Difference between revisions of "Reserve Shooter"
(We didnt note any of this information for previous beta patches. Information like the Dalokohs Bar's cool down wasn't noted until it was officially added to the game on the Hatless Update) |
(→Trivia: added "originally for engineer" hopefully-not-fail trivia. look at the concept art) |
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== Trivia == | == Trivia == | ||
* A Reserve Shooter is someone who provides backup for the front lines should any error occur. | * A Reserve Shooter is someone who provides backup for the front lines should any error occur. | ||
+ | * According to concept art, the Reserve Shooter was originally designed for the [[Engineer]], as the concept art shows an Engineer's gloved hand holding it. | ||
== Gallery == | == Gallery == |
Revision as of 15:39, 23 September 2011
“ | And that is how you do it, men!
Click to listen
— The Soldier displays proper airshot technique
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” |
The Reserve Shooter is a secondary weapon for the Soldier. It is a pump-action shotgun with a wooden forend and stock, and an olive-shaded metal barrel and receiver. A star within a circle is visible on the weapon.
At the cost of having only three shells per magazine, this weapon increases the speed in which the user switches between weapons by 15%. It is also able to deliver mini-crits to airborne targets for 3 seconds after switching to it. Unlike the Direct Hit, the mini-crits from the Reserve Shooter are awarded even if the enemy was not launched into the air by explosive damage.
Contents
Damage and function times
See also: Damage
Damage and function times | ||
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Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 9 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 86-90 | |
Medium range | 24-67 | |
Long range | 3-26 | |
Critical | 18 / pellet | |
Mini-crit | 8.1 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 1.0 s | |
Reload (consecutive) | 0.5 s | |
Values are approximate and determined by community testing. |
Demonstration
Item set
Main article: Item sets
The Airborne Armaments | |
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Effect |
No effect |
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Frontier Justice | Reserve Shooter | ||
x2 | + | = |
Class Token - Soldier | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a Crafting Ingredient
Reserve Shooter | Refined Metal | Jumper's Jeepcap | ||
+ | x4 | = |
Related Achievements
Soldier
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Update history
June 23, 2011 Patch (Über Update)
- The Reserve Shooter was added to the game.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
Bugs
- When taunting, the Shotgun sounds are used.
- When being pumped, the forend clips through the metal ring that is attached to the barrels.
- While reloading, it is possible to force the reload animation to loop endlessly by holding both the primary and alt-fire buttons after reloading at least one shell. This can be similarly performed with the Frontier Justice, Family Business and Shotgun.
Trivia
- A Reserve Shooter is someone who provides backup for the front lines should any error occur.
- According to concept art, the Reserve Shooter was originally designed for the Engineer, as the concept art shows an Engineer's gloved hand holding it.
Gallery
See also
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