Brass Beast

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Revision as of 23:27, 31 December 2010 by Moussekateer (talk | contribs) (Undo edit by MrGame (Talk) (289766) That's not the brass beast)
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New gun is unfair to tiny baby enemies.
The Heavy, upon receiving his giant new gun

The Brass Beast is a primary weapon for the Heavy. It appears as an antique machine gun made almost entirely of brass, and bears a resemblance to the original 1861 Gatling gun made by Richard J. Gatling.

This weapon does more damage per second than the original Minigun, at the cost of a lengthy spin up time and slower movement speed while revving. As a result, players are unable to move effectively whilst deployed but can deal significant damage to oncoming enemies.

Damage

See also: Damage
Range Damage per 1 ammo Critical damage Damage per second
Point Blank 60-65 129.6 600-650 (Crit: 1296)
Medium 6-36 32.4/64.8/97.2/129.6 60-360 (Crit: 648)
Long 5-12 32.4/64.8 60-120 (Crit: 338)
  • Base: 10.8 per bullet
  • Max Ramp Up: 150% (16.2 damage per bullet)
  • Max Fall Off: 50% (5.4 damage per bullet)
  • Bullet Count: 4 per ammo
  • Mini-Crit: 14.6 per bullet
  • Critical hit: 32.4 per bullet

Base damage is subject to distance-based damage falloff.

Note: Damages are approximate and determined by community testing.

Function times

  • Attack Interval: 0.1
  • Windup Time: 1.305

All times are in seconds. Times are approximate and determined by community testing.


Item Set

Main article: Item sets
The Hibernating Bear
Backpack The Hibernating Bear Bundle.png
Effect

No effect

Blueprint

Reclaimed Metal Natascha Brass Beast
Item icon Reclaimed Metal.pngx2 + Item icon Natascha.png = Item icon Brass Beast.png

Related Achievements

Don't Touch Sandvich
Don't Touch Sandvich
Kill 50 Scouts using Natascha.

Bugs

  • Because of the placement of the chain and ammo drum, the Brass Beast will clip through the Heavy's left hand and right arm when taunting, and in the process of spinning up and down.
  • Natascha related achievements can be unlocked using the Brass Beast.

Trivia

  • The first person view model of the Brass Beast, as well as that of the Iron Curtain, are based on the actual scale of the weapon models. This is in contrast to the Minigun and Natascha, which used separate skewed models to present more of the weapons on the screen.

See also