Difference between revisions of "Equalizer"

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(Changed '113 health -> 65 damage' to '114 health -> damage'. Testing this on tr_walkway with hurtme commands has shown the former is, while true, not the minimum health needed for 65 damage.)
(Updated the strange variant info)
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  | rankson = kills
 
  | rankson = kills
 
  | can deal taunt damage = yes
 
  | can deal taunt damage = yes
   | att-1-positive = Damage increases as the user becomes injured
+
   | att-1-neutral  = When weapon is active:
   | att-2-negative = Blocks healing when in use
+
  | att-2-positive = Damage increases as the user becomes injured
 +
   | att-3-negative = -90% less healing from Medic sources
 
  | can be equipped by soldier or demo = yes
 
  | can be equipped by soldier or demo = yes
 
}}
 
}}

Revision as of 18:14, 18 February 2017

Get close enough to death, and you will become Death himself.
Equalizer publicity blurb

The Equalizer is an unlockable melee weapon for the Soldier. It is a silver-headed pickaxe with blood on both its ends.

Once this weapon is equipped, it has the unique ability to increase the damage of the player as their health is diminished. It is therefore capable of destroying most buildings in two hits when the player is at low health. Consequently, the player receives 90% less healing from all Medic weapons when it is being used (healing from health kits and Dispensers is unaffected). Its critical hit animation is a backhanded swing, striking the enemy with the sharp end of the weapon.

Taunting with the Equalizer equipped will perform the Kamikaze kill taunt. A variation of the taunt is available to players who equip the Lumbricus Lid.

Originally, the Equalizer increased the player's movement speed as their health diminished, along with the increased damage. These attributes were separated in the Beta Split Equalizer in the Team Fortress 2 Beta, and added to the game in the June 27, 2012 Patch. The Equalizer's present attributes are taken from the Beta Split Equalizer 2, while the Escape Plan takes its attributes from the Beta Split Equalizer 1.

The Equalizer is automatically given to any player who obtains 5 Soldier achievements.

Damage and function times

See also: Damage

Scales inversely with health. Approximately 107.25 − 0.37295 × H (107.25 minus 0.37295 multiplied H), where H is the player's current health, with a minimum of 33 when the player is at or above 100% health, and a maximum of 107 (before random damage and critical hits). TF2 uses RoundToCeil(); which then rounds the result to the next highest integer.

Health Damage Notes
200+ 33
114 65 Base damage of Shovel
52 88 Mini-Crit damage of Shovel
1 107
  • Attack Interval: 0.8 s

Note: Values are approximate and are determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Soldier Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Equalizer.png Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Disciplinary Action.png
Item icon Market Gardener.png Item icon Escape Plan.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Equalizer Scrap Metal Homewrecker
Item icon Equalizer.png + Item icon Scrap Metal.png = Item icon Homewrecker.png

Strange variant


Related achievements

Leaderboard class soldier.png Soldier

Ain't Got Time to Bleed
Ain't Got Time to Bleed
Kill 3 players with the Equalizer in a single life without being healed.


Duty Bound
Duty Bound
While rocket jumping kill an enemy with the Equalizer before you land or just after landing.
Near Death Experience
Near Death Experience
Kill 20 enemies with your Equalizer while you have less than 25 health.


Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.

Leaderboard class demoman.png Demoman

Slammy Slayvis Woundya
Slammy Slayvis Woundya
Decapitate an enemy Soldier who is brandishing the Equalizer.


Update history

December 17, 2009 Patch (WAR! Update)
  • The Equalizer was added to the game.

December 18, 2009 Patch

  • Fixed a server crash caused by using the Equalizer.

January 13, 2010 Patch

  • Players can no longer survive Kamikaze by equipping the Gunboats.

April 15, 2010 Patch

  • Reduced the damage bonus the Equalizer receives as the player loses health.
    • The speed boost was not changed.

May 12, 2010 Patch

  • [Undocumented] The Equalizer was added in the crafting blueprint for the Homewrecker.

August 26, 2010 Patch

  • Fixed the Lumbricus Lid not playing the correct sound during the Kamikaze taunt.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Kamikaze self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.

January 7, 2011 Patch

  • The Lumbricus Lid Kamikaze taunt kill received a unique kill icon.

February 3, 2011 Patch

  • Updated model with optimizations and new LODs.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

February 22, 2011 Patch

April 14, 2011 Patch (Hatless Update)

  • Tuned high-end damage range so it's no longer possible to one-shot certain classes.
  • Suppress the Medic call effect while active.

May 5, 2011 Patch (Replay Update)

  • [Undocumented] Added a voice response for the Kamikaze taunt.

October 25, 2011 Patch

  • [Undocumented] Added Strange quality.

June 27, 2012 Patch (Pyromania Update)

  • Removed player move speed modification and added it to the Escape Plan.
  • All owners of the Equalizer will be automatically granted the Escape Plan.

July 5, 2012 Patch

  • Fixed not seeing team colors on the sleeves for the Equalizer and the Escape Plan.

July 5, 2012 Patch

  • Fixed the Crusader's Crossbow healing teammates with the Equalizer or the Escape Plan deployed.

November 12, 2013 Patch

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attribute:
    • Changed no healing penalty to 90% less healing from Medics while active.

Trivia

  • Before becoming an official weapon, the Equalizer was first conceived by community members Tom Francis and Jibberish. These users were to receive a unique version of the weapon, called "The Great Equalizer"[1], but currently they are both labeled "Community Equalizer".
  • Based on the hidden Poopy Joe page on the WAR! Update, the Equalizer was originally a pickaxe issued to American Monkeynaut Poopy Joe for him to "pierce the Vault of Heaven itself" before it was acquired by Mann Co. in entirely innocent circumstances.
  • The name "The Equalizer" is most likely a reference to "The Great Equalizer," a term used to describe something that makes normally unequal things equal.

Gallery

See also

External links