Difference between revisions of "Brass Beast"
m (→Bugs) |
GrampaSwood (talk | contribs) (Undo edit by Limbus (Talk) (3949809) Real-life comparisons to guns is not valid trivia. The second point is also trivia about real-life gatling guns and not the in-game weapon) (Tag: Undo) |
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| 3d-viewname-1 = Default | | 3d-viewname-1 = Default | ||
| 3d-viewname-2 = Festivized | | 3d-viewname-2 = Festivized | ||
− | | used-by = | + | | used-by = {{used by|Heavy}} |
| slot = primary | | slot = primary | ||
| contributed-by = {{Backpack Item Link|76561197993590139|228276528}} | | contributed-by = {{Backpack Item Link|76561197993590139|228276528}} | ||
− | | released = {{Patch name|12|17|2010}} | + | | released = {{Patch name|12|17|2010}} |
− | | availability = {{avail|drop|craft|purchase|crate12| | + | | released-major = Australian Christmas |
+ | | availability = {{avail|drop|craft|purchase|crate12|crate32-strange|collectors|warpaint}} | ||
| marketable = yes | | marketable = yes | ||
| craft = yes | | craft = yes | ||
Line 18: | Line 19: | ||
| medieval = no | | medieval = no | ||
| ammo-loaded = 200 | | ammo-loaded = 200 | ||
− | | ammo-carried = N/A | + | | ammo-carried = {{common string|N/A}} |
− | | reload = No | + | | reload = No reload |
| loadout = yes | | loadout = yes | ||
− | | item-kind = Minigun | + | | item-kind = {{item kind|Minigun}} |
| item-level = 5 | | item-level = 5 | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|DamageDone_Positive|20}} |
− | | att-2-positive = -20 | + | | att-2-positive = {{attribute|spup_damage_resistance|-20}} |
− | | att-3-negative = 50 | + | | att-3-negative = {{attribute|MinigunSpinup_Increased|50}} |
− | | att-4-negative = -60 | + | | att-4-negative = {{attribute|AimingMoveSpeed_Decreased|-60}} |
}} | }} | ||
− | |||
− | + | {{Quotation|'''The Heavy''' on higher-caliber bullets|I feel bigger. *Laughs* '''Good.'''|sound=Heavy mvm get upgrade03.wav}} | |
− | This weapon deals 20% more damage than the [[Minigun|default Minigun]] and, like [[Natascha]], it gives the Heavy 20% damage resistance while it is spun-up and the player | + | The '''Brass Beast''' is a [[Steam Workshop|community-created]] [[Weapons#heavyprimary|primary weapon]] for the {{cl|Heavy}}, which he has named "'''Oksana'''".<ref>[https://www.teamfortress.com/theshowdown/#f=42 The Showdown comic page 42]</ref> It is an antique {{botignore|minigun}} made almost entirely of brass, bearing resemblance to a [[w:Gatling gun|Gatling gun]]. |
+ | |||
+ | This weapon deals 20% more damage than the [[Minigun|default Minigun]] and, like [[Natascha]], it gives the Heavy 20% damage resistance while it is spun-up and if the player's health would reach 50% or lower after being hit. However, this comes at the cost of a 50% slower spin-up time and 60% slower [[Speed|movement speed]] compared to the default Minigun while it is spun-up. | ||
== Damage and function times == | == Damage and function times == | ||
{{Damage table | {{Damage table | ||
− | | type | + | | type = [[Hitscan]] |
− | | damagetype | + | | damagetype = {{common string|Bullet}} |
− | | rangetype | + | | rangetype = {{common string|Ranged}} |
− | | damage | + | | damage = yes |
− | | base | + | | base = 10.8 / bullet |
− | | fall off | + | | fall off = 5.7024 / bullet |
− | | ramp up | + | | ramp up = 16.2 / bullet |
− | | point blank | + | | point blank = {{tooltip|60-65 / 1 ammo|130 / critical damage}}<br/>{{tooltip|570-618 / second|1235 / critical damage}} |
− | | medium range | + | | medium range = {{tooltip|6-36 / 1 ammo|32/65/97/130 / critical damage}}<br/>{{tooltip|57-342 / second|618 / critical damage}} |
− | | long range | + | | long range = {{tooltip|6-12 / 1 ammo|32/65 / critical damage}}<br/>{{tooltip|57-114 / second|304 / critical damage}} |
− | | crit | + | | pellet spread = 25 |
− | | minicrit | + | | crit = 32.4 / bullet |
+ | | minicrit = 15-22 / bullet | ||
− | | function times | + | | function times = yes |
− | | attack interval | + | | attack interval = {{tooltip|0.105|4 bullets fired with each shot}} |
− | | windup time | + | | windup time = 1.31 s |
}} | }} | ||
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{{Weapon Demonstration}} | {{Weapon Demonstration}} | ||
− | ==Crafting== | + | == Crafting == |
{{See also|Crafting}} | {{See also|Crafting}} | ||
− | ===Blueprint=== | + | |
+ | === Blueprint === | ||
{{Blueprint | {{Blueprint | ||
| ingredient-1 = Reclaimed Metal | | ingredient-1 = Reclaimed Metal | ||
Line 80: | Line 84: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Minigun | + | | item-type = {{item kind|Minigun}} |
| rankson = kills | | rankson = kills | ||
| rankson2 = | | rankson2 = | ||
| festive = | | festive = | ||
− | | att-1-positive = | + | | att-1-positive = {{attribute|DamageDone_Positive|20}} |
− | | att-2-positive = -20 | + | | att-2-positive = {{attribute|spup_damage_resistance|-20}} |
− | | att-3-negative = 50 | + | | att-3-negative = {{attribute|MinigunSpinup_Increased|50}} |
− | | att-4-negative = -60 | + | | att-4-negative = {{attribute|AimingMoveSpeed_Decreased|-60}} |
| can deal damage = yes | | can deal damage = yes | ||
| can deal gib damage = no | | can deal gib damage = no | ||
Line 108: | Line 112: | ||
== Update history == | == Update history == | ||
− | {{Update history | '''{{Patch name|12|17|2010}}''' ( | + | {{Update history| |
+ | '''{{Patch name|12|17|2010}}''' ({{update link|Australian Christmas}}) | ||
* The Brass Beast was added to the game. | * The Brass Beast was added to the game. | ||
'''{{Patch name|12|21|2010}}''' | '''{{Patch name|12|21|2010}}''' | ||
− | * The Brass Beast was added to the [[Mann Co. Store]], made craftable, and included in [[ | + | * The Brass Beast was added to the [[Mann Co. Store]], made [[Crafting|craftable]], and included in [[Item drop system|random drops]]. |
'''{{Patch name|1|7|2011}}''' | '''{{Patch name|1|7|2011}}''' | ||
− | * The Brass Beast was given a unique [[ | + | * The Brass Beast was given a unique [[kill icon]]. |
* {{Undocumented}} The spin-up and spin-down animations of the Heavy's miniguns were changed. | * {{Undocumented}} The spin-up and spin-down animations of the Heavy's miniguns were changed. | ||
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'''{{Patch name|6|23|2011}}''' | '''{{Patch name|6|23|2011}}''' | ||
− | *{{Undocumented}} The Brass Beast was added to the crafting blueprint for the [[Tomislav]]. | + | * {{Undocumented}} The Brass Beast was added to the crafting blueprint for the [[Tomislav]]. |
'''{{Patch name|6|28|2011}}''' | '''{{Patch name|6|28|2011}}''' | ||
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'''{{Patch name|10|28|2011}}''' | '''{{Patch name|10|28|2011}}''' | ||
− | * {{Undocumented}} Modified the | + | * {{Undocumented}} Modified the Phong of the Brass Beast. |
'''{{Patch name|12|15|2011}}''' | '''{{Patch name|12|15|2011}}''' | ||
− | * {{Undocumented}} Re-implemented the Community | + | * {{Undocumented}} Re-implemented the Community Phong boost on the Brass Beast. |
'''{{Patch name|11|12|2013}}''' | '''{{Patch name|11|12|2013}}''' | ||
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** Added 20% damage resistance while spun up. | ** Added 20% damage resistance while spun up. | ||
− | '''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]]) | + | '''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]]) |
* 20% damage resistance now only applies when spun up and below 50% max health. | * 20% damage resistance now only applies when spun up and below 50% max health. | ||
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== Bugs == | == Bugs == | ||
− | * | + | * The attribute '''"{{attribute|spup_damage_resistance|-20}}"''' is incorrect, as the resistance applies if the Heavy takes enough damage to go below 50% health. |
− | * The damage resistance | + | ** The attribute is incorrectly listed as '''-20% damage resistance when below 50% health and spun up''', instead of '''+20%'''. |
− | * During | + | * During spin-up, the sound of the weapon pauses for a second before resuming. |
− | * | + | * While firing, the bullets seem to originate from the right of the weapon in client view. |
− | * | + | * Holding secondary fire and tapping primary fire with one bullet left causes the Minigun to play the firing animation loop despite having no ammo, this is visible in third person and by other players. |
− | * | + | * Immediately revving after taunting causes the barrel to not spin. This can be fixed by firing the gun. |
+ | * When holding the primary fire button during a taunt the Brass Beast's muzzle flash turns invisible. | ||
== Trivia == | == Trivia == | ||
Line 196: | Line 202: | ||
File:Brass Beast First Person Festivized Variant RED.png|[[RED]] [[Festivizer|Festivized]] variant. | File:Brass Beast First Person Festivized Variant RED.png|[[RED]] [[Festivizer|Festivized]] variant. | ||
File:Brass Beast First Person Festivized Variant BLU.png|[[BLU]] Festivized variant. | File:Brass Beast First Person Festivized Variant BLU.png|[[BLU]] Festivized variant. | ||
− | File:Theshowdown42.jpg|Brass Beast, featured in [[The Showdown]] comic along with 3 other miniguns: [[Minigun]], [[Tomislav]] and [[Huo-Long Heater]]. | + | File:Theshowdown42.jpg|Brass Beast, featured in [[The Showdown]] comic along with 3 other miniguns: [[Minigun]], [[Tomislav]], and [[Huo-Long Heater]]. |
</gallery> | </gallery> | ||
+ | |||
+ | == See also == | ||
+ | * [[Basic Heavy strategy#Brass Beast|Brass Beast strategy]] | ||
== References == | == References == | ||
<references/> | <references/> | ||
− | + | {{Australian Christmas Nav}} | |
− | |||
− | |||
− | {{ | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Heavy Nav}} | {{Heavy Nav}} | ||
+ | |||
[[Category:Weapons using the CommunityWeapon material proxy]] | [[Category:Weapons using the CommunityWeapon material proxy]] |
Latest revision as of 16:19, 26 March 2025
“ | I feel bigger. *Laughs* Good.
Click to listen
— The Heavy on higher-caliber bullets
|
” |
The Brass Beast is a community-created primary weapon for the Heavy, which he has named "Oksana".[1] It is an antique minigun made almost entirely of brass, bearing resemblance to a Gatling gun.
This weapon deals 20% more damage than the default Minigun and, like Natascha, it gives the Heavy 20% damage resistance while it is spun-up and if the player's health would reach 50% or lower after being hit. However, this comes at the cost of a 50% slower spin-up time and 60% slower movement speed compared to the default Minigun while it is spun-up.
Contents
[hide]Damage and function times
[collapse]Damage and function times | ||
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Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 150% | 16.2 / bullet |
Base damage | 100% | 10.8 / bullet |
Maximum fall-off | 52.8% | 5.7024 / bullet |
Point blank | 60-65 / 1 ammo 570-618 / second | |
Medium range | 6-36 / 1 ammo 57-342 / second | |
Long range | 6-12 / 1 ammo 57-114 / second | |
Pellet spread | 25:1 | |
Critical | 32.4 / bullet | |
Mini-crit | 15-22 / bullet | |
Function times | ||
Attack interval | 0.105 | |
Wind-up time | 1.31 s | |
Values are approximate and determined by community testing. |
Item set
The Hibernating Bear | |
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Effect |
No effect |
Demonstration
Crafting
Blueprint
Reclaimed Metal | Natascha | Brass Beast | ||
![]() |
+ | ![]() |
= | ![]() |
Class Token - Heavy | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
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+ | ![]() |
+ | ![]() |
= |
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As a crafting ingredient
Reclaimed Metal | Brass Beast | Tomislav | ||
![]() |
+ | ![]() |
= | ![]() |
Strange variant
[expand]Strange variant information |
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Related achievements
Heavy
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Update history
- The Brass Beast was added to the game.
- The Brass Beast was added to the Mann Co. Store, made craftable, and included in random drops.
- The Brass Beast was given a unique kill icon.
- [Undocumented] The spin-up and spin-down animations of the Heavy's miniguns were changed.
- Updated sounds for the Brass Beast.
- Updated model with optimizations and LODs.
- Fixed players getting set bonuses applied on tournament servers when the server is restricting the player's weapons using the item_whitelist.
- [Undocumented] Fixed players getting set bonuses applied on Medieval maps for items that are not allowed in medieval mode.
- The crafting cost of the weapon was changed from 2 Reclaimed Metal and a Natascha to 1 Reclaimed Metal and a Natascha.
- All Brass Beasts crafted before this patch were upgraded to Vintage quality.
- Added community contributed response rules to the Brass Beast.
- [Undocumented] The Brass Beast was added to the crafting blueprint for the Tomislav.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
- [Undocumented] The damage bonus attribute was changed from "+20% damage done" to "+20% damage bonus".
- [Undocumented] Added Strange Quality.
- [Undocumented] Modified the Phong of the Brass Beast.
- [Undocumented] Re-implemented the Community Phong boost on the Brass Beast.
- [Undocumented] Added Collector's quality.
- All mini-guns now have damage and accuracy ramp up after they start firing. Full accuracy and damage is reached 1 second after firing.
- Minigun: Winding up via secondary attack now counts toward reducing the one-second accuracy penalty.
- Fixed not being able to switch away from the Minigun while spinning down.
July 2, 2015 Patch (Gun Mettle Update)
- Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%.
- Changed attribute:
- Added 20% damage resistance while spun up.
July 7, 2016 Patch #1 (Meet Your Match Update)
- 20% damage resistance now only applies when spun up and below 50% max health.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Updated sounds for the Brass Beast.
- The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty would only be removed after 1 second of firing.
- Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun-up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.
December 21, 2017 Patch (Smissmas 2017)
- Added Festivized variant.
Bugs
- The attribute "-20% damage resistance when below 50% health and spun up" is incorrect, as the resistance applies if the Heavy takes enough damage to go below 50% health.
- The attribute is incorrectly listed as -20% damage resistance when below 50% health and spun up, instead of +20%.
- During spin-up, the sound of the weapon pauses for a second before resuming.
- While firing, the bullets seem to originate from the right of the weapon in client view.
- Holding secondary fire and tapping primary fire with one bullet left causes the Minigun to play the firing animation loop despite having no ammo, this is visible in third person and by other players.
- Immediately revving after taunting causes the barrel to not spin. This can be fixed by firing the gun.
- When holding the primary fire button during a taunt the Brass Beast's muzzle flash turns invisible.
Trivia
- Oksana (Russian: Оксана) is a popular Russian girl's name of Ukrainian and ultimately Greek origin.
Gallery
RED Festivized variant.
BLU Festivized variant.
Brass Beast, featured in The Showdown comic along with 3 other miniguns: Minigun, Tomislav, and Huo-Long Heater.
See also
References
[expand]Weapons |
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