Difference between revisions of "Cow Mangler 5000"

From Team Fortress Wiki
Jump to: navigation, search
m (Bugs)
(cleanup: removing unneccesary section, adding additional afterburn information, tidying a little)
Line 26: Line 26:
  
 
{{quotation|'''The Soldier'''|Pew! Pew pew pew!}}
 
{{quotation|'''The Soldier'''|Pew! Pew pew pew!}}
The '''Cow Mangler 5000''' is a primary weapon for the [[Soldier]].
+
The '''Cow Mangler 5000''' is a primary weapon for the [[Soldier]]. It appears to be a large bazooka-style retro-future ray gun.
  
The Mangler deals less damage to buildings than the [[Rocket Launcher]], and cannot fire [[critical hit]]s. Rather than using traditional ammo, each shot fired from the Mangler partially depletes the player's "Mangler" bar, which is recharged by reloading. Each shot consumes 1/5 of the bar, allowing the player to make 5 shots before having to reload. Holding alt-fire when the "Mangler" bar is full will consume the entire bar and fire a single "charged" shot after about 3 seconds, which deals additional base damage to players, automatically [[mini-crit]]s, and disables any [[building]]s it hits for 4 seconds. Upon being killed by the Mangler, players will turn black and vaporize, slowly hovering in mid-air while team-colored fire particles surrounding them disintegrate their body.  
+
This weapon is able to fire 5 blasts of energy that delivers identical damage to players as the [[Rocket Launcher]], but reduced damage aganst [[buildings]]. The Cow Mangler 5000 features a "Mangler" bar in the [[HUD]] which serves as an indication of its clip; after being depleted, it can be recharged through a reloading process. It does not feature the traditional ammo reserve like those used by other weapons.
  
The weapon is part of [[Dr. Grordbort's Victory Pack]].
+
When the Mangler bar is full, pressing and holding the secondary fire button will cause the weapon to begin charging up. During this process, the entire Mangler bar is consumed and the Soldier's movement speed is reduced to a third (from his standard 80% of normal speed to roughly 27%). This charging period lasts for 3 seconds, after which a single charged shot can be fired. This shot delivers additional base damage to players as well as dealing [[mini-crit]] damage. Additionally, enemies hit by this blast will suffer [[fire|afterburn]] identical to that of the [[Flamethrower]], albeit for half of the normal duration. The charged shot is also capable for disabling any building for a total of 4 seconds.
  
== Charge shot mechanic ==
+
Enemies killed by the Mangler suffer a unique death; they will turn black and hover in mid-air while team-colored fire particles surround them and disintegrate their body.  
The player can press alt-fire to charge the weapon, which requires full energy (When the "Mangler" bar is full). Firing a charge shot fully depletes the energy, forcing the soldier to reload before firing again.
 
 
 
It is possible to rocket jump with both a normal shot and a charged shot, although the charged shot doesn't generate as much force and is more difficult to pull off.
 
 
 
The weapon takes approximately 3 seconds to charge and the Soldier moves at a third of his speed (roughly 27% of normal speed, as opposed to his normal 80%) while he is charging the weapon. A charged shot deals mini-crits and aproximately 35% extra damage to players and can disable any [[Engineer]] buildings for 4 seconds.
 
 
 
A charged shot ignites nearby enemies for 6 seconds when it explodes, as well as the player who shot it if it explodes close by.  It can also ignite ally [[Sniper|Snipers']] [[Huntsman]] arrows.
 
  
 
== Damage and function times ==
 
== Damage and function times ==
Line 96: Line 89:
 
== Bugs ==
 
== Bugs ==
 
* The weapon does not deal critical hits even while [[crit boost]]ed.
 
* The weapon does not deal critical hits even while [[crit boost]]ed.
* Attempting to rocketjump with a charged shot will grant the "Pilot Light" [[Pyro achievements|Pyro achievement]] to the user.
+
* Attempting to [[rocket jump]] with a charged shot will grant the "Pilot Light" [[Pyro achievements|Pyro achievement]] to the user.
* Taunting while charging a rocket will still fire the projectile during the taunt animation, complete with particle effects on the Soldier's chest as it charges.
+
* Taunting while charging a shot will still fire the projectile during the taunt animation, complete with particle effects on the Soldier's chest as it charges.
 
* Kills caused by afterburn from a charged shot are counted as a [[Flamethrower]] kill.
 
* Kills caused by afterburn from a charged shot are counted as a [[Flamethrower]] kill.
* Deactivating Sentries during humiliation will make them reactivate and shoot the winning team.
+
* Deactivating [[Sentry Gun]]s during humiliation will make them reactivate and shoot the winning team.
 
* If a Soldier begins charging a shot and the round ends with him put into a humiliation pose, a charged rocket will still be fired.
 
* If a Soldier begins charging a shot and the round ends with him put into a humiliation pose, a charged rocket will still be fired.
 
* Upon destroying an Engineer's building, the kill icon will be displayed as the normal kill icon for the Cow Mangler 5000 - with the upper half of a stick figure's body.
 
* Upon destroying an Engineer's building, the kill icon will be displayed as the normal kill icon for the Cow Mangler 5000 - with the upper half of a stick figure's body.
 +
 +
 +
== Trivia ==
 +
* Similar to the primary weapons of the [[Pyro]], the charged shot can ignite [[Huntsman]] arrows held by a friendly [[Sniper]].
 +
* According to the ''[[Grordbort's Crash]]'' comic, the weapon along with the [[Righteous Bison]] was found by the RED Soldier in a rocket that crash landed, represented on several maps as [[Grockets]] in the background.
 +
* The weapon is described as a "Two handed shoulder mounted wave cannon" according to Dr. Grordbort's [http://www.drgrordborts.com/news-reel/missing-shipment-manifest/ missing shipment manifest].
  
 
== Gallery ==
 
== Gallery ==
Line 109: Line 108:
 
</gallery>
 
</gallery>
  
== Trivia ==
+
== See also ==
* According to the ''[[Grordbort's Crash]]'' comic, the weapon along with the [[Righteous Bison]] was found by the RED Soldier in a rocket that crash landed, represented on several maps as [[Grockets]] in the background.
 
* The weapon is described as a "Two handed shoulder mounted wave cannon" according to Dr. Grordbort's [http://www.drgrordborts.com/news-reel/missing-shipment-manifest/ missing shipment manifest].
 
  
== See also ==
 
 
* [[Righteous Bison]]
 
* [[Righteous Bison]]
 
* [[Lord Cockswain's Pith Helmet]]
 
* [[Lord Cockswain's Pith Helmet]]

Revision as of 10:52, 21 July 2011

Pew! Pew pew pew!
The Soldier

The Cow Mangler 5000 is a primary weapon for the Soldier. It appears to be a large bazooka-style retro-future ray gun.

This weapon is able to fire 5 blasts of energy that delivers identical damage to players as the Rocket Launcher, but reduced damage aganst buildings. The Cow Mangler 5000 features a "Mangler" bar in the HUD which serves as an indication of its clip; after being depleted, it can be recharged through a reloading process. It does not feature the traditional ammo reserve like those used by other weapons.

When the Mangler bar is full, pressing and holding the secondary fire button will cause the weapon to begin charging up. During this process, the entire Mangler bar is consumed and the Soldier's movement speed is reduced to a third (from his standard 80% of normal speed to roughly 27%). This charging period lasts for 3 seconds, after which a single charged shot can be fired. This shot delivers additional base damage to players as well as dealing mini-crit damage. Additionally, enemies hit by this blast will suffer afterburn identical to that of the Flamethrower, albeit for half of the normal duration. The charged shot is also capable for disabling any building for a total of 4 seconds.

Enemies killed by the Mangler suffer a unique death; they will turn black and hover in mid-air while team-colored fire particles surround them and disintegrate their body.

Damage and function times

See also: Damage
Damage and function times
Damage
Maximum ramp-up 150% 121
Base damage 100%
Players:
81
16
Maximum fall-off 53% 43
Point blank 121-117
Medium range 81-45
Long range 43-41
Mini-crit 109
Function times
Attack interval 0.8s
Reload (first) 1.3s
Reload (consecutive) 0.85s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
Dr. Grordbort's Victory Pack
Item icon Dr. Grordbort's Victory Pack.png
Effect

No effect

Crafting

Main article: Crafting

Blueprint

Reclaimed Metal Black Box Cow Mangler 5000
Item icon Reclaimed Metal.png + Item icon Black Box.png = Item icon Cow Mangler 5000.png
Class Token - Soldier Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Direct Hit.png Item icon Black Box.png Item icon Rocket Jumper.png Item icon Liberty Launcher.png
Item icon Cow Mangler 5000.png Item icon Original.png Item icon Beggar's Bazooka.png Item icon Air Strike.png
Item icon Panic Attack.png

As a Crafting Ingredient

Cow Mangler 5000 Refined Metal Possible Results
Item icon Cow Mangler 5000.png + Item icon Refined Metal.pngx4 =
Item icon Lord Cockswain's Pith Helmet.png Item icon Lord Cockswain's Novelty Mutton Chops and Pipe.png

Update history

July 20, 2011 Patch

  • The Cow Mangler 5000 was added to the game.

Bugs

  • The weapon does not deal critical hits even while crit boosted.
  • Attempting to rocket jump with a charged shot will grant the "Pilot Light" Pyro achievement to the user.
  • Taunting while charging a shot will still fire the projectile during the taunt animation, complete with particle effects on the Soldier's chest as it charges.
  • Kills caused by afterburn from a charged shot are counted as a Flamethrower kill.
  • Deactivating Sentry Guns during humiliation will make them reactivate and shoot the winning team.
  • If a Soldier begins charging a shot and the round ends with him put into a humiliation pose, a charged rocket will still be fired.
  • Upon destroying an Engineer's building, the kill icon will be displayed as the normal kill icon for the Cow Mangler 5000 - with the upper half of a stick figure's body.


Trivia

  • Similar to the primary weapons of the Pyro, the charged shot can ignite Huntsman arrows held by a friendly Sniper.
  • According to the Grordbort's Crash comic, the weapon along with the Righteous Bison was found by the RED Soldier in a rocket that crash landed, represented on several maps as Grockets in the background.
  • The weapon is described as a "Two handed shoulder mounted wave cannon" according to Dr. Grordbort's missing shipment manifest.

Gallery

See also