Difference between revisions of "B.A.S.E. Jumper"

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The '''B.A.S.E. Jumper''' is a secondary [[weapon]] for the [[Soldier]] and a primary weapon for the [[Demoman]]. It is a parachuting backpack with a spade decal, a sewn-on patch with a parachute logo, a red release handle, and a tag attached to a piece of rope, with the tag reading "#64"  
 
The '''B.A.S.E. Jumper''' is a secondary [[weapon]] for the [[Soldier]] and a primary weapon for the [[Demoman]]. It is a parachuting backpack with a spade decal, a sewn-on patch with a parachute logo, a red release handle, and a tag attached to a piece of rope, with the tag reading "#64"  
  
This weapon allows the wearer to, whilst in midair, press the jump key ([[List of default keys|default key]]: {{key|Spacebar}}) to activate a parachute, slowing their descent and allowing them to better control their ability to strafe.
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This weapon allows the wearer to, whilst in midair, press the jump key ([[List of default keys|default key]]: {{key|Spacebar}}) to activate a parachute, slowing and capping their vertical descent to 112 [[Hammer units]] (roughly 37.3% of normal speed or 4.8 mph) and allowing them to better control their ability to strafe.
 
Pressing the jump key again will deactivate the parachute, allowing players to fall normally. The player can then reactivate the parachute in midair, as many times as they want.
 
Pressing the jump key again will deactivate the parachute, allowing players to fall normally. The player can then reactivate the parachute in midair, as many times as they want.
 
Players can attack with any of their weapons while the parachute is deployed. Activating the parachute while burning will stop the fall and make the player hover until the fire disappears.
 
Players can attack with any of their weapons while the parachute is deployed. Activating the parachute while burning will stop the fall and make the player hover until the fire disappears.

Revision as of 18:47, 24 June 2014

The B.A.S.E. Jumper is a secondary weapon for the Soldier and a primary weapon for the Demoman. It is a parachuting backpack with a spade decal, a sewn-on patch with a parachute logo, a red release handle, and a tag attached to a piece of rope, with the tag reading "#64"

This weapon allows the wearer to, whilst in midair, press the jump key (default key: Spacebar) to activate a parachute, slowing and capping their vertical descent to 112 Hammer units (roughly 37.3% of normal speed or 4.8 mph) and allowing them to better control their ability to strafe. Pressing the jump key again will deactivate the parachute, allowing players to fall normally. The player can then reactivate the parachute in midair, as many times as they want. Players can attack with any of their weapons while the parachute is deployed. Activating the parachute while burning will stop the fall and make the player hover until the fire disappears.

The B.A.S.E. Jumper can be deployed whenever the player is in the air, whether by jumping, explosive jumping, or knockback. Soldiers using the B.A.S.E. Jumper can successfully use the Market Gardener to land critical hits on players, regardless of how many times the parachute as been deployed in mid-air, as long as the original jump was an explosive jump.

The B.A.S.E. Jumper was contributed to the Steam Workshop under the name "Troop Chute".

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Buff Banner Sticky Jumper B.A.S.E. Jumper
Item icon Reclaimed Metal.png + Item icon Buff Banner.png + Item icon Sticky Jumper.png = Item icon B.A.S.E. Jumper.png
Class Token - Soldier Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Buff Banner.png Item icon Gunboats.png Item icon Battalion's Backup.png Item icon Concheror.png
Item icon Mantreads.png Item icon Reserve Shooter.png Item icon Righteous Bison.png Item icon B.A.S.E. Jumper.png
Item icon Panic Attack.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

Related achievements

Achieved.png General

Nose Dive
Nose Dive
Kill 10 parachuting players.

Leaderboard class soldier.png Soldier

Dogfight
Dogfight
Kill a parachuting player while parachuting.


Project Excelsior
Project Excelsior
Parachute 19.47 miles.
Upper Hand
Upper Hand
Kill 3 players during the same parachute deploy.

Leaderboard class demoman.png Demoman

Flight Control
Flight Control
Kill a parachuting player while parachuting.


Operation High Dive
Operation High Dive
Parachute 19.47 miles.
Air Raid
Air Raid
Kill 3 players during the same parachute deploy.

Leaderboard class sniper.png Sniper

Flight Cancelled
Flight Cancelled
Kill 25 parachuting players with a critical headshot.


Update history

June 18, 2014 Patch (Love & War Update)

  • The B.A.S.E. Jumper was added to the game.

June 20, 2014 Patch

  • Fixed a client crash related to the B.A.S.E. Jumper.
  • Updated the B.A.S.E. Jumper to prevent buying unusable upgrades in Mann vs. Machine.

Bugs

  • One can craft the B.A.S.E. Jumper with incorrect slot and class tokens. i.e. Demoman class token with Secondary slot token.
  • When pressed weapon quickswitch button (default key: Q), the player will equipped the B.A.S.E. Jumper, despite this weapon is an on-wearer weapon.
  • If a player dies with a deployed parachute, the parachute will float in the ground, using the same animation as falling.

Trivia

  • B.A.S.E. stands for Building, Antenna, Span, and Earth (ie cliffs); and the name as a whole is in reference to BASE jumping.

Gallery