Difference between revisions of "Background01"
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{{Map infobox | {{Map infobox | ||
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* The map is incorrectly seals, allowing players to fall through the gaps. | * The map is incorrectly seals, allowing players to fall through the gaps. | ||
** the skybox is also visible above. | ** the skybox is also visible above. | ||
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+ | == Gallery == | ||
+ | <gallery widths=150px heights=90px> | ||
+ | File:Background 01 Image.jpg | Camera Angle seen in the Main Menu when typing {{code|map_background background01}} into [[console]]. | ||
+ | File:Background 01 mainmenu.jpg | Main Menu when {{code|map_background background01}} is put into console. | ||
+ | |||
+ | </gallery> | ||
{{Maps nav}} | {{Maps nav}} |
Revision as of 21:47, 22 July 2018
Background01 | |
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Basic Information | |
Developer(s): | {{{map-developer}}} |
Background01 is a version of Dustbowl edited to function as a background map. Although this feature is unused in the PC version, it can still be seen in it's intended form by going to the Main Menu and typing map_background background01
into the Developer Console.
Notes
- Since this map was intended to only be used as a background and not to be played on, this map has many features unintended.
- Most of the geometry of the map has been removed, leaving only what the camera should see (the final capture point of the third stage)
- Behind the camera, models of all the playable classes, as well as some common entities and props, can be seen.
- The models and props/entities have collision programmed.
- The map is incorrectly seals, allowing players to fall through the gaps.
- the skybox is also visible above.
Gallery
Camera Angle seen in the Main Menu when typing
map_background background01
into console.