Woods
| Woods | |
|---|---|
| Basic Information | |
| Map type: | Zombie Infection (Community) |
| File name: | zi_woods
|
| Released: | October 9, 2023 Patch (Scream Fortress XV) |
| Developer(s): | George "I dinne ken" Norman netmuck Liam "Diva Dan" Moffitt Stuffy360 Aeon "Void" Bollig Emil Sharafeev |
| Map Info | |
| Environment: | Forest |
| Setting: | Nighttime |
| Hazards: | Fire, Drowning |
| Deep Water: | Yes |
| Map Items | |
| Map Photos | |
| Map overview | |
| Map Stamp | |
| Supporters Leaderboard | |
Woods is a community-created Zombie Infection map added with the Scream Fortress XV update. It is set within a densely wooded valley, centered around a large open lake and the areas that encompass it.
The setup timer is 30 seconds.
Woods was contributed to the Steam Workshop.
Locations
- Boathouse
- Woods
- Mines
- Zombie Spawns
Soul Gargoyle Locations
Strategy
Main article: Community Woods strategy
| “Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
October 9, 2023 Patch #1 (Scream Fortress XV)
- Added Woods to the game.
October 9, 2023 Patch #2
- Updated
zi_woodsto fix missing Zombie Infection assets.
October 9, 2023 Patch #3
- Updated
zi_woodsto add missing content.
- Added props to aid Scouts(sic) in getting up to the roof on the boathouse.
- Added
trigger_pushentities to the tops of trees. - Implemented an optimisation pass.
October 10, 2024 Patch #1 (Scream Fortress XVI)
- Fixed the announcer not being silenced when time is added.
- Fixed an exploit that allowed Zombie Spies to disguise as Survivors
Gallery
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