Difference between revisions of "Golden Wrench"

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{{Weapon infobox
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{{Hatnote|This article is about the Engineer's promotional melee weapon. It is not to be confused with the [[Australium weapons#Engineer weapons|Australium Wrench]].}}
| used-by = [[Engineer]]
+
{{Item infobox
| weapon-image=Golden Wrench IMG.png
+
| type              = weapon
| weapon-slot = [[Melee]]
+
| image             = Golden Wrench IMG.png
| level-and-type = Level 25 Wrench
+
| used-by            = {{used by|Engineer}}
| dark-killnotice = yes
+
| slot               = melee
| ammo-loaded = N/A
+
| released          = {{Patch name|7|1|2010}}
| ammo-carried = N/A
+
| availability      = {{avail|distributed-expired}}
| display-loadout-stats = yes
+
| trade              = no
| backpack-image = Golden Wrench
+
| gift              = no
| positive-attributes = Imbued with an ancient power
+
| numbered          = no
| availability = Currently Unknown
+
| ammo-loaded       = {{common string|N/A}}
 +
| ammo-carried       = {{common string|N/A}}
 +
| loadout            = yes
 +
  | item-kind        = {{item kind|Wrench}}
 +
  | item-level      = 25
 +
  | limited          = yes
 +
  | item-description = {{attribute|WrenchNumber|[#]}}
 +
  | item-flags      = {{attribute|CannotTrade}}
 +
  | att-1-positive  = {{attribute|TurnToGold}}
 
}}
 
}}
{{hatnote|This article describes a weapon that is unreleased. Contents may change as more information becomes available.}}
 
{{Quotation|'''The Engineer''' on wrenches made of precious metals|Now I've seen everything!|sound=Engineer_autodejectedtie02.wav}}
 
  
The '''Golden Wrench''' is a [[Unused content|currently unused]] Engineer weapon discovered within TF2's game files after the [[July 1, 2010 Patch]]. It has a different skin and kill icon than the regular [[Wrench]], and enemies killed by it turn into motionless golden statues instead of normal ragdolls; in all other ways, it is identical to the standard Wrench. The weapon is coded to be acquirable through the [[Item drop system]], though the Steam servers do not give them out (as evidenced by the fact that [http://www.tf2items.com/lists/golden_wrenches/ no one has of yet found one]).
+
{{Quotation|'''The Engineer'''|That there is a gold-plated kill!|sound=Engineer goldenwrenchkill01.wav}}
  
== Discovery ==
+
The '''Golden Wrench''' is a distributed [[Weapons#engiemelee|melee weapon]] for the {{cl|Engineer}}. It is similar to a regular [[Wrench]], but the majority of it is made out of [[Australium]].<ref>[https://www.teamfortress.com/post.php?id=4151 TF2 Official Blog - Golden Wrench Destruction for Charity]</ref>
The material file containing the kill notification icon also contains an [[Media:Coded Letter.png|encrypted message]] saying,
 
{{Blockquote|"lek/NIxV HkQ6U RDB FXV/R s1Hefy yiY6t e76mmuL. So misJJ3k ivV9g Vy6X5 oepq sP7R/?"}}
 
This text can be [http://www.myersdaily.org/joseph/javascript/alphac.html unencrypted] with the key "saxtonhale", revealing the message,
 
{{Blockquote|"Clearly here is more space than needed. I wonder what else was here?"}}
 
Such a message implies that the Golden Wrench was intended to be discovered within the game files. The message is likely referring to the large 512 &times; 1024 image that only contained the Golden Wrench's kill icon, the message and link to the decrypter.
 
  
A game file suggests that Golden Wrenches will be given ID numbers ("%s1 has found Golden Wrench no. %s2!"), perhaps similarly to the [[Gentle manne's service medal]], though unlike all other weapons to date, the same game file also suggests that the weapon may be intentionally or maliciously destroyed ("%s1 has destroyed Golden Wrench no. %s2!").
+
This weapon functions identically to the [[Wrench]], but with an added cosmetic function: any enemies killed with it produce motionless statues of pure Australium, instead of the normal [[ragdoll]]s. Any [[jiggle bones]] on enemy ragdolls are also frozen by this effect. In addition, a special [[Media:saxxy_impact_gen_06.wav|sound effect]] unique to this weapon, the [[Saxxy]], and the [[Golden Frying Pan]] is played upon killing any enemy.
  
The Golden Wrench can be [http://www.youtube.com/watch?v=OQK4M9Ev7NM equipped and used] in a server by replacing the contents of an already-owned unlockable weapon in \tf\scripts\items\items_game.txt with those of the Golden Wrench element of the same file (items_game.txt can be extracted from game files using [http://developer.valvesoftware.com/wiki/GCFScape GCFScape]) on both client and server. Only clients with it enabled will be able to use it, although all other players will see the effects. The visual effect only works in DirectX 9, and the weapon reverts to the old Wrench skin when dropped.
+
Upon killing an enemy, [[Engineer responses#Kill-related responses|unique voice lines]] play.
  
==Enable in-game==
+
This weapon was a promotional feature of the [[Engineer Update]]. Players were informed that every time a player [[Crafting|crafted]] an item, there was a chance of a Golden Wrench dropping. Only 100 Golden Wrenches were available to drop. After each 25 Golden Wrench milestone, a new section of the Engineer Update was released. The smelting of reclaimed metal and refined metal was suspended during this time to prevent [[Exploits|exploiting]] the crafting system to increase the chances of getting a Golden Wrench. The Golden Wrench drops were on a timer, spaced out in such a way that every time zone had an equal chance of crafting one. The first person to craft something after one of these designated drop times were guaranteed to craft a Golden Wrench.
If you wish to enable the Golden Wrench on a server, [http://dl.dropbox.com/u/897064/items_game.txt download this file] and place it in ''tf/scripts/items''. This replaces the [[Flare Gun]]. Alternatively, you may use [http://www.mediafire.com/?nkb5rjztzw2 this file] to replace [[Natascha]]. Bear in mind, this will '''ONLY''' work on your local server or servers that are modified in the same fashion.<ref>http://www.youtube.com/watch?v=q7RPRa3j7Mk</ref>
 
  
An alternative method, is for server owners running a copy of Sourcemod. You can assign the "turn to gold" attribute to the normal wrench, using the [http://forums.alliedmods.net/showthread.php?t=115100 TF2items] plugin.
+
== Damage and function times ==
 +
{{Damage table
 +
| identical            = {{item link|Wrench}}
 +
| damagetype            = {{common string|Melee}}
 +
| rangetype            = {{common string|Melee}}
  
Interestingly however, the attribute only works for the wrench. When assigned to any other weapon, the attribute shows, but does not take any effect.
+
| damage                = yes
 +
|  base                = 65
 +
|  crit                = 195
 +
|  minicrit            = 88
  
==Video==
+
|  damage repaired      = 102
{{youtube tn|o8CGJXRMlmA}}
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|  upgrade amount      = 25
 +
|  metal cost repairing = 1 + damage / 3
 +
| metal cost reloading = 1 / bullet<br/>2 / rocket salvo
  
==Screenshots==
+
| function times        = yes
<gallery>
+
|  attack interval      = 0.8 s
Image:Golden Wrench screenshot 1.png|First-person
+
}}
Image:Golden Wrench screenshot 2.png|Third-person
+
 
Image:Gold Pyro.png|Pyro statue
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{{Weapon Demonstration}}
Image:Gold Demoman.png|Demoman statue
+
 
Image:Gold Engineer.png|Engineer statue
+
== Related achievements ==
Image:Gold Heavy.png|Heavy statue
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=== {{class link|Soldier}} ===
Image:Gold Medic.png|Medic statue
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{{Achievement table
Image:Gold Scout.png|Scout statue
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| 1 = {{Show achievement|Soldier|Engineer to Eternity}}
Image:Gold Soldier.png|Soldier statue
+
}}
Image:Gold Sniper.png|Sniper statue
+
 
Image:Gold Spy.png|Spy statue
+
 
</gallery>
+
=== {{class link|Engineer}} ===
 +
{{Wrench related achievements}}
 +
 
 +
 
 +
=== {{class link|Medic}} ===
 +
{{Achievement table
 +
| 1 = {{Show achievement|Medic|Midwife Crisis}}
 +
}}
 +
 
 +
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|7|1|2010}}'''
 +
* {{Undocumented}} The Golden Wrench was added to the game.
 +
 
 +
'''{{Patch name|10|6|2010}}''' ({{update link|Engineer Update}})
 +
* {{Undocumented}} The Golden Wrench could no longer be randomly found via [[crafting]].
 +
 
 +
'''{{Patch name|10|6|2010}}'''
 +
* The unique number for each Golden Wrench is fixed; previously it did not show correctly.
 +
 
 +
'''{{Patch name|10|8|2010}}'''
 +
* The Golden Wrench is now nameable using a [[Name Tag]].
 +
 
 +
'''{{Patch name|2|3|2011}}'''
 +
* Engineers who hit teammate [[Sentry Gun]]s with their Golden Wrench now get kill assists from that Sentry Gun.
 +
 
 +
'''{{Patch name|2|14|2011}}'''
 +
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
 +
 
 +
'''{{Patch name|6|8|2011}}'''
 +
* {{undocumented}} Added a new hit sound effect to the Golden Wrench.  
 +
 
 +
'''{{Patch name|10|13|2011}}''' ({{update link|Manniversary Update & Sale}})
 +
* Added a previously unused kill line for the Golden Wrench.
 +
* Fixed gold ragdolls playing custom death animations when they should be locked in a pose.
 +
 
 +
'''{{Patch name|9|17|2014}}'''
 +
* Added the Limited attribute to the Golden Wrench.
 +
 
 +
'''{{Patch name|1|22|2016}}'''
 +
* Fixed the [[vdc:Material|material]] for the Golden Wrench.
 +
 
 +
'''{{Patch name|4|12|2018}}'''
 +
* Fixed the Golden Wrench not having an offset when using minimized viewmodels.
  
==Damage==
+
'''{{Patch name|9|16|2021}}'''
* Point Blank: 65 (59 to 72 damage)
+
* Updated Golden Wrench, [[Saxxy]], and [[Golden Frying Pan]] kills to use the Australium background for death notices.
* Mini-Crit: 88
+
}}
* [[Critical Hit]]: 195
 
* Damage Repaired per Hit: 105
 
* Upgrade Amount per Hit: 25 (Corresponding loss in [[metal]])
 
* Metal Cost per Repairing Stroke: 1 + Damage / 5
 
* Metal Cost for reloading ammo: 1 per bullet, 2 per rocket salvo
 
  
Damages are approximate and determined by community testing.
+
== Bugs ==
 +
* If a {{cl|Spy}}'s [[Dead Ringer]] is triggered by the Golden Wrench, the Spy sees his own death message in the kill feed even though he would normally not be able to see it.
 +
* The Golden Wrench does not glow when [[Critical hits#Crit_boost|crit boosted]] in world view.
  
==Function times==
+
== Trivia ==
* Attack Interval: 0.8
+
<!--
All times are in seconds. Times are approximate and determined by community testing.
+
Do not add that the spy statue is a game reference to the Spycrab taunt or fad.
 +
The spy statue in the Gallery is just a reference the wiki editor made. 
 +
Spies generally do not fall into this stance when kill by the wrench.
 +
-->
 +
* The Golden Wrench was originally indicated in the material file with an [[Media:Coded Letter.png|encrypted message]] that could be [https://www.myersdaily.org/joseph/javascript/alphac.html translated].
 +
* Any time someone received a Golden Wrench, a message was broadcasted to all players connected to servers at that moment, followed by the [[Announcer]] saying "Success". Likewise, a message is displayed to all players when any Golden Wrench owner deletes that item, followed by the Announcer saying "Failure". This continues in effect even after the Engineer Update.
 +
* 14 Golden Wrenches were deleted as part of the [[Golden Charity]] event in support of [https://www.childsplaycharity.org/ Child's Play] on August 31, 2010.
 +
* Erik Johnson said in a [https://www.pcgamer.com/2010/09/11/interview-valve-on-why-theyd-make-the-half-life-movie/ PC Gamer interview]: ''"That would have been awesome, if the whole TF2 community had the chance to find the broken pieces of the Golden Wrench and restore them. That whole event is going to carry forward in some way."''
 +
* Player {{Steamid|76561197965355603|Vulcnor}}, upon winning a charity auction for Child's Play, received Golden Wrench No. 101 along with one of every other game item.
  
==Trivia==
+
== Gallery ==
*The Golden Wrench uses a killicon that isn't one of the two normal kill icon colors.
+
{{Tabs
*Even though the enemies turn into golden statues, they can still move their facial muscles and cry upon dying. (This is true for normal rag-dolls as well). The sound they make when they hit the ground still sounds like flesh, despite being made of metal.
+
| noalign = 1
*The Golden Wrench is a possible reference to King Midas, who gained the ability, or curse, to transform whatever he touched into solid gold.
+
| width = 90%
*The Golden Wrench might be plated with [[Australium]], a "transformative" metal mentioned in the comic "Loose Canon" <ref name="Comic_LooseCanon">http://www.teamfortress.com/loosecanon/09.html</ref>
+
| title = {{common string|Gallery}}
*The Golden Statues that The Golden Wrench creates of enemies, reflect the world around them.
+
| orientation = horizontal
*Only one version of the Golden Wrench's kill icon was released, and as such it blends into the background of the kill feed.
+
| icon1 = First-person views
*The Golden Wrench does not turn enemy Hats and Misc. items into gold.
+
| icon2 = Statues
*The Golden Wrench freezes jiggle bones.
+
| icon3 = Other
*The "turn to gold" attribute, is hard coded to the wrench. Meaning, if it is added to another weapon using a server plugin, it will not work.
+
| content1 = <nowiki></nowiki>
*It was once possible to [[craft]] the Golden Wrench using the 'Fabricate Class Weapons' blueprint. By smelting 3 Engineer hats to create an Engineer token. Not long after the release of the weapon, a few people had it. However, Valve have since removed the ability to craft Engineer tokens from hats and removed the owned Golden Wrenches.
+
<gallery>
 +
File:Golden Wrench 1st person.png|First-person view.
 +
File:Golden Wrench 1st person HDR.png|First-person view with HDR effects enabled.
 +
</gallery>
 +
| content2 = <nowiki></nowiki>
 +
<gallery perrow="3">
 +
File:Gold Scout.png|[[Scout]] statue.
 +
File:Gold Soldier.png|[[Soldier]] statue.
 +
File:Gold Pyro.png|[[Pyro]] statue.
 +
File:Gold Demoman.png|[[Demoman]] statue.
 +
File:Gold Heavy.png|[[Heavy]] statue.
 +
File:Gold Engineer.png|[[Engineer]] statue.
 +
File:Gold Medic.png|[[Medic]] statue.
 +
File:Gold Sniper.png|[[Sniper]] statue.
 +
File:Gold Spy.png|[[Spy]] statue.
 +
</gallery>
 +
| content3 = <nowiki></nowiki>
 +
<gallery>
 +
File:Firstwrench.png|The message broadcast when a player finds a Golden Wrench.
 +
File:DestroyWrench.png|The message broadcast when a player deletes a Golden Wrench.
 +
</gallery>
 +
}}
  
 
== References ==
 
== References ==
 
<references/>
 
<references/>
The Golden Wrench may also be reference to the Midas Touch, the curse of turning anything or anyone into gold upon touching. [http://en.wikipedia.org/wiki/Midas#cite_note-0 Midas]
 
  
==See also==
+
== See also ==
* [[Unused content]]
+
* [[Basic Engineer strategy#Wrench + reskins|Golden Wrench strategy]]
* [[Currently unreleased content]]
+
* [[List of Golden Wrench owners]]
* [[Australium]]
+
* [[Golden Frying Pan]]
 +
* [[Saxxy]]
  
{{AllWeapons Nav}}<br />
+
{{Engineer Update Nav}}
{{Engineer Nav}}<br />
+
{{Allweapons Nav}}
{{Languages}}
+
{{Engineer Nav}}
  
[[Category:Melee weapons]]
+
[[Category:Limited items]]
__NOTOC__
+
[[Category:Reskins]]

Latest revision as of 04:36, 20 March 2024

This article is about the Engineer's promotional melee weapon. It is not to be confused with the Australium Wrench.
That there is a gold-plated kill!
The Engineer

The Golden Wrench is a distributed melee weapon for the Engineer. It is similar to a regular Wrench, but the majority of it is made out of Australium.[1]

This weapon functions identically to the Wrench, but with an added cosmetic function: any enemies killed with it produce motionless statues of pure Australium, instead of the normal ragdolls. Any jiggle bones on enemy ragdolls are also frozen by this effect. In addition, a special sound effect unique to this weapon, the Saxxy, and the Golden Frying Pan is played upon killing any enemy.

Upon killing an enemy, unique voice lines play.

This weapon was a promotional feature of the Engineer Update. Players were informed that every time a player crafted an item, there was a chance of a Golden Wrench dropping. Only 100 Golden Wrenches were available to drop. After each 25 Golden Wrench milestone, a new section of the Engineer Update was released. The smelting of reclaimed metal and refined metal was suspended during this time to prevent exploiting the crafting system to increase the chances of getting a Golden Wrench. The Golden Wrench drops were on a timer, spaced out in such a way that every time zone had an equal chance of crafting one. The first person to craft something after one of these designated drop times were guaranteed to craft a Golden Wrench.

Damage and function times

See also: Damage
Identical to: Wrench
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Damage repaired per hit 102
Upgrade amount per hit 25
Metal cost per repairing hit 1 + damage / 3
Metal cost for reloading ammo 1 / bullet
2 / rocket salvo
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class soldier.png Soldier

Engineer to Eternity
Engineer to Eternity
Kill an Engineer as he repairs his sentry gun while it's under enemy fire.


Leaderboard class engineer.png Engineer

Built to Last
Built to Last
Help a single building tank over 2000 damage without being destroyed.


Circle the Wagons
Circle the Wagons
Repair 50,000 damage to friendly buildings constructed by other players.


Doc, Stock, and Barrel
Doc, Stock, and Barrel
Repair a sentry gun under fire while being healed by a Medic.


Fistful of Sappers
Fistful of Sappers
Destroy 25 sappers on buildings built by other team members.


Get Along!
Get Along!
Manage to get to, and then remove, a sapper placed on your building while you were several meters away.
Land Grab
Land Grab
Help a teammate construct a building.


Quick Draw
Quick Draw
Kill a Spy and two sappers within 10 seconds.


Rio Grind
Rio Grind
Perform 50 repairs and/or reloads on a Sentry gun being Wrangled by another Engineer.


Silent Pardner
Silent Pardner
Upgrade 50 buildings built by other team members.


The Wrench Connection
The Wrench Connection
Kill a disguised spy with your Wrench.


Leaderboard class medic.png Medic

Midwife Crisis
Midwife Crisis
Heal an Engineer as he repairs his sentry gun while it's under enemy fire.

Update history

July 1, 2010 Patch
  • [Undocumented] The Golden Wrench was added to the game.

October 6, 2010 Patch (Engineer Update)

  • [Undocumented] The Golden Wrench could no longer be randomly found via crafting.

October 6, 2010 Patch

  • The unique number for each Golden Wrench is fixed; previously it did not show correctly.

October 8, 2010 Patch

  • The Golden Wrench is now nameable using a Name Tag.

February 3, 2011 Patch

  • Engineers who hit teammate Sentry Guns with their Golden Wrench now get kill assists from that Sentry Gun.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

June 8, 2011 Patch

  • [Undocumented] Added a new hit sound effect to the Golden Wrench.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added a previously unused kill line for the Golden Wrench.
  • Fixed gold ragdolls playing custom death animations when they should be locked in a pose.

September 17, 2014 Patch

  • Added the Limited attribute to the Golden Wrench.

January 22, 2016 Patch

  • Fixed the material for the Golden Wrench.

April 12, 2018 Patch

  • Fixed the Golden Wrench not having an offset when using minimized viewmodels.

September 16, 2021 Patch

Bugs

  • If a Spy's Dead Ringer is triggered by the Golden Wrench, the Spy sees his own death message in the kill feed even though he would normally not be able to see it.
  • The Golden Wrench does not glow when crit boosted in world view.

Trivia

  • The Golden Wrench was originally indicated in the material file with an encrypted message that could be translated.
  • Any time someone received a Golden Wrench, a message was broadcasted to all players connected to servers at that moment, followed by the Announcer saying "Success". Likewise, a message is displayed to all players when any Golden Wrench owner deletes that item, followed by the Announcer saying "Failure". This continues in effect even after the Engineer Update.
  • 14 Golden Wrenches were deleted as part of the Golden Charity event in support of Child's Play on August 31, 2010.
  • Erik Johnson said in a PC Gamer interview: "That would have been awesome, if the whole TF2 community had the chance to find the broken pieces of the Golden Wrench and restore them. That whole event is going to carry forward in some way."
  • Player Vulcnor, upon winning a charity auction for Child's Play, received Golden Wrench No. 101 along with one of every other game item.

Gallery

[hide]Gallery
  • First-person views
  • Statues
  • Other
show;hide

References

See also