Difference between revisions of "Equip region"
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{{Quotation|'''The Scout''' on conflicting equip regions|'Kay, this does not look good here, um...|sound=Scout_negativevocalization05.wav}}  | {{Quotation|'''The Scout''' on conflicting equip regions|'Kay, this does not look good here, um...|sound=Scout_negativevocalization05.wav}}  | ||
| − | The '''equip region'''   | + | The '''equip region''' is an [[List of item attributes|item attribute]] in the client schema used to identify the region where an item is attached on a character model. The equip region attribute (denoted by the value name {{code|equip_region}}) is given to all [[Cosmetic items]] and some weapons, and its primary purpose is to prevent items in the same region from being equipped simultaneously. Equip regions were introduced to avoid visual clipping errors upon the addition of two usable 'misc' slots. This system was retained when the existing hat and miscellaneous slots were merged into three 'cosmetic' slots as a result of the {{Patch name|12|20|2013}}.  | 
| − | There are 68 equip regions in total. The equip regions of cosmetic items and weapons vary, but the vast majority of items that were classed as hats before the cosmetic overhaul have a base equip region of {{code|hat}} or {{code|whole_head}}.    | + | There are 68 equip regions in total. The equip regions of cosmetic items and weapons vary, but the vast majority of items that were classed as hats before the cosmetic overhaul have a base equip region of {{code|hat}} or {{code|whole_head}}.  | 
== Region conflicts ==  | == Region conflicts ==  | ||
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{| class="wikitable grid"  | {| class="wikitable grid"  | ||
| − | |||
! class="header" | Equip region  | ! class="header" | Equip region  | ||
! class="header" | Conflicts  | ! class="header" | Conflicts  | ||
|-  | |-  | ||
| − | | {{item name|er glasses}} || {{item name|er face}}, {{item name|er lenses}}  | + | | {{item name|er glasses}} || {{item name|er face}}, {{item name|er lenses}}, {{item name|er whole head}}  | 
| − | |||
| − | |||
|-  | |-  | ||
| + | | {{item name|er whole head}} || {{item name|er hat}}, {{item name|er face}}, {{item name|er glasses}}  | ||
|}  | |}  | ||
| Line 23: | Line 21: | ||
{{Equip region table}}  | {{Equip region table}}  | ||
{{hatnote|*Tournament Medals are condensed to a single link, and items with the "Hat" equip region are omitted for brevity.}}  | {{hatnote|*Tournament Medals are condensed to a single link, and items with the "Hat" equip region are omitted for brevity.}}  | ||
| − | |||
| − | |||
| − | |||
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== Update history ==  | == Update history ==  | ||
| − | {{Update history | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])  | + | {{Update history|  | 
| − | * Added   | + | '''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])  | 
| + | * Added equip regions.  | ||
'''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]])  | '''{{Patch name|12|15|2011}}''' ([[Australian Christmas 2011]])  | ||
| Line 49: | Line 41: | ||
** Removed "<code>Demoman_Grenades</code>" and "<code>Pyro_Shoulders</code>" <code>regions</code>.  | ** Removed "<code>Demoman_Grenades</code>" and "<code>Pyro_Shoulders</code>" <code>regions</code>.  | ||
| − | '''{{  | + | '''{{Item schema|2|10|2012|id=a9240e5c938b6cf476d5015e42fe6f354c525ed9}}'''  | 
* Removed hat <code>equip_region</code> from Brainiac Hairpiece.  | * Removed hat <code>equip_region</code> from Brainiac Hairpiece.  | ||
| Line 58: | Line 50: | ||
* {{Undocumented}} Removed the "<code>csrk</code>" <code>equip_region</code> and added "<code>crsk_left</code>" and "<code>crsk_right</code>" <code>equip_regions</code>.  | * {{Undocumented}} Removed the "<code>csrk</code>" <code>equip_region</code> and added "<code>crsk_left</code>" and "<code>crsk_right</code>" <code>equip_regions</code>.  | ||
| − | '''{{  | + | '''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])  | 
* Added 'Scout or heavy shirt' and '<code>left shoulder</code>' <code>equip_regions</code>.  | * Added 'Scout or heavy shirt' and '<code>left shoulder</code>' <code>equip_regions</code>.  | ||
* Removed '<code>crsk_left</code>' and '<code>crsk_right</code>' <code>equip_regions</code>.  | * Removed '<code>crsk_left</code>' and '<code>crsk_right</code>' <code>equip_regions</code>.  | ||
| − | '''{{  | + | '''{{Patch name|8|2|2012}}''' ([[Triad Pack]])  | 
* Added '<code>Arm Tattoos</code>' <code>equip_region</code>.  | * Added '<code>Arm Tattoos</code>' <code>equip_region</code>.  | ||
| − | '''{{  | + | '''{{Patch name|8|3|2012}}'''  | 
* Changed [[Triad Trinket]] <code>equip_region</code> from '<code>necklace</code>' to '<code>shirt</code>' and 'Scout or heavy shirt'.  | * Changed [[Triad Trinket]] <code>equip_region</code> from '<code>necklace</code>' to '<code>shirt</code>' and 'Scout or heavy shirt'.  | ||
| − | '''{{  | + | '''{{Patch name|3|19|2013}}'''  | 
* Changed [[Blind Justice]]'s <code>equip_region</code> from '<code>face</code>' to '<code>demo_mustache_eyepatch</code>'.  | * Changed [[Blind Justice]]'s <code>equip_region</code> from '<code>face</code>' to '<code>demo_mustache_eyepatch</code>'.  | ||
| − | '''{{  | + | '''{{Patch name|5|21|2013}}'''  | 
* {{Undocumented}} Changed [[Practitioner's Processing Mask]]'s <code>equip_region</code> from '<code>face</code>' to '<code>beard</code>'.  | * {{Undocumented}} Changed [[Practitioner's Processing Mask]]'s <code>equip_region</code> from '<code>face</code>' to '<code>beard</code>'.  | ||
| − | '''{{  | + | '''{{Patch name|9|16|2013}}'''  | 
* Removed <code>cosmetic_axe</code> <code>equip_region</code>.  | * Removed <code>cosmetic_axe</code> <code>equip_region</code>.  | ||
* Added <code>belt_misc</code> <code>equip_region</code>.  | * Added <code>belt_misc</code> <code>equip_region</code>.  | ||
| Line 88: | Line 80: | ||
'''{{Patch name|4|1|2014}}'''  | '''{{Patch name|4|1|2014}}'''  | ||
| − | *Updated <code>equip_regions</code> for [[Humanitarian's Hachimaki]], [[Special Eyes]], [[Blazing Bull]], [[Master's Yellow Belt]], Lucky Shot, and [[Deadliest Duckling]].  | + | * Updated <code>equip_regions</code> for [[Humanitarian's Hachimaki]], [[Special Eyes]], [[Blazing Bull]], [[Master's Yellow Belt]], Lucky Shot, and [[Deadliest Duckling]].  | 
| − | *{{Undocumented}} Updated the <code>equip_region</code> for [[Hero's Hachimaki]], Soldier's Stash, [[Gaelic Garb]], Sangu Sleeves, [[Whiskey Bib]], [[Trash Toter]], and [[Soldered Sensei]].    | + | * {{Undocumented}} Updated the <code>equip_region</code> for [[Hero's Hachimaki]], Soldier's Stash, [[Gaelic Garb]], Sangu Sleeves, [[Whiskey Bib]], [[Trash Toter]], and [[Soldered Sensei]].  | 
'''{{Patch name|4|24|2014}}'''  | '''{{Patch name|4|24|2014}}'''  | ||
| − | *Updated the <code>equip_regions</code> for [[Toss-Proof Towel]], [[Titanium Towel]], [[Tartan Shade]], [[Marshall's Mutton Chops]], [[Stockbroker's Scarf]], [[Carl]], and [[Polar Pullover]].    | + | * Updated the <code>equip_regions</code> for [[Toss-Proof Towel]], [[Titanium Towel]], [[Tartan Shade]], [[Marshall's Mutton Chops]], [[Stockbroker's Scarf]], [[Carl]], and [[Polar Pullover]].  | 
| − | *{{  | + | * {{Undocumented}} Updated the <code>equip_region</code> for [[Heavy's Hockey Hair]].  | 
'''{{Patch name|5|15|2014}}'''  | '''{{Patch name|5|15|2014}}'''  | ||
| − | * Updated the <code>equip_region</code> for [[Pyromancer's Mask]]  | + | * Updated the <code>equip_region</code> for [[Pyromancer's Mask]].  | 
| − | * Fixed the <code>equip_region</code> for tournament medals conflicting with other items    | + | * Fixed the <code>equip_region</code> for tournament medals conflicting with other items.  | 
| − | '''{{  | + | '''{{Item schema|5|16|2014|id=http://git.optf2.com/schema-tracking/commit/?id=091326e7ba08284954ea85526d6f6b8491999451}}  | 
* Changed the Pyromancer's Mask <code>equip_region</code> from <code>pyro_mask</code> to <code>beard</code>.  | * Changed the Pyromancer's Mask <code>equip_region</code> from <code>pyro_mask</code> to <code>beard</code>.  | ||
| Line 118: | Line 110: | ||
* Updated the <code>equip_regions</code> for [[Mustachioed Mann]], [[Ze Übermensch]], and [[Vive La France]].  | * Updated the <code>equip_regions</code> for [[Mustachioed Mann]], [[Ze Übermensch]], and [[Vive La France]].  | ||
| − | '''{{Patch name|8|21|2014}}'''	  | + | '''{{Patch name|8|21|2014}}'''  | 
* Updated the <code>equip_regions</code> for Soldier's Stash, Exquisite Rack, Pencil Pusher, and [[Antlers]].  | * Updated the <code>equip_regions</code> for Soldier's Stash, Exquisite Rack, Pencil Pusher, and [[Antlers]].  | ||
| − | '''{{Patch name|8|27|2014}}'''	  | + | '''{{Patch name|8|27|2014}}'''  | 
* Updated the <code>equip_regions</code> for [[Dashin' Hashshashin]].  | * Updated the <code>equip_regions</code> for [[Dashin' Hashshashin]].  | ||
| − | '''{{Patch name|9|25|2014}}'''	  | + | '''{{Patch name|9|25|2014}}'''  | 
* Updated the <code>equip_region</code> for Special Eyes.  | * Updated the <code>equip_region</code> for Special Eyes.  | ||
| − | '''{{Patch name|10|15|2014}}'''	  | + | '''{{Patch name|10|15|2014}}'''  | 
* Updated the {{code|equip_regions}} for the [[Couvre Corner]] and the [[Pocket Heavy]].  | * Updated the {{code|equip_regions}} for the [[Couvre Corner]] and the [[Pocket Heavy]].  | ||
| + | |||
| + | '''{{Patch name|10|30|2014}}'''  | ||
| + | * Updated the {{code|equip_regions}} for the [[Vaccinator]] and [[Quick-Fix]].  | ||
| + | |||
| + | '''{{Patch name|11|4|2014}}'''  | ||
| + | * Updated the {{code|equip_regions}} for the [[Iron Fist]].  | ||
| + | |||
| + | '''{{Patch name|11|10|2014}}'''  | ||
| + | * Updated the {{code|equip_regions}} for [[Gone Commando]] and The [[Mann of the House]].  | ||
| + | * {{Undocumented}} Updated the <code>equip_region</code> for [[Cool Breeze]], [[Tartantaloons]], [[War Head]], [[Flared Frontiersman]], [[Safe'n'Sound]], [[Texas Half-Pants]] and [[Nanobalaclava]].  | ||
| + | |||
| + | '''{{Patch name|12|8|2014}} #2'''  | ||
| + | * Updated the {{code|equip_region}} setting for [[Coldfront Curbstompers]], [[Mistaken Movember]], [[Hunter Heavy]] and [[Sleeveless in Siberia]].  | ||
| + | |||
| + | '''{{Patch name|12|10|2014}}'''  | ||
| + | * Updated the {{code|equip_region}} settings for [[Condor Cap]], [[Screamin' Eagle]], [[Bomber's Bucket Hat]], [[Fur-lined Fighter]], [[Snow Stompers]], [[Boxcar Bomber]], [[Coldsnap Cap]], [[Flashdance Footies]] and [[Winter Woodsman]].  | ||
| + | |||
| + | '''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])  | ||
| + | * Updated the {{code|equip_region}} for the [[Beastly Bonnet]].  | ||
| + | |||
| + | '''{{Patch name|1|7|2015}}'''  | ||
| + | * Updated the {{code|equip_region}} for the [[Person in the Iron Mask]].  | ||
| + | |||
| + | '''{{Patch name|1|15|2015}} #1'''  | ||
| + | * Fixed the {{code|equip_regions}} for the [[Bozo's Bouffant]] and [[Hillbilly Speed-Bump]].  | ||
| + | |||
| + | '''{{Patch name|2|11|2015}} #1'''  | ||
| + | * Updated the {{code|equip_region}} for the [[Brimstone]].  | ||
| + | |||
| + | '''{{Patch name|3|12|2015}}'''  | ||
| + | * Updated the {{code|equip_region}} for the [[Black Knight's Bascinet]].  | ||
| + | |||
| + | '''{{Patch name|4|25|2016}}'''  | ||
| + | * Updated the {{code|equip_region}} settings for The [[Tools of the Trade]] and [[Captain Space Mann]].  | ||
| + | |||
| + | '''{{Patch name|12|16|2020}}'''  | ||
| + | * Fixed the {{code|equip_region}} for [[Pebbles the Penguin]].  | ||
| + | |||
| + | '''{{Patch name|9|16|2021}}'''  | ||
| + | * Fixed the {{code|equip_region}} for the [[Crocodile Dandy]].  | ||
| + | |||
| + | '''{{Patch name|8|11|2022}}'''  | ||
| + | * {{Undocumented}} Updated the {{code|equip_region}} for the [[Chaser]].  | ||
| + | |||
| + | '''{{Patch name|9|26|2022}} #1'''  | ||
| + | * Fixed being able to equip conflicting cosmetic items using {{code|+quickswitch}}.  | ||
| + | |||
| + | '''{{Patch name|9|26|2022|no-link=yes}} #2'''  | ||
| + | * Fixed being unable to equip certain valid cosmetic combinations.  | ||
| + | |||
| + | '''{{Patch name|9|28|2022}}'''  | ||
| + | * Reverted the {{code|+quickswitch}} bug fix while we evaluate.  | ||
| + | |||
| + | '''{{Patch name|10|5|2022}}''' ([[Scream Fortress 2022]])  | ||
| + | * {{Undocumented}} Added <code>demo_head_replacement</code> equip region.  | ||
| + | |||
| + | '''{{Patch name|10|6|2022}}'''  | ||
| + | * Fixed [[Alcoholic Automaton]] {{code|equip_region}} conflicting with the [[Pocket Yeti]].  | ||
| + | * Fixed {{code|equip_regions}} for [[Turncoat|The Turncoat]] and [[Safety Stripes]].  | ||
| + | |||
| + | '''{{Patch name|12|5|2022}}''' ([[Smissmas 2022]])  | ||
| + | * {{Undocumented}} Renamed {{code|arm_tatoos}} {{code|equip_region}} to {{code|arm_tattoos}}.  | ||
| + | |||
| + | '''{{Patch name|10|19|2023}}'''  | ||
| + | * Updated the {{code|equip_region}} for the [[Clown's Cover-Up]].  | ||
| + | |||
| + | '''{{Patch name|7|18|2024}}'''  | ||
| + | * Updated the {{code|equip_region}} for the [[Cleaner's Cap]].  | ||
| + | |||
| + | '''{{Patch name|7|19|2024}}'''  | ||
| + | * Updated the {{code|equip_region}} for the [[Free Mann's Fashion]].  | ||
| + | |||
| + | '''{{Patch name|2|18|2025}}'''  | ||
| + | * Updated {{code|equip_region}} settings for [[Little Bear|The Little Bear]], [[Heavy-Weight Champ|The Heavy-Weight Champ]], [[Grand Duchess Tutu|The Grand Duchess Tutu]], and the [[Combat Slacks]] to fix unnecessary conflicts.  | ||
}}  | }}  | ||
| + | == Bugs ==  | ||
| + | * It is possible to equip two items with conflicting equip regions simultaneously in these conditions:  | ||
| + | ** If one item equipped in the slot is removed from the [[Backpack]], or the slot is otherwise unused and vacant, and the item preferred is equipped in the slot in another loadout.  | ||
| + | ** If the connection between the user and the Steam's servers is slow.  | ||
| + | ** Using the quickswitch key function, which does not check region conflicts when equipping items.  | ||
| + | ** If the user can put the two conflicting cosmetics on fast enough, then closing the loadout menu before it removes the conflicts.  | ||
| + | * The equip regions do not work on an item that has multiple equip regions if it uses {{code|equip_region}} instead of {{code|equip_regions}} in the [[item schema]].  | ||
| + | * If an item has no equip region, it is possible to equip multiple versions of the item at once.  | ||
| + | * Items that do not allow use of certain cosmetics and weapons because of conflicting regions (for example, the [[Thermal Thruster]] and any Pyro backpack cosmetic) can still be used when the conflicting weapon is obtained from the ground.<ref>[https://www.youtube.com/watch?v=w8-Hh1iOnnc Video] showing off Thermal Thruster equip region bug</ref>  | ||
| + | |||
| + | == References ==  | ||
| + | <references/>  | ||
| + | |||
| + | [[Category:Glossary]]  | ||
[[Category:Items]]  | [[Category:Items]]  | ||
| − | |||
[[Category:Lists]]  | [[Category:Lists]]  | ||
Latest revision as of 11:33, 19 February 2025
| “ | 'Kay, this does not look good here, um...  
Click to listen
   — The Scout on conflicting equip regions 
 | 
” | 
The equip region is an item attribute in the client schema used to identify the region where an item is attached on a character model. The equip region attribute (denoted by the value name equip_region) is given to all Cosmetic items and some weapons, and its primary purpose is to prevent items in the same region from being equipped simultaneously. Equip regions were introduced to avoid visual clipping errors upon the addition of two usable 'misc' slots. This system was retained when the existing hat and miscellaneous slots were merged into three 'cosmetic' slots as a result of the December 20, 2013 Patch.
There are 68 equip regions in total. The equip regions of cosmetic items and weapons vary, but the vast majority of items that were classed as hats before the cosmetic overhaul have a base equip region of hat or whole_head.
Region conflicts
Equipping two items that have equip regions in both below columns, or two items that have the same region, is not allowed by the game.
| Equip region | Conflicts | 
|---|---|
| Glasses | Face, Lenses, Whole Head | 
| Whole Head | Hat, Face, Glasses | 
List of equip regions
| List of items in equip regions | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Equip region | Scout | Soldier | Pyro | Demoman | Heavy | Engineer | Medic | Sniper | Spy | |
| Arm Tattoos | ||||||||||
| Arms | ||||||||||
| Back | ||||||||||
| Beard | ||||||||||
| Belt | ||||||||||
| Disconnected Floating Item | ||||||||||
| Ears | ||||||||||
| Face | ||||||||||
| Feet | ||||||||||
| Flair | ||||||||||
| Glasses | ||||||||||
| Grenades | ||||||||||
| Head Skin | ||||||||||
| Left Shoulder | ||||||||||
| Lenses | ||||||||||
| Medal | ||||||||||
| Necklace | ||||||||||
| Pants | ||||||||||
| Right Shoulder | ||||||||||
| Shirt | ||||||||||
| Sleeves | ||||||||||
| Whole Head | ||||||||||
| Zombie Body | ||||||||||
| Backpack (Scout) | ||||||||||
| Bandages (Scout) | ||||||||||
| Hands (Scout) | ||||||||||
| Pants (Scout) | ||||||||||
| Wings (Scout) | ||||||||||
| Cigar (Soldier) | ||||||||||
| Coat (Soldier) | ||||||||||
| Legs (Soldier) | ||||||||||
| Pocket (Soldier) | ||||||||||
| Head Replacement (Pyro) | ||||||||||
| Spikes (Pyro) | ||||||||||
| Tail (Pyro) | ||||||||||
| Wings (Pyro) | ||||||||||
| Belt (Demoman) | ||||||||||
| Moustache and Eyepatch (Demoman) | ||||||||||
| Collar (Demoman) | ||||||||||
| Head Replacement (Demoman) | ||||||||||
| Back of belt (Heavy) | ||||||||||
| Bullets (Heavy) | ||||||||||
| Hair (Heavy) | ||||||||||
| Hip (Heavy) | ||||||||||
| Hip Pouch (Heavy) | ||||||||||
| Pocket (Heavy) | ||||||||||
| Towel (Heavy) | ||||||||||
| Belt (Engineer) | ||||||||||
| Hair (Engineer) | ||||||||||
| Left Arm (Engineer) | ||||||||||
| Pocket (Engineer) | ||||||||||
| Wings (Engineer) | ||||||||||
| Gloves (Medic) | ||||||||||
| Hip (Medic) | ||||||||||
| Pipe (Medic) | ||||||||||
| Medigun Accessories (Medic) | ||||||||||
| Medi Gun Backpack (Medic) | ||||||||||
| Bullets (Sniper) | ||||||||||
| Headband (Sniper) | ||||||||||
| Legs (Sniper) | ||||||||||
| Pocket (Sniper) | ||||||||||
| Left Pocket (Sniper) | ||||||||||
| Quiver (Sniper) | ||||||||||
| Vest (Sniper) | ||||||||||
| Coat (Spy) | ||||||||||
| None | ||||||||||
Update history
- Added equip regions.
 
December 15, 2011 Patch (Australian Christmas 2011)
- Relaxed some restrictions on what misc items can be equipped simultaneously.
 
- Relaxed 
equip_regionrestrictions for Earbuds so that they can be equipped with anything. - [Undocumented] 
equip_regionchanges:- Cremator's Conscience and A Whiff of the Old Brimstone are now "
grenades". - Buzz Killer is now "
Whole Head". - Added "
arms" and "necklace"regionto B-ankh!. - Added "
lenses"regionto Blazing Bull. - Added "
head"regionto Brainiac Hairpiece. - Added "
glasses" to Professor's Peculiarity. - Removed "
Demoman_Grenades" and "Pyro_Shoulders"regions. 
 - Cremator's Conscience and A Whiff of the Old Brimstone are now "
 
February 10, 2012 [Item schema update]
- Removed hat 
equip_regionfrom Brainiac Hairpiece. 
- [Undocumented] Added "
crsk"equip_region. 
- [Undocumented] Removed the "
csrk"equip_regionand added "crsk_left" and "crsk_right"equip_regions. 
June 27, 2012 Patch (Pyromania Update)
- Added 'Scout or heavy shirt' and '
left shoulder'equip_regions. - Removed '
crsk_left' and 'crsk_right'equip_regions. 
August 2, 2012 Patch (Triad Pack)
- Added '
Arm Tattoos'equip_region. 
- Changed Triad Trinket 
equip_regionfrom 'necklace' to 'shirt' and 'Scout or heavy shirt'. 
- Changed Blind Justice's 
equip_regionfrom 'face' to 'demo_mustache_eyepatch'. 
- [Undocumented] Changed Practitioner's Processing Mask's 
equip_regionfrom 'face' to 'beard'. 
- Removed 
cosmetic_axeequip_region. - Added 
belt_miscequip_region. 
- Updated the 
equip_regionfor Extra Layer. 
- Updated the Medi-Mask to use 
equip_regionbeard instead of face. 
- Updated the 
equip_regionsfor Sangu Sleeves, Huntsman's Essentials, Lucky Shot, and Soldier's Stash. 
- Updated 
equip_regionsfor Humanitarian's Hachimaki, Special Eyes, Blazing Bull, Master's Yellow Belt, Lucky Shot, and Deadliest Duckling. - [Undocumented] Updated the 
equip_regionfor Hero's Hachimaki, Soldier's Stash, Gaelic Garb, Sangu Sleeves, Whiskey Bib, Trash Toter, and Soldered Sensei. 
- Updated the 
equip_regionsfor Toss-Proof Towel, Titanium Towel, Tartan Shade, Marshall's Mutton Chops, Stockbroker's Scarf, Carl, and Polar Pullover. - [Undocumented] Updated the 
equip_regionfor Heavy's Hockey Hair. 
- Updated the 
equip_regionfor Pyromancer's Mask. - Fixed the 
equip_regionfor tournament medals conflicting with other items. 
May 16, 2014 [Item schema update]
- Changed the Pyromancer's Mask 
equip_regionfrompyro_masktobeard. 
- [Undocumented] Updated the 
equip_regionsof El Muchacho. 
- Updated the 
equip_regionsfor Southie Shinobi, Chronomancer, and Pencil Pusher. 
- Updated the 
equip_regionfor Exquisite Rack. - [Undocumented] Updated the 
equip_regionof Frickin' Sweet Ninja Hood. 
- Updated the 
equip_regionsfor Mustachioed Mann, Ze Übermensch, and Vive La France. 
- Updated the 
equip_regionsfor Soldier's Stash, Exquisite Rack, Pencil Pusher, and Antlers. 
- Updated the 
equip_regionsfor Dashin' Hashshashin. 
- Updated the 
equip_regionfor Special Eyes. 
- Updated the 
equip_regionsfor the Couvre Corner and the Pocket Heavy. 
- Updated the 
equip_regionsfor the Vaccinator and Quick-Fix. 
- Updated the 
equip_regionsfor the Iron Fist. 
- Updated the 
equip_regionsfor Gone Commando and The Mann of the House. - [Undocumented] Updated the 
equip_regionfor Cool Breeze, Tartantaloons, War Head, Flared Frontiersman, Safe'n'Sound, Texas Half-Pants and Nanobalaclava. 
- Updated the 
equip_regionsetting for Coldfront Curbstompers, Mistaken Movember, Hunter Heavy and Sleeveless in Siberia. 
- Updated the 
equip_regionsettings for Condor Cap, Screamin' Eagle, Bomber's Bucket Hat, Fur-lined Fighter, Snow Stompers, Boxcar Bomber, Coldsnap Cap, Flashdance Footies and Winter Woodsman. 
December 22, 2014 Patch (Smissmas 2014)
- Updated the 
equip_regionfor the Beastly Bonnet. 
- Updated the 
equip_regionfor the Person in the Iron Mask. 
- Fixed the 
equip_regionsfor the Bozo's Bouffant and Hillbilly Speed-Bump. 
- Updated the 
equip_regionfor the Brimstone. 
- Updated the 
equip_regionfor the Black Knight's Bascinet. 
- Updated the 
equip_regionsettings for The Tools of the Trade and Captain Space Mann. 
- Fixed the 
equip_regionfor Pebbles the Penguin. 
- Fixed the 
equip_regionfor the Crocodile Dandy. 
- [Undocumented] Updated the 
equip_regionfor the Chaser. 
- Fixed being able to equip conflicting cosmetic items using 
+quickswitch. 
September 26, 2022 Patch #2
- Fixed being unable to equip certain valid cosmetic combinations.
 
- Reverted the 
+quickswitchbug fix while we evaluate. 
October 5, 2022 Patch (Scream Fortress 2022)
- [Undocumented] Added 
demo_head_replacementequip region. 
- Fixed Alcoholic Automaton 
equip_regionconflicting with the Pocket Yeti. - Fixed 
equip_regionsfor The Turncoat and Safety Stripes. 
December 5, 2022 Patch (Smissmas 2022)
- [Undocumented] Renamed 
arm_tatoosequip_regiontoarm_tattoos. 
- Updated the 
equip_regionfor the Clown's Cover-Up. 
- Updated the 
equip_regionfor the Cleaner's Cap. 
- Updated the 
equip_regionfor the Free Mann's Fashion. 
- Updated 
equip_regionsettings for The Little Bear, The Heavy-Weight Champ, The Grand Duchess Tutu, and the Combat Slacks to fix unnecessary conflicts. 
Bugs
- It is possible to equip two items with conflicting equip regions simultaneously in these conditions:
- If one item equipped in the slot is removed from the Backpack, or the slot is otherwise unused and vacant, and the item preferred is equipped in the slot in another loadout.
 - If the connection between the user and the Steam's servers is slow.
 - Using the quickswitch key function, which does not check region conflicts when equipping items.
 - If the user can put the two conflicting cosmetics on fast enough, then closing the loadout menu before it removes the conflicts.
 
 - The equip regions do not work on an item that has multiple equip regions if it uses 
equip_regioninstead ofequip_regionsin the item schema. - If an item has no equip region, it is possible to equip multiple versions of the item at once.
 - Items that do not allow use of certain cosmetics and weapons because of conflicting regions (for example, the Thermal Thruster and any Pyro backpack cosmetic) can still be used when the conflicting weapon is obtained from the ground.[1]