Difference between revisions of "Liberty Launcher"
Psychopath (talk | contribs) m (Being more explicit in that wording) |
Fyahweather (talk | contribs) (I suck at describing stuff.) |
||
Line 19: | Line 19: | ||
}} | }} | ||
{{Quotation|'''The Soldier''' preserving liberty|America wins again!|sound=Soldier_DominationMedic03.wav}} | {{Quotation|'''The Soldier''' preserving liberty|America wins again!|sound=Soldier_DominationMedic03.wav}} | ||
− | The '''Liberty Launcher''' is a Rocket Launcher for the Soldier. It | + | The '''Liberty Launcher''' is a Rocket Launcher for the Soldier. It appears as a rocket launcher with a green tube and tan wooden handles. The back of the rocket launcher is made out of the same wood with a circular exhaust port. |
Unlike the default [[Rocket Launcher]], the Liberty Launcher's [[projectile]] travels at a rate of 1540 [[Hammer unit|Hammer Unit]]s per second — roughly 66 mph - 40% faster than normal rockets. The downside of this weapon is its amount of loaded rockets is reduced to three. | Unlike the default [[Rocket Launcher]], the Liberty Launcher's [[projectile]] travels at a rate of 1540 [[Hammer unit|Hammer Unit]]s per second — roughly 66 mph - 40% faster than normal rockets. The downside of this weapon is its amount of loaded rockets is reduced to three. |
Revision as of 00:31, 23 June 2011
![]() | “Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
“ | America wins again!
Click to listen
— The Soldier preserving liberty
|
” |
The Liberty Launcher is a Rocket Launcher for the Soldier. It appears as a rocket launcher with a green tube and tan wooden handles. The back of the rocket launcher is made out of the same wood with a circular exhaust port.
Unlike the default Rocket Launcher, the Liberty Launcher's projectile travels at a rate of 1540 Hammer Units per second — roughly 66 mph - 40% faster than normal rockets. The downside of this weapon is its amount of loaded rockets is reduced to three.
Damage and function times
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122 | |
Splash damage | ||
Minimum splash | 50% | 9 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.8 s | |
Reload (consecutive) | 0.92 s | |
Values are approximate and determined by community testing. |
|