy Robot#Deflector Heavy|Deflector Heavy]] in [[Mann vs. Machine (game mode)|Mann vs. Machine mode]]. It shares its model and functionality with the [[Minigun]], but deals 50% more damage.  The Deflector also disables projectiles causing them to drop from the air. In addition, the weapon uses a different firing sound effect and different tracer effects from the Minigun.  
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The '''Deflector''' is a [[Weapons#heavyprimary|primary weapon]] used by the [[Heavy Robot#Deflector Heavy|Deflector Heavy]] in [[Mann vs. Machine (game mode)|Mann vs. Machine mode]]. It shares its model and functionality with the [[Minigun]], and has the benefit of disabling projectiles causing them to drop from the air. In addition, the weapon uses a different firing sound effect and different tracer effects from the Minigun, with a green tracer effect rather than the usual yellow.
  
 
== Damage and function times ==
 
== Damage and function times ==

Revision as of 02:49, 5 November 2012

I kill rockets!
The Heavy

The Deflector is a primary weapon used by the Deflector Heavy in Mann vs. Machine mode. It shares its model and functionality with the Minigun, and has the benefit of disabling projectiles causing them to drop from the air. In addition, the weapon uses a different firing sound effect and different tracer effects from the Minigun, with a green tracer effect rather than the usual yellow.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage
Maximum ramp-up 150% 20.3 / per bullet
Base damage 100% 13.5 / per bullet
Maximum fall-off 52.8% 6.8 / per bullet
Point blank 75-81 / per 1 ammo
750-810 / per second
Medium range 11.3-45 / per 1 ammo
75-450 / per second
Long range 7.5-15 / per 1 ammo
50-100 / per second
Critical 40.5 / per bullet
Mini-crit 18 / per bullet
Function times
Attack interval 0.1 s
Wind-up time 0.87 s
Values are approximate and determined by community testing.

Update history

August 15, 2012 Patch

  • [Undocumented] The Deflector was added to the game.