Difference between revisions of "Engineer"

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{{Featured article tag}}
 
{{Featured article tag}}
 
{{Infobox class
 
{{Infobox class
   | image  = Gayineer.png
+
   | image  = Engineer.png
   | class  = [[Image:Leaderboard class Gayineer.png|40px]]
+
   | class  = [[Image:Leaderboard class engineer.png|40px]]
 
   | type  = [[Defensive]]
 
   | type  = [[Defensive]]
   | health = '''{{Metrics/Health|C=Gayineer}}''' {{overheal tool|{{Metrics/Health|C=Gayineer}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small>
+
   | health = '''{{Metrics/Health|C=engineer}}''' {{overheal tool|{{Metrics/Health|C=engineer}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small>
   | speed  = '''{{Math/Relative speed|{{Metrics/Speed|C=Gayineer}}}}%'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small>
+
   | speed  = '''{{Math/Relative speed|{{Metrics/Speed|C=engineer}}}}%'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small>
 
}}
 
}}
{{Quotation|'''The Gayineer''' on his profession|Hey look, buddy. I'm an Gayineer — that means I solve problems. <br> Not problems like 'What is beauty?' because that would fall within the purview of your conundrums of philosophy. <br> I solve '''practical problems.'''|sound=Meet the Gayineer.wav}}
+
{{Quotation|'''The Engineer''' on his profession|Hey look, buddy. I'm an engineer — that means I solve problems. <br> Not problems like 'What is beauty?' because that would fall within the purview of your conundrums of philosophy. <br> I solve '''practical problems.'''|sound=Meet the Engineer.wav}}
The '''Gayineer''' is a soft-spoken, amiable Texan with an interest in all mechanical things. He specializes in constructing and maintaining [[Buildings]] that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense. The Gayineer's various gadgets include the [[Sentry Gun]], an automated turret that fires at any enemy in range, the [[Dispenser]], a device that restores the health and ammunition of nearby teammates, and [[Teleporter]]s that quickly transport players from point A to point B.
+
The '''Engineer''' is a soft-spoken, amiable Texan with an interest in all mechanical things. He specializes in constructing and maintaining [[Buildings]] that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense. The Engineer's various gadgets include the [[Sentry Gun]], an automated turret that fires at any enemy in range, the [[Dispenser]], a device that restores the health and ammunition of nearby teammates, and [[Teleporter]]s that quickly transport players from point A to point B.
  
Because the Gayineer's ingenious devices are under constant threat from explosives and devious enemy [[Spies]], a good Gayineer must keep his gear under a watchful eye and under repair with his [[Wrench]] at all times. When the Gayineer needs to get his hands dirty, his trio of generic yet capable [[#Weapons|weapons]], along with the assistance of his helpful hardware, make him more than capable of holding his own in a fight. If need be, the Gayineer can even pick up and [[haul]] constructed buildings to redeploy them in more favorable locations. While usually viewed as a defensive class, the Gayineer has a selection of high-tech weapons that allow him to [[Short Circuit|destroy projectiles]] or to [[Gunslinger|build faster-deploying, less damaging]] Sentry Guns, which give him great utility at the front lines too. His Teleporters are also a key point to both the offensive and defensive team's success, allowing slower, heavier classes to reach the front-lines quicker.
+
Because the Engineer's ingenious devices are under constant threat from explosives and devious enemy [[Spies]], a good Engineer must keep his gear under a watchful eye and under repair with his [[Wrench]] at all times. When the Engineer needs to get his hands dirty, his trio of generic yet capable [[#Weapons|weapons]], along with the assistance of his helpful hardware, make him more than capable of holding his own in a fight. If need be, the Engineer can even pick up and [[haul]] constructed buildings to redeploy them in more favorable locations. While usually viewed as a defensive class, the Engineer has a selection of high-tech weapons that allow him to [[Short Circuit|destroy projectiles]] or to [[Gunslinger|build faster-deploying, less damaging]] Sentry Guns, which give him great utility at the front lines too. His Teleporters are also a key point to both the offensive and defensive team's success, allowing slower, heavier classes to reach the front-lines quicker.
  
The Gayineer is [[Voice actors|voiced]] by [http://www.imdb.com/name/nm0328879/ Grant Goodeve] in the game, and by [http://www.imdb.com/name/nm0636046/ Nolan North] in the short film ''[[Expiration Date]]''.
+
The Engineer is [[Voice actors|voiced]] by [http://www.imdb.com/name/nm0328879/ Grant Goodeve] in the game, and by [http://www.imdb.com/name/nm0636046/ Nolan North] in the short film ''[[Expiration Date]]''.
  
 
=== Bio ===
 
=== Bio ===
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| motto = "I like to make things".<ref name="trailer 2" />
 
| motto = "I like to make things".<ref name="trailer 2" />
 
| description = This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbecues, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions.
 
| description = This amiable, soft-spoken good ol' boy from tiny Bee Cave, Texas loves barbecues, guns, and higher education. Natural curiosity, ten years as a roughneck in the west Texas oilfields, and eleven hard science PhDs have trained him to design, build and repair a variety of deadly contraptions.
| image = MeetheGayineer3.PNG
+
| image = Meetheengineer3.PNG
 
}}
 
}}
  
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{{main|Health|Overheal|l1=Health|l2=Overheal}}
 
{{main|Health|Overheal|l1=Health|l2=Overheal}}
  
{{Class health pack and overheal table|overheal|Gayineer=yes}}
+
{{Class health pack and overheal table|overheal|engineer=yes}}
  
 
== Speed ==
 
== Speed ==
 
{{main|Speed|l1=Speed}}
 
{{main|Speed|l1=Speed}}
  
{{Class speed table|Gayineer}}
+
{{Class speed table|engineer}}
  
 
== Basic strategy ==
 
== Basic strategy ==
{{main|Tips#Gayineer|l1=Gayineer tips|Basic Gayineer strategy|l2=Gayineer strategy}}
+
{{main|Tips#Engineer|l1=Engineer tips|Basic Engineer strategy|l2=Engineer strategy}}
[[File:Icon_Gayineer.jpg|right|150px]]
+
[[File:Icon_engineer.jpg|right|150px]]
 
<!-- # NOTE:
 
<!-- # NOTE:
 
     # Please do not add any new tips to this list.
 
     # Please do not add any new tips to this list.
     # Add new strategies to [[Basic Gayineer strategy]] instead.
+
     # Add new strategies to [[Basic Engineer strategy]] instead.
 
     -->
 
     -->
 
* Use the [[construction PDA]] to construct Sentry Guns, Dispensers, and Teleporters in places that are beneficial to your team.
 
* Use the [[construction PDA]] to construct Sentry Guns, Dispensers, and Teleporters in places that are beneficial to your team.
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<!-- # NOTE:
 
<!-- # NOTE:
 
     # Please do not add any new tips to this list.
 
     # Please do not add any new tips to this list.
     # Add new strategies to [[Basic Gayineer strategy]] instead.
+
     # Add new strategies to [[Basic Engineer strategy]] instead.
 
     -->
 
     -->
 
{{clr}}
 
{{clr}}
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==Weapons==
 
==Weapons==
{{main|Weapons#Gayineer|l1=Weapons}}
+
{{main|Weapons#Engineer|l1=Weapons}}
 
'' Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.''
 
'' Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.''
  
{{Class weapons table Gayineer primary}}
+
{{Class weapons table engineer primary}}
{{Class weapons table Gayineer secondary}}
+
{{Class weapons table engineer secondary}}
{{Class weapons table Gayineer melee}}
+
{{Class weapons table engineer melee}}
{{Class weapons table Gayineer building}}
+
{{Class weapons table engineer building}}
  
 
=== Taunt Attacks ===
 
=== Taunt Attacks ===
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| special = Dischord
 
| special = Dischord
 
| description = {{hatnote|Main article: [[Dischord]]}}
 
| description = {{hatnote|Main article: [[Dischord]]}}
The Gayineer takes out his trusty guitar, [[Media:Taunt eng strum.wav|plays a chord]], and then smashes the area in front of him with it.
+
The Engineer takes out his trusty guitar, [[Media:Taunt eng strum.wav|plays a chord]], and then smashes the area in front of him with it.
 
:([[Media:Taunt eng smash1.wav|Smash sound 1]])
 
:([[Media:Taunt eng smash1.wav|Smash sound 1]])
 
:([[Media:Taunt eng smash2.wav|Smash sound 2]])
 
:([[Media:Taunt eng smash2.wav|Smash sound 2]])
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| special = Organ Grinder
 
| special = Organ Grinder
 
| description = {{hatnote|Main article: [[Organ Grinder]]}}
 
| description = {{hatnote|Main article: [[Organ Grinder]]}}
The Gayineer pulls the cord of his Gunslinger, thereby making it spin, and thrusts it forward. Upon being hit, the enemy player will be stunned and take slight damage, and then is [[gibs|gibbed]].  
+
The Engineer pulls the cord of his Gunslinger, thereby making it spin, and thrusts it forward. Upon being hit, the enemy player will be stunned and take slight damage, and then is [[gibs|gibbed]].  
 
}}
 
}}
  
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== Cosmetic items ==
 
== Cosmetic items ==
 
{{Main|Cosmetic items}}
 
{{Main|Cosmetic items}}
{{Gayineer class hat table}}
+
{{Engineer class hat table}}
 
{{All class hat table}}
 
{{All class hat table}}
  
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{|
 
{|
 
| [[File:Achieved.png|65px|left]]
 
| [[File:Achieved.png|65px|left]]
| {{Main|Gayineer achievements}}
+
| {{Main|Engineer achievements}}
*'''Gayineer pack''': 38 achievements, 3 [[Gayineer achievements#milestones|milestones]].
+
*'''Engineer pack''': 38 achievements, 3 [[Engineer achievements#milestones|milestones]].
 
*1 [[General achievements|General achievement]].
 
*1 [[General achievements|General achievement]].
 
|}
 
|}
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'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
 
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
* Added hats: [[Gayineer's Cap]], [[Texas Slim's Dome Shine]] and [[Texas Ten Gallon]].
+
* Added hats: [[Engineer's Cap]], [[Texas Slim's Dome Shine]] and [[Texas Ten Gallon]].
* {{Undocumented}} Added hat bodygroups to the Gayineer.
+
* {{Undocumented}} Added hat bodygroups to the Engineer.
  
 
'''{{Patch name|1|13|2010}}'''
 
'''{{Patch name|1|13|2010}}'''
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* Added hat: [[Safe'n'Sound]].
 
* Added hat: [[Safe'n'Sound]].
  
'''{{Patch name|7|8|2010}}''' ([[Gayineer Update]])
+
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
 
* Added weapons: [[Frontier Justice]], [[Wrangler]], [[Gunslinger]] and [[Southern Hospitality]].
 
* Added weapons: [[Frontier Justice]], [[Wrangler]], [[Gunslinger]] and [[Southern Hospitality]].
* Added 35 [[Gayineer achievements]].
+
* Added 35 [[Engineer achievements]].
* Gayineers can now pickup & move their [[buildings]].
+
* Engineers can now pickup & move their [[buildings]].
*{{Undocumented}} Added several [[Gayineer responses]], including [[domination]] lines.
+
*{{Undocumented}} Added several [[Engineer responses]], including [[domination]] lines.
*{{Undocumented}} Added a unique switching animation for the Gayineer's Shotgun.
+
*{{Undocumented}} Added a unique switching animation for the Engineer's Shotgun.
*{{Undocumented}} Added a arm bodygroup to the Gayineer model.
+
*{{Undocumented}} Added a arm bodygroup to the Engineer model.
  
 
'''{{Patch name|7|9|2010}}'''
 
'''{{Patch name|7|9|2010}}'''
* Gayineers can no longer pick up buildings while stunned or in loser state.
+
* Engineers can no longer pick up buildings while stunned or in loser state.
  
 
'''{{Patch name|7|13|2010}}'''
 
'''{{Patch name|7|13|2010}}'''
* Fixed an exploit where Gayineers could create level 3 [[Mini-Sentry|mini-sentries]].
+
* Fixed an exploit where Engineers could create level 3 [[Mini-Sentry|mini-sentries]].
  
 
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
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'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
* Added [[Training Mode|training]] for the Gayineer.
+
* Added [[Training Mode|training]] for the Engineer.
  
 
'''{{Patch name|4|28|2011}}'''
 
'''{{Patch name|4|28|2011}}'''
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* Add hat: [[Buzz Killer]].
 
* Add hat: [[Buzz Killer]].
 
* Added misc: [[Frontier Flyboy]] and [[Legend of Bugfoot]].
 
* Added misc: [[Frontier Flyboy]] and [[Legend of Bugfoot]].
* {{Undocumented}} Added new voice filter, and sped up idle animations for the Gayineer when equipped with the [[Item_sets#Gayineer|Brundle Bundle]] set.
+
* {{Undocumented}} Added new voice filter, and sped up idle animations for the Engineer when equipped with the [[Item_sets#Engineer|Brundle Bundle]] set.
  
 
'''{{Patch name|12|1|2011}}'''
 
'''{{Patch name|12|1|2011}}'''
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'''{{Patch name|8|15|2012}}''' ([[Mann vs. Machine (update)|Mann vs. Machine]])
 
'''{{Patch name|8|15|2012}}''' ([[Mann vs. Machine (update)|Mann vs. Machine]])
* {{Undocumented}} Added MvM voice lines to Gayineer.
+
* {{Undocumented}} Added MvM voice lines to Engineer.
 
* {{Undocumented}} Added weapons: Silver [[Botkiller]] and Gold Botkiller Wrench.
 
* {{Undocumented}} Added weapons: Silver [[Botkiller]] and Gold Botkiller Wrench.
 
* {{Undocumented}} Added hat: [[Tin-1000]].
 
* {{Undocumented}} Added hat: [[Tin-1000]].
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'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
 
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
 
* {{Undocumented}} Added hat: [[Master Mind]].
 
* {{Undocumented}} Added hat: [[Master Mind]].
* {{Undocumented}} Added misc: [[Voodoo-Cursed Gayineer Soul]].
+
* {{Undocumented}} Added misc: [[Voodoo-Cursed Engineer Soul]].
  
 
'''{{Patch name|11|16|2012}}'''
 
'''{{Patch name|11|16|2012}}'''
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'''{{Patch name|2|7|2014}}'''
 
'''{{Patch name|2|7|2014}}'''
* Fixed the Gayineer’s belt and pocket equip_regions conflicting for some items.
+
* Fixed the Engineer’s belt and pocket equip_regions conflicting for some items.
  
 
'''{{Patch name|6|11|2014}}''' (Patch 2)
 
'''{{Patch name|6|11|2014}}''' (Patch 2)
* Fixed the Gayineer's build menu staying open after changing class
+
* Fixed the Engineer's build menu staying open after changing class
  
 
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 
* Sentry bullets are now affected by damage falloff outside of sentry scan range.
 
* Sentry bullets are now affected by damage falloff outside of sentry scan range.
* Sentry bullet damage has been changed so it calculates damage based on the sentry's position, not the Gayineer's.
+
* Sentry bullet damage has been changed so it calculates damage based on the sentry's position, not the engineer's.
 
* Added hats: [[Danger]], [[Peacenik's Ponytail]], [[Merc's Mohawk]].
 
* Added hats: [[Danger]], [[Peacenik's Ponytail]], [[Merc's Mohawk]].
 
* Added misc: [[Egghead's Overalls]], [[Endothermic Exowear]], [[Joe-on-the-Go]], [[Level Three Chin]], [[Lonesome Loafers]], [[Tools of the Trade]].
 
* Added misc: [[Egghead's Overalls]], [[Endothermic Exowear]], [[Joe-on-the-Go]], [[Level Three Chin]], [[Lonesome Loafers]], [[Tools of the Trade]].
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'''{{Patch name|2|18|2015}}'''
 
'''{{Patch name|2|18|2015}}'''
* Updated {{code|trigger_hurt}} entities to allow Gayineers building in them when they are set for zero or negative damage.
+
* Updated {{code|trigger_hurt}} entities to allow Engineers building in them when they are set for zero or negative damage.
  
 
'''{{Patch name|7|2|2015}}#1''' ([[Gun Mettle Update]])
 
'''{{Patch name|7|2|2015}}#1''' ([[Gun Mettle Update]])
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'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]])
 
'''{{Patch name|7|7|2016}} #1''' ([[Meet Your Match Update]])
* Fixed a bug where the Gayineer couldn't remove the Sapper from a linked teleporter if was building (not active)
+
* Fixed a bug where the Engineer couldn't remove the Sapper from a linked teleporter if was building (not active)
* Fixed a bug where the Gayineer was able to heal a linked teleporter while it was building. This now matches the behavior for the other buildings
+
* Fixed a bug where the Engineer was able to heal a linked teleporter while it was building. This now matches the behavior for the other buildings
* Fixed the Gayineer's missing pelvis hitbox
+
* Fixed the Engineer's missing pelvis hitbox
 
* Level 1 teleporters now cost 50 metal (previously 125)
 
* Level 1 teleporters now cost 50 metal (previously 125)
  
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'''{{Patch name|7|28|2016}}'''
 
'''{{Patch name|7|28|2016}}'''
* Fixed Gayineer teleporter exits sometimes detonating when used due to invisible geometry
+
* Fixed Engineer teleporter exits sometimes detonating when used due to invisible geometry
 
}}
 
}}
  
 
== Trivia ==
 
== Trivia ==
* The Gayineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers.
+
* The Engineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers.
* The Gayineer seldom removes his welding goggles. To date, the only instances in which the Gayineer has his goggles off are in the [[Loose Canon]] and [[True Meaning]] comics.
+
* The Engineer seldom removes his welding goggles. To date, the only instances in which the Engineer has his goggles off are in the [[Loose Canon]] and [[True Meaning]] comics.
* The Gayineer built the [[Sentry Gun]] under contract from [[TF Industries]] in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
+
* The Engineer built the [[Sentry Gun]] under contract from [[TF Industries]] in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
* The Gayineer's favorite equation is, in fact, part of the equation that governs character lighting in-game, known as {{vdc|Phong}}. Furthermore, the equation can be referenced in page five of [http://www.valvesoftware.com/publications/2007/NPAR07_IllustrativeRenderingInTeamFortress2.pdf Illustrative Rendering in TF2]
+
* The Engineer's favorite equation is, in fact, part of the equation that governs character lighting in-game, known as {{vdc|Phong}}. Furthermore, the equation can be referenced in page five of [http://www.valvesoftware.com/publications/2007/NPAR07_IllustrativeRenderingInTeamFortress2.pdf Illustrative Rendering in TF2]
* The [[Non-player characters#BLU team (original)|first BLU team]] Gayineer resembled [[w:Nikola Tesla|Nikola Tesla]], armed with a bag of blueprints instead of a PDA.
+
* The [[Non-player characters#BLU team (original)|first BLU team]] Engineer resembled [[w:Nikola Tesla|Nikola Tesla]], armed with a bag of blueprints instead of a PDA.
* The song the Gayineer plays during ''[[Meet the Gayineer]]'' is titled "[[More Gun (Soundtrack)|More Gun]]". More Gun is based on "Someone Else's Song", which was originally written by Jeff Tweedy and performed by the American Country band [[w:Wilco|Wilco]].
+
* The song the Engineer plays during ''[[Meet the Engineer]]'' is titled "[[More Gun (Soundtrack)|More Gun]]". More Gun is based on "Someone Else's Song", which was originally written by Jeff Tweedy and performed by the American Country band [[w:Wilco|Wilco]].
* A photograph on the Gayineer update page displays a young boy (presumably the Gayineer) trying on his first pair of goggles, as [[Gayineer (Classic)|the Gayineer]] from  ''[[Team Fortress Classic]]'' looks on proudly and pats him on the shoulder.
+
* A photograph on the Engineer update page displays a young boy (presumably the Engineer) trying on his first pair of goggles, as [[Engineer (Classic)|the Engineer]] from  ''[[Team Fortress Classic]]'' looks on proudly and pats him on the shoulder.
* A large cutout of the Gayineer makes an appearance in ''[[w:Worms: Reloaded|Worms Reloaded]]'' as part of a playable stage. Additionally, his hardhat and goggles are selectable hats for the player's worms.
+
* A large cutout of the Engineer makes an appearance in ''[[w:Worms: Reloaded|Worms Reloaded]]'' as part of a playable stage. Additionally, his hardhat and goggles are selectable hats for the player's worms.
* The Gayineer's hardhat is wearable by the Support class of ''[[Monday Night Combat]]''.  
+
* The Engineer's hardhat is wearable by the Support class of ''[[Monday Night Combat]]''.  
* In ''[[Poker Night at the Inventory]]'', an image of the Gayineer's [[disguise]] mask can be seen on the lower half of the [[Spy]] [[Spy#Gallery|Jack of Diamonds]] cards in the "Poker Night" and the "Poker Night Alternative" decks, respectively.
+
* In ''[[Poker Night at the Inventory]]'', an image of the Engineer's [[disguise]] mask can be seen on the lower half of the [[Spy]] [[Spy#Gallery|Jack of Diamonds]] cards in the "Poker Night" and the "Poker Night Alternative" decks, respectively.
* The Gayineer, alongside the [[Pyro]], [[Heavy]], and [[Medic]], is one of four Team Fortress 2-based Familiars in [[w:Dungeon Defenders|Dungeon Defenders]].
+
* The Engineer, alongside the [[Pyro]], [[Heavy]], and [[Medic]], is one of four Team Fortress 2-based Familiars in [[w:Dungeon Defenders|Dungeon Defenders]].
* The Gayineer's uniform is wearable by the Combat Girl in [[Super Monday Night Combat]].
+
* The Engineer's uniform is wearable by the Combat Girl in [[Super Monday Night Combat]].
* The Gayineer's uniform makes an appearance in the mobile game [[w:Tiny Tower|Tiny Tower]].
+
* The Engineer's uniform makes an appearance in the mobile game [[w:Tiny Tower|Tiny Tower]].
* The Gayineer's name is a tribute to the novel ''Conagher'' by [[w:Louis L'Amour|Louis L'Amour]], an author of whom Valve writers Erik Wolpaw and Jay Pinkerton are fans. {{ref|url=http://i.imgur.com/1VY67.jpg}}
+
* The Engineer's name is a tribute to the novel ''Conagher'' by [[w:Louis L'Amour|Louis L'Amour]], an author of whom Valve writers Erik Wolpaw and Jay Pinkerton are fans. {{ref|url=http://i.imgur.com/1VY67.jpg}}
* The Gayineer was listed in the 2010 edition of the Guinness Book of World Records (Gamers Edition) as the most popular class in Team Fortress 2, with 15% choosing to play as him.
+
* The Engineer was listed in the 2010 edition of the Guinness Book of World Records (Gamers Edition) as the most popular class in Team Fortress 2, with 15% choosing to play as him.
* Barik, a champion in the game Paladins, has a skin based on The Gayineer, which also adds new voice responses performed by Grant Goodeve.
+
* Barik, a champion in the game Paladins, has a skin based on The Engineer, which also adds new voice responses performed by Grant Goodeve.
 
==Gallery==
 
==Gallery==
  
 
<br><gallery widths=150px heights=150px>
 
<br><gallery widths=150px heights=150px>
File:Gayineer_qwtf.png|[[Quake World Team Fortress]] Gayineer.
+
File:Engineer_qwtf.png|[[Quake World Team Fortress]] Engineer.
File:GayineerTFC.jpg|The [[Team Fortress Classic]] [[Gayineer (Classic)|Gayineer]].
+
File:EngineerTFC.jpg|The [[Team Fortress Classic]] [[Engineer (Classic)|Engineer]].
File:Gayineerprofileconcept.png|Concept art of the Gayineer.
+
File:Engineerprofileconcept.png|Concept art of the Engineer.
File:Gayineer concept r.jpg|Concept art of the Gayineer.
+
File:Engineer concept r.jpg|Concept art of the Engineer.
File:Engi old concept.jpg|Concept art of the Gayineer.
+
File:Engi old concept.jpg|Concept art of the Engineer.
File:Shadows1.jpg|Silhouette of an early Gayineer concept, compared to the present classes.
+
File:Shadows1.jpg|Silhouette of an early Engineer concept, compared to the present classes.
File:Gayineer back.jpg|[[Trading cards|Trading card]] front.
+
File:Engineer back.jpg|[[Trading cards|Trading card]] front.
 
File:Engie2.jpg|Trading card back.
 
File:Engie2.jpg|Trading card back.
File:Gayineer_child_photo.png|Photograph of the ''Team Fortress Classic'' Gayineer from the Gayineer Update page.
+
File:Engineer_child_photo.png|Photograph of the ''Team Fortress Classic'' Engineer from the Engineer Update page.
File:Helmetandgooglelessengie.JPG|Gayineer as seen without his goggles or hard hat in the ''[[Loose Canon]]'' comic.
+
File:Helmetandgooglelessengie.JPG|Engineer as seen without his goggles or hard hat in the ''[[Loose Canon]]'' comic.
File:Steam Game Card Gayineer.png|Steam Trading Card.
+
File:Steam Game Card Engineer.png|Steam Trading Card.
File:Steam Profile Background Gayineer.png|Steam Profile Background.
+
File:Steam Profile Background Engineer.png|Steam Profile Background.
File:Icon_Gayineer_blue.jpg|Updated Class Portrait BLU
+
File:Icon_engineer_blue.jpg|Updated Class Portrait BLU
File:Icon_Gayineer.jpg|Updated Class Portrait
+
File:Icon_engineer.jpg|Updated Class Portrait
File:FF_Engy.png|FortressForever Gayineer Model
+
File:FF_Engy.png|FortressForever Engineer Model
File:Main menu Gayineer.png|Gayineer's Appearance in the Main Menu
+
File:Main menu engineer.png|Engineer's Appearance in the Main Menu
File:Main menu zombie Gayineer.png|Gayineer's Appearance as a Zombie in the Main Menu during Halloween
+
File:Main menu zombie engineer.png|Engineer's Appearance as a Zombie in the Main Menu during Halloween
File:Class card Gayineer.jpg|Gayineer's Class Card
+
File:Class card engineer.jpg|Engineer's Class Card
File:Arsenal Gayineer.jpg|Gayineer's Arsenal
+
File:Arsenal engineer.jpg|Engineer's Arsenal
 
</gallery>
 
</gallery>
 
{{clr}}
 
{{clr}}
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{|
 
{|
 
<gallery>
 
<gallery>
File:Merch_Gayineer_Portrait.png|[http://valvestore.welovefine.com/Gayineer-portrait-10889.html Gayineer Portrait Poster]
+
File:Merch_Engineer_Portrait.png|[http://valvestore.welovefine.com/engineer-portrait-10889.html Engineer Portrait Poster]
File:Merch_Gayineer_Class_Patches.jpeg|[http://valvestore.welovefine.com/tf2-Gayineer-class-patches-9270.html Gayineer Class Patches]
+
File:Merch_Engineer_Class_Patches.jpeg|[http://valvestore.welovefine.com/tf2-engineer-class-patches-9270.html Engineer Class Patches]
File:Merch Gayineer Dispenser Talking Plush.jpeg|[http://valvestore.welovefine.com/tf2-dispenser-talking-plush-9258.html Dispenser Talking Plush]
+
File:Merch Engineer Dispenser Talking Plush.jpeg|[http://valvestore.welovefine.com/tf2-dispenser-talking-plush-9258.html Dispenser Talking Plush]
 
</gallery>
 
</gallery>
 
|}
 
|}
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*[[Metal]]
 
*[[Metal]]
*[[Gayineer match-ups]]
+
*[[Engineer match-ups]]
*[[Anti-Gayineer strategy]]
+
*[[Anti-Engineer strategy]]
*[[Gayineer taunts]]
+
*[[Engineer taunts]]
*[[Gayineer responses]]
+
*[[Engineer responses]]
*[[Gayineer voice commands]]
+
*[[Engineer voice commands]]
*[[Basic Gayineer strategy]]
+
*[[Basic Engineer strategy]]
*[[Community Gayineer strategy]]
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*[[Community Engineer strategy]]
*[[Gayineer (Classic)]]
+
*[[Engineer (Classic)]]
  
 
== References ==
 
== References ==
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== External links ==
 
== External links ==
* [http://tf2.com/classes.php?class=Gayineer Gayineer page on the Official TF2 Website]
+
* [http://tf2.com/classes.php?class=engineer Engineer page on the Official TF2 Website]
* [http://www.teamfortress.com/Gayineerupdate/ The Gayineer Update]  
+
* [http://www.teamfortress.com/engineerupdate/ The Engineer Update]  
** [http://www.teamfortress.com/Gayineerupdate/v00.php Day 1], [http://www.teamfortress.com/Gayineerupdate/v25.php 2] [http://www.teamfortress.com/Gayineerupdate/v75.php 3], [http://www.teamfortress.com/Gayineerupdate/achievements/ Achievements], [http://www.teamfortress.com/Gayineerupdate/wrenchlog/ Wrench Log]
+
** [http://www.teamfortress.com/engineerupdate/v00.php Day 1], [http://www.teamfortress.com/engineerupdate/v25.php 2] [http://www.teamfortress.com/engineerupdate/v75.php 3], [http://www.teamfortress.com/engineerupdate/achievements/ Achievements], [http://www.teamfortress.com/engineerupdate/wrenchlog/ Wrench Log]
 
* [http://www.teamfortress.com/post.php?id=4013&p=1 TF2 Official Blog - Loose Canon]
 
* [http://www.teamfortress.com/post.php?id=4013&p=1 TF2 Official Blog - Loose Canon]
 
** Comic: [http://www.teamfortress.com/loosecanon/ Loose Canon]
 
** Comic: [http://www.teamfortress.com/loosecanon/ Loose Canon]
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{{Class_Nav}}
 
{{Class_Nav}}
{{Gayineer Nav}}
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{{Engineer Nav}}

Revision as of 22:35, 21 August 2017


Engineer
https://wiki.teamfortress.com/w/images/6/6a/Engineer_RED_3D.jpg?1701892894.7820912764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/b/ba/Engineer_BLU_3D.jpg?1701892968.0050982764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/c/c7/Engineer_%C3%9CberCharged_RED_3D.jpg?1701893063.8601082764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15https://wiki.teamfortress.com/w/images/8/85/Engineer_%C3%9CberCharged_BLU_3D.jpg?1701893175.0577572764,151,280,1,0,275,6,126,273,2,250,271,0,370,269,2,493,271,5,616,272,7,736,274,13,846,276,23,940,275,28,1028,275,23,1132,274,17,1248,272,14,1377,270,14,1510,269,20,1641,269,27,1762,267,28,1879,269,23,1999,269,22,2115,272,24,2221,274,29,2313,276,36,2402,276,29,2504,276,21,2619,276,15
Engineer.png
Basic Information
Icon: Leaderboard class engineer.png
Type: Defensive
Health: 125 /Medic emblem RED.png185
(See Health below for further details)
Speed: 100%
(See Speed below for further details)
Meet the Engineer
EngineerVidSplash.png

The Engineer is a soft-spoken, amiable Texan with an interest in all mechanical things. He specializes in constructing and maintaining Buildings that provide support to his team, rather than fighting at the front lines, making him the most suitable for defense. The Engineer's various gadgets include the Sentry Gun, an automated turret that fires at any enemy in range, the Dispenser, a device that restores the health and ammunition of nearby teammates, and Teleporters that quickly transport players from point A to point B.

Because the Engineer's ingenious devices are under constant threat from explosives and devious enemy Spies, a good Engineer must keep his gear under a watchful eye and under repair with his Wrench at all times. When the Engineer needs to get his hands dirty, his trio of generic yet capable weapons, along with the assistance of his helpful hardware, make him more than capable of holding his own in a fight. If need be, the Engineer can even pick up and haul constructed buildings to redeploy them in more favorable locations. While usually viewed as a defensive class, the Engineer has a selection of high-tech weapons that allow him to destroy projectiles or to build faster-deploying, less damaging Sentry Guns, which give him great utility at the front lines too. His Teleporters are also a key point to both the offensive and defensive team's success, allowing slower, heavier classes to reach the front-lines quicker.

The Engineer is voiced by Grant Goodeve in the game, and by Nolan North in the short film Expiration Date.

Bio

Health

Main articles: Health, Overheal
Class Health Overheal Quick-Fix Overheal
Leaderboard class engineer.png Engineer 125 185 158
With the Gunslinger equipped 150 225 189

Speed

Main article: Speed
Condition Normal Backward Crouched Swimming
Leaderboard class engineer.png Engineer
100 %
90 %
33 %
80 %
Hauling a building
90 %
81 %
30 %
72 %

Basic strategy

Main articles: Engineer tips, Engineer strategy
Icon engineer.jpg
  • Use the construction PDA to construct Sentry Guns, Dispensers, and Teleporters in places that are beneficial to your team.
  • You need metal to build, repair, and upgrade your Buildings. Collect fallen ammo boxes or remains of buildings to get more metal.
  • Hit your Sentry Gun with your Wrench to upgrade it with metal. Each level adds more health and firepower.
  • Build Dispensers to provide your teammates with health and ammo. They also generate metal for you to use.
  • Build Teleporters to help your team get to key locations with ease.
  • Keep an eye out for enemy Spies attaching Sappers to your Buildings. Use your Wrench to remove Sappers.
  • Press E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.


Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Frontier Justice
Unlock
Frontier Justice
Killicon frontier justice.png 3 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png Stores 2 guaranteed critical shots for every Sentry Gun kill.

Pictogram plus.png Stores 1 guaranteed critical shot for every Sentry Gun kill assist.
Pictogram info.png Stored critical shots (up to 35) are granted only upon Sentry Gun destruction/demolition.
Pictogram minus.png Has half the normal clip size.
Pictogram minus.png No random Critical hits.
Pictogram minus.png Revenge crits are lost on death.

Widowmaker
Promotional / Craft
Widowmaker
Killicon widowmaker.png ∞ / 6 6 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png On hit: damage dealt is returned as ammo.

Pictogram plus.png +10% damage to the same target as your sentry.
Pictogram plus.png No reload necessary.
Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: -30 metal.

Pomson 6000
Craft
Pomson 6000
Killicon pomson 6000.png 4 Base: 60

Crit: 180

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Does not require ammo (replaced with an ammo meter).
Pictogram plus.png Projectile cannot be deflected.
Pictogram plus.png On Hit: Victim loses up to 10% Medigun charge.
Pictogram plus.png On Hit: Victim loses up to 20% cloak.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

Rescue Ranger
Craft
Rescue Ranger
Killicon rescue ranger.png 4 16 Base: 40

Crit: 120

Pictogram plus.png Alt-Fire: Use 100 metal to pick up buildings from long range.

Pictogram plus.png Fires a special bolt that can repair friendly buildings.
Pictogram minus.png -34% clip size.
Pictogram minus.png -50% max primary ammo on wearer.
Pictogram minus.png Self mark for death on building pick up, and a few seconds after redeployment.
Pictogram minus.png 4-to-1 health-to-metal ratio when repairing buildings.

Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.


Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Pistol
Stock
Pistol
Killicon pistol.png 12 200 Base: 15

Crit: 45
[6 rounds / sec.]

Lugermorph
Promotional
Lugermorph
Killicon lugermorph.png
C.A.P.P.E.R
Uncrate
C.A.P.P.E.R
Killicon c.a.p.p.e.r.png Pictogram info.png Killed enemies suffer a distinctive death by incineration.
Wrangler
Unlock
Wrangler
Killicon wrangler.png N/A N/A N/A Pictogram info.png Enables manual control of own Sentry Gun.

Pictogram plus.png The Sentry Gun gains double firing rate and a laser pointer to assist in aiming.
Pictogram plus.png The Sentry Gun gains a shield which blocks 66% of incoming damage.
Pictogram minus.png Ammo and repair given to the Sentry Gun is reduced by 66% while shield is active.
Pictogram minus.png Upon switching to another weapon or death, the Sentry Gun remains shielded but deactivated for 3 seconds.

Giger Counter
Uncrate
Giger Counter
Killicon giger counter.png
Short Circuit
Promotional / Craft
Short Circuit
Killicon short circuit.png 5 200 Base: 10

Crit: N/A

Pictogram plus.png No reload necessary.

Pictogram minus.png Uses metal as ammo.
Pictogram minus.png Per Shot: –5 metal.
Pictogram minus.png No random critical hits.
Pictogram minus.png Cannot pick up buildings when active.
Pictogram minus.png Cannot be crit-boosted.
Pictogram minus.png -93% damage to enemy buildings.
Pictogram info.png Alt-Fire:

Pictogram plus.png Launches a projectile-consuming energy ball.
Pictogram minus.png -65 metal per shot


Melee

Note that all the Engineer's melee weapons are capable of building, repairing and upgrading buildings, as well as removing Sappers.

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Wrench
Stock
Wrench
Killicon wrench.png N/A N/A Base: 65

Crit: 195

Necro Smasher
Unlock
Necro Smasher
Killicon necro smasher.png
Prinny Machete
Promotional
Prinny Machete
Killicon prinny machete.png
Golden Wrench
Distributed
Golden Wrench
Killicon golden wrench.png Limited item from the Engineer Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Golden Frying Pan
Distributed
Golden Frying Pan
Killicon golden frying pan.png Limited item from the Two Cities Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Gunslinger
Unlock
Gunslinger
Killicon gunslinger.png N/A N/A Base: 65

Crit: 195

Pictogram info.png Replaces standard Sentry Gun with Combat Mini-Sentry Gun.
Compared to a level one Sentry:
Pictogram plus.png Build speed increased by 150%.
Pictogram plus.png Metal cost is reduced by 23% (total cost of 100 metal).
Pictogram plus.png +35% faster rotation.
Pictogram plus.png +50% faster firing speed.
Pictogram minus.png -33% health.
Pictogram minus.png -50% damage.
Pictogram info.png For more information, go here.

Pictogram plus.png Increases maximum health by 25 points.
Pictogram plus.png Guarantees a Critical hit on a third consecutive punch.
Pictogram minus.png No random Critical hits.

Killicon gunslinger triple punch.png
Southern Hospitality
Craft
Southern Hospitality
Killicon southern hospitality.png N/A N/A Base: 65

Crit: 195

Bleeding:
8 / sec. × 5 secs.

Pictogram plus.png On hit: causes opponent to bleed for 5 seconds.

Pictogram minus.png +20% fire vulnerability.
Pictogram minus.png No random Critical hits.

Jag
Craft
Jag
Killicon jag.png N/A N/A Base: 49

Crit: 146

Pictogram plus.png Construction hit speed boost increased by 30%.

Pictogram plus.png +15% faster firing speed.
Pictogram minus.png -20% slower repair rate.
Pictogram minus.png –25% damage penalty.
Pictogram minus.png –33% damage penalty vs buildings.

Eureka Effect
Craft
Eureka Effect
Killicon eureka effect.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Press reload key to either teleport to your spawn area or teleporter exit.

Pictogram plus.png -50% metal cost when constructing or upgrading teleporters.
Pictogram minus.png Construction hit speed boost decreased by 50%.
Pictogram minus.png 20% less metal from Dispensers and Pickups.

PDA

Weapon Notes / Special Abilities
Construction PDA
Stock
Construction PDA
Pictogram info.png Allows the player to place the Sentry, Dispenser, and both Teleporters in the world.
Destruction PDA
Stock
Destruction PDA
Pictogram info.png Allows the player to destroy his Sentry, Dispenser, and both Teleporters.


Taunt Attacks

EngyGuitarSmash.png Associated item DescriptionKill Icon
Main article: Dischord

The Engineer takes out his trusty guitar, plays a chord, and then smashes the area in front of him with it.

(Smash sound 1)
(Smash sound 2)
(Smash sound 3)
  • Killicon guitar smash.png
EngyGunslinger.png Associated item DescriptionKill Icon
Main article: Organ Grinder
The Engineer pulls the cord of his Gunslinger, thereby making it spin, and thrusts it forward. Upon being hit, the enemy player will be stunned and take slight damage, and then is gibbed.
  • Killicon arm blender.png

Item sets

Main article: Item sets
The Brundle Bundle
Item icon Brundle Bundle.png
Effect

Engineer's vocalizations are 145% higher pitch.

Main article: Item sets
Dr. Grordbort's Brainiac Pack
Item icon The Brainiac Pack Bundle.png
Effect

No effect

Main article: Item sets
The Texas Tech-hand
Item icon Egghead's Overalls.png
Effect

No effect

Main article: Item sets
The Builder's Basics Kit
Item icon Tools of the Trade.png
Effect

No effect

Buildings

Main article: Buildings
Image Building Level Cost Health Damage Per Second/Replenish/Recharge
Sentries.png
Slot one
Sentry Gun One 130 150 Bullets average DPS: 64
No rockets
Two 330 180 Bullets average DPS: 128
No rockets
Three 530 216 Bullets average DPS: 128
Rockets (base damage): 100
Red Mini Sentry.png
Slot one (With Gunslinger equipped)
Combat Mini-Sentry Gun N/A 100 100 Average DPS: 48
Dispensers.png
Slot two
Dispenser One 100 150 Health: 10/sec
Ammo: 20%/sec
Metal: 40/5 sec
Two 300 180 Health: 15/sec
Ammo: 30%/sec
Metal: 50/5 sec
Three 500 216 Health: 20/sec
Ammo: 40%/sec
Metal: 60/5 sec
RED Teleporter.png
Slot three and four
Teleporter Entrance
Teleporter Exit
One 50 150 Recharge: 10 sec
Two 250 180 Recharge: 5 sec
Three 450 216 Recharge: 3 sec

Cosmetic items

Main article: Cosmetic items

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Engineerava.jpg Buffed red engineer.jpg Buffed blu engineer.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Engineer achievements

Update history

May 21, 2009 Patch (Sniper vs. Spy Update)

August 13, 2009 Patch (Classless Update)

January 13, 2010 Patch

  • Added backstab death animation.

March 18, 2010 Patch (First Community Contribution Update)

April 15, 2010 Patch

May 20, 2010 Patch (Second Community Contribution Update)

July 8, 2010 Patch (Engineer Update)

July 9, 2010 Patch

  • Engineers can no longer pick up buildings while stunned or in loser state.

July 13, 2010 Patch

  • Fixed an exploit where Engineers could create level 3 mini-sentries.

December 17, 2010 Patch (Australian Christmas)

April 7, 2011 Patch

April 14, 2011 Patch (Hatless Update)

April 28, 2011 Patch

May 5, 2011 Patch (Replay Update)

July 1, 2011 Patch (Summer Camp Sale)

August 3, 2011 Patch

August 18, 2011 Patch

October 13, 2011 Patch (Manniversary Update & Sale)

October 27, 2011 Patch (Very Scary Halloween Special)

December 1, 2011 Patch

December 15, 2011 Patch (Australian Christmas 2011)

April 17, 2012 Patch

June 27, 2012 Patch (Pyromania Update)

August 2, 2012 Patch (Triad Pack)

August 15, 2012 Patch (Mann vs. Machine)

  • [Undocumented] Added MvM voice lines to Engineer.
  • [Undocumented] Added weapons: Silver Botkiller and Gold Botkiller Wrench.
  • [Undocumented] Added hat: Tin-1000.

September 6, 2012 Patch

October 26, 2012 Patch (Spectral Halloween Special)

November 16, 2012 Patch

December 20, 2012 Patch (Mecha Update)

January 8, 2013 Patch

February 22, 2013 Patch

March 12, 2013 Patch

May 17, 2013 Patch (Robotic Boogaloo)

June 13, 2013 Patch

February 7, 2014 Patch

  • Fixed the Engineer’s belt and pocket equip_regions conflicting for some items.

June 11, 2014 Patch (Patch 2)

  • Fixed the Engineer's build menu staying open after changing class

June 18, 2014 Patch (Love & War Update)

September 25, 2014 Patch (Limited Late Summer Pack)

February 18, 2015 Patch

  • Updated trigger_hurt entities to allow Engineers building in them when they are set for zero or negative damage.

July 2, 2015 Patch#1 (Gun Mettle Update)

  • Construction boosts (wrench hits, redeploys) from multiple sources is now additive instead of multiplicative. Calculations are based around a 1x base building speed.
  • Increased base wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed).
  • Teleporters and Dispensers redeploy +50% faster (2.5x without wrench boost, 5.5x with wrench boost).
  • Building pick up speed penalty reduced from 25% to 10%.
  • On Wrench equip change, buildings no longer self-destruct unless the building type is changed (i.e. Only Sentry explodes when switching from Wrench to Gunslinger).
  • Building repair costs increased from 20 metal to 33 metal to repair 100hp per wrench hit (from 5HP per metal to 3HP per metal).
  • Level 2 and Level 3 Sentries have less passive damage resistance against Heavy miniguns. Level 2 Sentry Minigun resistance changed from 20% to 15% and Level 3 Changed from 33% to 20%.

July 7, 2016 Patch #1 (Meet Your Match Update)

  • Fixed a bug where the Engineer couldn't remove the Sapper from a linked teleporter if was building (not active)
  • Fixed a bug where the Engineer was able to heal a linked teleporter while it was building. This now matches the behavior for the other buildings
  • Fixed the Engineer's missing pelvis hitbox
  • Level 1 teleporters now cost 50 metal (previously 125)

July 8, 2016 Patch

  • Changed how much metal destroyed objects drop and fixed destroyed teleporters dropping more metal than intended.

July 28, 2016 Patch

  • Fixed Engineer teleporter exits sometimes detonating when used due to invisible geometry

Trivia

  • The Engineer wears his default helmet backwards; however, this is not an uncommon practice among construction workers.
  • The Engineer seldom removes his welding goggles. To date, the only instances in which the Engineer has his goggles off are in the Loose Canon and True Meaning comics.
  • The Engineer built the Sentry Gun under contract from TF Industries in 1965. The PDF manual for the game that is listed in Steam shows a blueprint and promotional guide to using the Sentry Gun.
  • The Engineer's favorite equation is, in fact, part of the equation that governs character lighting in-game, known as Phong on the Valve Developer Community. Furthermore, the equation can be referenced in page five of Illustrative Rendering in TF2
  • The first BLU team Engineer resembled Nikola Tesla, armed with a bag of blueprints instead of a PDA.
  • The song the Engineer plays during Meet the Engineer is titled "More Gun". More Gun is based on "Someone Else's Song", which was originally written by Jeff Tweedy and performed by the American Country band Wilco.
  • A photograph on the Engineer update page displays a young boy (presumably the Engineer) trying on his first pair of goggles, as the Engineer from Team Fortress Classic looks on proudly and pats him on the shoulder.
  • A large cutout of the Engineer makes an appearance in Worms Reloaded as part of a playable stage. Additionally, his hardhat and goggles are selectable hats for the player's worms.
  • The Engineer's hardhat is wearable by the Support class of Monday Night Combat.
  • In Poker Night at the Inventory, an image of the Engineer's disguise mask can be seen on the lower half of the Spy Jack of Diamonds cards in the "Poker Night" and the "Poker Night Alternative" decks, respectively.
  • The Engineer, alongside the Pyro, Heavy, and Medic, is one of four Team Fortress 2-based Familiars in Dungeon Defenders.
  • The Engineer's uniform is wearable by the Combat Girl in Super Monday Night Combat.
  • The Engineer's uniform makes an appearance in the mobile game Tiny Tower.
  • The Engineer's name is a tribute to the novel Conagher by Louis L'Amour, an author of whom Valve writers Erik Wolpaw and Jay Pinkerton are fans. [1]
  • The Engineer was listed in the 2010 edition of the Guinness Book of World Records (Gamers Edition) as the most popular class in Team Fortress 2, with 15% choosing to play as him.
  • Barik, a champion in the game Paladins, has a skin based on The Engineer, which also adds new voice responses performed by Grant Goodeve.

Gallery


Related merchandise

See also

References

  1. a b Team Fortress 2 Trailer 2, released in September 2006.

External links