Difference between revisions of "Brass Beast"
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| level = 5 | | level = 5 | ||
| att-1-positive = +20% damage bonus | | att-1-positive = +20% damage bonus | ||
− | | att-2-positive = | + | | att-2-positive = -20% damage resistance when below 50% health and spun up |
| att-3-negative = 50% slower spin up time | | att-3-negative = 50% slower spin up time | ||
| att-4-negative = -60% slower move speed while deployed | | att-4-negative = -60% slower move speed while deployed |
Revision as of 15:21, 24 October 2019
“ | I feel bigger. *Laughs* Good.
Click to listen
— The Heavy on higher-caliber bullets
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” |
The Brass Beast is a community-created primary weapon for the Heavy. It is an antique mini-gun made almost entirely of brass, bearing resemblance to the original 1862 Gatling gun made by Richard J. Gatling with a number of modifications.
This weapon deals 20% more damage than the default Minigun and, like Natascha, it gives the Heavy 20% damage resistance while it is spun-up and the player is below 50% health (both conditions have to occur simultaneously for it to work). However, this comes at the cost of a 50% slower spin-up time and 60% slower movement speed compared to the default Minigun while it is spun-up.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 16.2 / per bullet |
Base damage | 100% | 10.8 / per bullet |
Maximum fall-off | 52.8% | 5.4 / per bullet |
Point blank | 60-65 / per 1 ammo 600-650 / per second | |
Medium range | 6-36 / per 1 ammo 60-360 / per second | |
Long range | 6-12 / per 1 ammo 60-120 / per second | |
Critical | 32 / per bullet | |
Mini-crit | 15-22 / per bullet | |
Function times | ||
Attack interval | 0.1 s | |
Wind-up time | 1.31 s | |
Values are approximate and determined by community testing. |
Item set
The Hibernating Bear | |
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Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Natascha | Brass Beast | ||
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= | ![]() |
Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
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As a crafting ingredient
Reclaimed Metal | Brass Beast | Tomislav | ||
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Strange variant
[expand]Strange variant information |
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Related achievements
Heavy
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Update history
- The Brass Beast was added to the game.
- The Brass Beast was added to the Mann Co. Store, made craftable, and included in random drops.
- The Brass Beast was given a unique kill icon.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Updated sounds for the Brass Beast.
- Updated model with optimizations and LODs.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
- The crafting cost of the weapon was changed from 2 Reclaimed Metal and a Natascha to 1 Reclaimed Metal and a Natascha.
- All Brass Beasts crafted before this patch were upgraded to Vintage quality.
- Added community contributed response rules to the Brass Beast.
- [Undocumented] The Brass Beast was added to the crafting blueprint for the Tomislav.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- [Undocumented] Added Strange Quality.
- [Undocumented] Modified the phong of the Brass Beast.
- [Undocumented] Re-implemented the Community phong boost on the Brass Beast.
- [Undocumented] Added Collector's quality.
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.
- Fixed not being able to switch away from the Minigun while spinning down.
July 2, 2015 Patch (Gun Mettle Update)
- Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
- Changed attribute:
- Added 20% damage resistance while spun up.
July 7, 2016 Patch (Meet Your Match Update)
- 20% damage resistance now only applies when spun up and below 50% max health.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Updated sounds for the Brass Beast.
- The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
- Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
December 21, 2017 Patch (Smissmas 2017)
- Added Festive variant.
Bugs
- The damage resistance while spun up is not affected by critical hits, causing the Heavy to receive full damage instead.
- During deployment, the sound of the weapon will pause for a brief second before resuming at a louder volume.
- Whilst firing, the bullets will seem to originate from the right of the weapon in client view.
- In some instances, it can appear as if the gun is shooting in a different direction to where it actually is. This can be encountered when a Heavy is shooting below him whilst on a ledge.
- The attribute +20% damage resistance when below 50% health and spun up is incorrectly listed as -20% damage resistance when below 50% health and spun up.
Trivia
- The Brass Beast is called "Oksana" by Heavy, which can be seen in The Showdown comic. [1] Oksana (Russian: Оксана) is a popular Russian girl's name of Ukrainian and ultimately Greek origin.
Gallery
RED Festivized variant.
BLU Festivizer variant.
Brass Beast, featured in The Showdown comic along with 3 other miniguns: Minigun, Tomislav and Huo-Long Heater.
References
See also
[expand]Weapons |
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