Difference between revisions of "Background01"

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m (Images.)
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{{needimage|Images of the map functioning as a background, as well as the view as seen from the camera, would be appreciated.}}
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{{Map infobox
 
{{Map infobox
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* The map is incorrectly seals, allowing players to fall through the gaps.
 
* The map is incorrectly seals, allowing players to fall through the gaps.
 
** the skybox is also visible above.
 
** the skybox is also visible above.
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== Gallery ==
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<gallery widths=150px heights=90px>
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File:Background 01 Image.jpg | Camera Angle seen in the Main Menu when typing {{code|map_background background01}} into [[console]].
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File:Background 01 mainmenu.jpg | Main Menu when {{code|map_background background01}} is put into console.
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</gallery>
  
 
{{Maps nav}}
 
{{Maps nav}}

Revision as of 21:47, 22 July 2018


Background01
Mapbackground01.png
Basic Information
Developer(s): {{{map-developer}}}


Background01 is a version of Dustbowl edited to function as a background map. Although this feature is unused in the PC version, it can still be seen in it's intended form by going to the Main Menu and typing map_background background01 into the Developer Console.

Notes

  • Since this map was intended to only be used as a background and not to be played on, this map has many features unintended.
    • Most of the geometry of the map has been removed, leaving only what the camera should see (the final capture point of the third stage)
    • Behind the camera, models of all the playable classes, as well as some common entities and props, can be seen.
  • The models and props/entities have collision programmed.
  • The map is incorrectly seals, allowing players to fall through the gaps.
    • the skybox is also visible above.

Gallery