Big Kill
information de base | type = arme | image = http://www.google.fr/imgres?imgurl=http://www.tfportal.net/gfx/items/large/ttg_sam_gun_large.png&imgrefurl=http://www.tfportal.net/items/120/the-big-kill/&usg=__6AoRJNfb2vI72xNKAkvRA-VYf3c=&h=512&w=512&sz=28&hl=fr&start=18&sig2=b6zz85pSZHXA5lHeJdsUXw&zoom=1&tbnid=2peZVcH0BEGHdM:&tbnh=148&tbnw=178&ei=ALv3Tav2C8rA8QOEnc27Cw&prev=/search%3Fq%3Dbig%2Bkill%26um%3D1%26hl%3Dfr%26client%3Dfirefox-a%26sa%3DN%26rls%3Dorg.mozilla:fr:official%26biw%3D1280%26bih%3D641%26tbm%3Disch&um=1&itbs=1&iact=hc&vpx=577&vpy=287&dur=633&hovh=225&hovw=225&tx=174&ty=93&page=2&ndsp=19&ved=1t:429,r:15,s:18&biw=1280&bih=641 Big Kill | utilisé par = Spie | arme = primaire | contribué par = http://www.telltalegames.com/ Telltale Games | introduit dans le jeu = patch du 15 avril 2010 | disponibilité = objet promotionel | balles dans le chargeur= 6 | balles dans le revolver= 24 | type de rechargement = Clip
| niveau = revolver niveau 5 | description de l'objet = Concilie l'élégance avec la puissance d'attaque. Longtemps réservé à la Police Freelance, il est maintenant accessible à d'autres mercenaires assoiffés de sang. | nom = Le Big Kill
Cela pourrait ressembler à un revolver ordinaire jusqu'à ce que vous réalisiez qu'il aide un chien qui parle à résoudre des crimes. Combien de crimes VOTRE chien a-t'il résolu dernièrement? Et avouons-le, son revolver craint aussi. Mec, nous aimerions parler un peu plus de cette arme, mais on ne peut pas passer outre le fait que ton chien craigne. -description officielle
Le Big Kill est une arme principale promotionnelle pour le Spy. Il est basé sur le Revolver .44 sur-dimensionné utilisé par Sam, le chien détective qui parle dans Sam & Max. Cette arme fonctionne exactement de la même façon qu'un revolver.
It was available to players after pre-ordering Sam & Max: The Devil's Playhouse or buying the game up to a week after release.
The kill icon for the Big Kill was contributed by NeoDement.
Contents
Damage and Function times
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage | ||
Maximum ramp-up | 150% | 60 |
Base damage | 100% | 40 |
Maximum fall-off | 52.8% | 20 |
Point blank | 55-60 | |
Medium range | 35-45 | |
Long range | 20-25 | |
Critical | 120 | |
Mini-crit | 54 | |
Function times | ||
Attack interval | 0.58 s | |
Reload | 1.16 s | |
Spread recovery | 1.25 s | |
Values are approximate and determined by community testing. |
Demonstration
Related Achievements
Spy
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Update history
- The Big Kill was added to the game.
July 8, 2010 Patch (The Engineer Update)
- [Undocumented] This weapon was given its own kill icon.
[Unknown Date]
- Fixed the Big Kill dealing the same amount of damage on headshots as the Ambassador.
Bugs
- As with the Ambassador and L'Etranger, the Big Kill's cylinder does not rotate when it is fired, the bullets are not ejected upon reload, nor does the hammer move. Similarly, the Spy does not actually reload bullets into the gun.
- There are multiple clipping issues. The trigger guard clips through the Spy's hand, and the grip clips through both the hand and the sleeve, due to the model itself being larger than the Revolver.
Trivia
- The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
- The name "Big Kill" was first used in an early drawing by Sam & Max creator Template:W. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of The Devil's Playhouse, "They Stole Max's Brain!", where it is listed in the notebook under the name.
- Sam describes the Big Kill as "my second best and third most dangerous friend".
- The weapon resembles a combination between a Template:W, a highly popular and well-recognized weapon by being the weapon of choice of Template:W, and a Template:W, an iconic weapon from Template:W films.
- Although the Big Kill uses the Revolver's stats, the model itself is actually based on the animation skeleton of the Ambassador.
Gallery
See also
External links
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