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{{Quotation|'''Jarate''' publicity blurb|Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!}}
 
{{Quotation|'''Jarate''' publicity blurb|Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!}}
  
'''Jarate''', the "Jar-based Karate", is an unlockable [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a standard glass mason jar filled above half-way with the Sniper's urine, capped with a screw-on lid.
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'''Jarate''', the "Jar-based Karate", is an unlockable [[Weapons#snipersecondary|secondary weapon]] for the [[Sniper]]. It is a standard glass mason jar filled above half-way with the Sniper's urine, capped with a screw-on lid. In the Festive version, the jar is replaced with a corked glass bottle, labeled with a holiday-themed sticker upon which "Merry [[Smissmas]] Mate!" is written in cursive font, and the bottleneck wrapped with a team-colored bow.  
  
The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the 200 [[Hammer unit]]s splash radius are [[soaked]] in the contents of the jar for 10 seconds. During this period, all incoming [[damage]] is registered as [[Critical hits#mini-crits|mini-crits]]. The victim's view is tinted a watery yellow, and they shed yellow droplets. The effect duration can be reduced through continuous [[healing]], or can be removed instantly by jumping into [[water]] or touching a [[Respawn#Resupply|resupply cabinet]]. This weapon normally has a 20-second cooldown before it can be used again as indicated in the [[Heads-up display|HUD]], and a ding plays to alert the player it has regenerated.
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The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the {{tooltip|200 [[Hammer unit]]s|381 cm, or 12.5 feet}} splash radius are [[soaked]] in the contents of the jar for 10 seconds. During this period, all incoming [[damage]] is registered as [[Critical hits#mini-crits|mini-crits]]. The victim's view is tinted a watery yellow, and they shed yellow droplet particle effects. The effect duration can be reduced through continuous [[healing]], or can be removed instantly by jumping into [[water]] or touching a [[Respawn#Resupply|resupply cabinet]]. This weapon normally has a 20-second cooldown before it can be used again as indicated in the [[Heads-up display|HUD]], and a ding plays to alert the player it has regenerated.
  
The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy [[Spy|Spies]] and short out their [[cloak]]ing devices, resulting in an automated [[Spy responses#Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark|voice response]]; a Spy who attempts to Cloak while under the effects of Jarate is visible as a [[team]]-colored silhouette that reveals his current [[disguise]], if any. Jarate-covered enemies take mini-crits from [[afterburn]], [[bleeding]], [[Sentry Gun]]s, and other sources of damage that normally cannot crit. Additionally, the weapon is not limited to offensive use, as it can be used to extinguish afterburn on oneself and teammates; the user and teammates are immune to the negative effects of Jarate, whereas enemies cannot benefit from its positive effects. If a Sniper successfully extinguishes a teammate with the Jarate, its cooldown is lowered by 20%, to 16 seconds instead of the normal 20-second cooldown. As a [[Projectiles|projectile]], the Jarate can be [[Compression blast|deflected]] by an enemy [[Pyro]]. Like other hand-thrown projectiles, the Jarate cannot be thrown underwater.
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The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy [[Spy|Spies]] and short out their [[cloak]]ing devices, resulting in an automated [[Spy responses#Hit by Gas Passer, Jarate, Mad Milk, Mutated Milk, or Self-Aware Beauty Mark|voice response]]; a Spy who attempts to Cloak while under the effects of Jarate is visible as a [[team]]-colored silhouette that reveals his current [[disguise]], if any. Jarate-covered enemies take mini-crits from [[afterburn]], [[bleeding]], [[Sentry Gun]]s, and other sources of damage that normally cannot crit. Additionally, the weapon is not limited to offensive use, as it can be used to extinguish afterburn on oneself and teammates; the user and teammates are immune to the negative effects of Jarate, whereas enemies cannot benefit from its positive effects. If a Sniper successfully extinguishes a teammate with the Jarate, its cooldown is lowered by 20%, to 16 seconds instead of the normal 20-second cooldown. As a [[Projectiles|projectile]], the Jarate can be [[Compression blast|deflected]] by an enemy [[Pyro]]. Like other hand-thrown [[projectile]]s, the Jarate cannot be thrown underwater.
  
When playing in [[Multiplayer options#Advanced multiplayer options|Colorblind mode]], a Jarate icon is shown above any player who is currently sodden with the [[weapon]].
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When playing in [[Multiplayer options#Advanced multiplayer options|Colorblind mode]], a translucent Jarate icon is shown above any player who is currently sodden with the weapon.
  
 
Jarate is automatically given to any player who obtains 11 [[Sniper achievements]].
 
Jarate is automatically given to any player who obtains 11 [[Sniper achievements]].
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File:Festive Jarate 1st Person BLU.png|[[BLU]] Festive variant.
 
File:Festive Jarate 1st Person BLU.png|[[BLU]] Festive variant.
 
File:Jarate colorblind icon.png|Icon shown above Jarate-coated players in Colorblind mode.
 
File:Jarate colorblind icon.png|Icon shown above Jarate-coated players in Colorblind mode.
File:Jarate Coated.png|A [[Spy]] coated in Jarate.
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File:Jarate Coated.png|A [[Spy]] soaked in Jarate.
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File:Jarate Cloaked.png|A [[Cloak|cloaked]] Spy soaked in Jarate.
 
File:Peejar.jpg|The original April Fool's Jarate announcement.
 
File:Peejar.jpg|The original April Fool's Jarate announcement.
 
File:07 comic large.jpg|''The Insult''<br>Jarate ad.<br>[https://wiki.teamfortress.com/wiki/Sniper_vs._Spy_Update#/media/File:Sniper_vs._Spy_Update_Day_7.png April 20, 2009]
 
File:07 comic large.jpg|''The Insult''<br>Jarate ad.<br>[https://wiki.teamfortress.com/wiki/Sniper_vs._Spy_Update#/media/File:Sniper_vs._Spy_Update_Day_7.png April 20, 2009]
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* [[Soaked]]
 
* [[Soaked]]
 
* [[Festive weapons]]
 
* [[Festive weapons]]
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* [[Self-Aware Beauty Mark]]
  
 
== External links ==
 
== External links ==

Latest revision as of 01:01, 19 March 2024

Wreak havoc on your opponent's mental state, psychological well-being and trust in the inherent goodness of his fellow man!
Jarate publicity blurb

Jarate, the "Jar-based Karate", is an unlockable secondary weapon for the Sniper. It is a standard glass mason jar filled above half-way with the Sniper's urine, capped with a screw-on lid. In the Festive version, the jar is replaced with a corked glass bottle, labeled with a holiday-themed sticker upon which "Merry Smissmas Mate!" is written in cursive font, and the bottleneck wrapped with a team-colored bow.

The item is a thrown weapon; the jar breaks and the liquid is splashed over a short distance, either upon immediate contact with the world or another player. Enemies caught within the 200 Hammer units splash radius are soaked in the contents of the jar for 10 seconds. During this period, all incoming damage is registered as mini-crits. The victim's view is tinted a watery yellow, and they shed yellow droplet particle effects. The effect duration can be reduced through continuous healing, or can be removed instantly by jumping into water or touching a resupply cabinet. This weapon normally has a 20-second cooldown before it can be used again as indicated in the HUD, and a ding plays to alert the player it has regenerated.

The Jarate also has several other abilities that are not found in its in-game description. It can be used to reveal enemy Spies and short out their cloaking devices, resulting in an automated voice response; a Spy who attempts to Cloak while under the effects of Jarate is visible as a team-colored silhouette that reveals his current disguise, if any. Jarate-covered enemies take mini-crits from afterburn, bleeding, Sentry Guns, and other sources of damage that normally cannot crit. Additionally, the weapon is not limited to offensive use, as it can be used to extinguish afterburn on oneself and teammates; the user and teammates are immune to the negative effects of Jarate, whereas enemies cannot benefit from its positive effects. If a Sniper successfully extinguishes a teammate with the Jarate, its cooldown is lowered by 20%, to 16 seconds instead of the normal 20-second cooldown. As a projectile, the Jarate can be deflected by an enemy Pyro. Like other hand-thrown projectiles, the Jarate cannot be thrown underwater.

When playing in Colorblind mode, a translucent Jarate icon is shown above any player who is currently sodden with the weapon.

Jarate is automatically given to any player who obtains 11 Sniper achievements.

Function times

Function times (in seconds)
Effect Any damage deal mini-crits to affected enemies.
Recharge time 20 s / 16 s
Effect duration 10 s / 5 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Sniper Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Sniper.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Jarate.png Item icon Razorback.png Item icon Darwin's Danger Shield.png Item icon Cleaner's Carbine.png
Item icon Cozy Camper.png

As a crafting ingredient

Jarate Axtinguisher Scotsman's Skullcutter
Item icon Jarate.png + Item icon Axtinguisher.png = Item icon Scotsman's Skullcutter.png
Jarate Reclaimed Metal Mad Milk
Item icon Jarate.png + Item icon Reclaimed Metal.png = Item icon Mad Milk.png
Jarate Reclaimed Metal Solemn Vow
Item icon Jarate.pngx8 + Item icon Reclaimed Metal.png = Item icon Solemn Vow.png
Reclaimed Metal Jarate Razorback Cozy Camper
Item icon Reclaimed Metal.png + Item icon Jarate.png + Item icon Razorback.png = Item icon Cozy Camper.png

Strange variant


Related achievements

Leaderboard class sniper.png Sniper

Friendship is Golden
Friendship is Golden
Extinguish a burning teammate with your Jarate.


Jarate Chop
Jarate Chop
Jarate and then kill 3 enemies with your Kukri.


Jarring Transition
Jarring Transition
Use Jarate to reveal a cloaked Spy.


Number One Assistant
Number One Assistant
Score 5 Assists with the Jarate in a single round.
Rain on Their Parade
Rain on Their Parade
Jarate an enemy and the Medic healing him.


Rode Hard, Put Away Wet
Rode Hard, Put Away Wet
Jarate an enemy that you're dominating.


Saturation Bombing
Saturation Bombing
Jarate 4 enemy players with a single throw.


Leaderboard class spy.png Spy

Wetwork
Wetwork
Stab an enemy to death while under the influence of Jarate.

Update history

May 21, 2009 Patch (Sniper vs. Spy Update)
  • Jarate was added to the game.

May 26, 2009 Patch

  • Fixed server crash related to the Jarate.

May 29, 2009 Patch

  • Fixed attackers seeing the Mini-Crit particle effect for full crits if the victim has the Jarate effect enabled.

August 13, 2009 Patch (Classless Update)

  • Added a color blind option to add a Jarate icon above enemies who are busy accepting a terrifying existence where they have no dignity.
  • Removed self-inflicted Mini-Crits. Fixes Jarate'd Soldiers/Demomen having ineffective rocket/grenade jumps.

December 17, 2009 Patch (WAR! Update)

  • Added recharge sound to abilities with a recharge bar.

December 22, 2009 Patch

  • Updated the Jarate's HUD indicator to stay on screen when full.

May 20, 2010 Patch

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] The Jarate was added to the crafting blueprint for Mad Milk.

December 17, 2010 Patch (Australian Christmas)

  • Throwing the Jarate now returns you to your previous weapon, instead of your primary.

May 10, 2011 Patch (Shogun Pack)

  • Updated the Jarate's model with optimizations and LODs.

June 3, 2011 Patch

  • Added community contributed voice responses for Scout, Engineer, and Sniper when hit by Jarate.

August 18, 2011 Patch

  • [Undocumented] Added Strange quality.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Added additional Jarate hit responses.

March 1, 2012 Patch

  • Refined Jarate throw force.

March 15, 2012 Patch

  • [Undocumented] The Jarate was added to the crafting recipe for the Cozy Camper.

August 27, 2013 Patch

  • Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range.

November 12, 2013 Patch

December 20, 2013 Patch (Smissmas 2013)

  • [Undocumented] Added Festive variant.

October 6, 2015 Patch (Invasion Community Update)

October 8, 2015 Patch

  • Jarate and Mad Milk will collide with friendly teammates that are on fire at close range.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • Extinguishing an ally now reduces the cooldown by 20%.

January 7, 2016 Patch

  • Changed attribute:
    • [Undocumented] Updated Jarate 20% cooldown reduction when used to extinguish a burning teammate from neutral attribute to positive attribute.

December 21, 2016 Patch (Smissmas 2016)

  • Fixed not being able to transfer Strange stats between versions of Jarate.

Bugs

  • When thrown at a Sentry Buster, the "bomb" part of the model is not tinted yellow; only the legs are tinted.

Trivia

  • Jarate's first appearance in the Team Fortress 2 universe was in the Meet the Sniper video of June 7, 2008, appearing as a seemingly incidental background object, although attention is drawn to it and the purpose of that time-lapse scene is to show the camping, coffee-drinking Sniper filling urine jars.
  • The word "Piss" and its variants in tense are swear-filtered to "Jarate" on the Steam Users Forums.
  • Jarate is frequently implied to be a jar of urine, although it is only ever explicitly proclaimed to be in the April Fools sneak preview.
    • In the time-lapse scene of Meet the Sniper, at 0:56, the Sniper grimaces in lower abdominal discomfort, after which the next frames show Sniper placing the first of several jars filling with urine.
    • The Insult states that Sniper's kidneys grew triple their normal size from Saxton Hale's Jarate pills and shows Sniper with his Jarate jars in a bathroom.
    • The second Charles Atlas parody, Hey Sniper, states that the fluid comes from his body.

Gallery

See also

External links