Difference between revisions of "Fishcake"

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== Bugs ==
 
== Bugs ==
* The Fishcake does not automatically regenerate after consumption/being thrown, forcing the player to touch a [[Respawn#Resupply|Resupply]] locker or utilize another method to get it back.
 
 
* The Heavy's base HP may remain at 350 after consuming, allowing a self-overheal to 400 HP if eaten thereafter.
 
* The Heavy's base HP may remain at 350 after consuming, allowing a self-overheal to 400 HP if eaten thereafter.
 
* The BLU texture is missing the normal map.
 
* The BLU texture is missing the normal map.

Revision as of 02:00, 25 October 2017

Moist and delicious! Hehaha!
The Heavy on maritime snack food

The Fishcake is a promotional secondary weapon for the Heavy. It is a thick, breaded fishcake in a team-colored wrapper.

This weapon functions identically to the Dalokohs Bar.

Although this item was removed from the Fabricate Class Weapon blueprint, those who crafted it using this method still have the item.

Healing and function times

Identical to: Dalokohs Bar
Healing and function times
Effect Adds +50 max health for 30 seconds
Healing
Healing amount 100
Function times
Consumption time 4.3 s
Recharge time 10 s / Instantly
Effect duration 30 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Moustachium Bar 'Fish' Fishcake
Item icon Moustachium Bar.pngx3 + Item icon 'Fish'.png = Item icon Fishcake.png

Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.

Leaderboard class heavy.png Heavy

Iron Kurtain
Iron Kurtain
Take 1000 points of damage in a single life.
Konspicuous Konsumption
Konspicuous Konsumption
Eat 100 sandviches.

Update history

April 28, 2011 Patch
  • [Undocumented] The Fishcake was added to the game.

May 6, 2011 Patch

  • [Undocumented] Removed the ability to craft the Fishcake using a secondary slot token.

May 25, 2011 Patch

  • Added the Fishcake to the list of weapons allowed in Medieval mode.

June 3, 2011 Patch

  • Added community contributed response rules to the Fishcake.

July 10, 2013 Patch

  • Changed attribute:
    • Increased amount of health restored per-bite from 15 to 25.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • [Undocumented] Changed attributes:
    • Now has 10 second cool down on use.
    • Can now overheal up to 400hp.
    • Can be thrown (alt-fire) as a small medkit for other players to use.

July 8, 2015 Patch #1

  • [Undocumented] Fixed the Fishcake giving medium health kits when thrown. Now properly gives small health kits when thrown.

October 23, 2017 Patch

  • Fixed an exploit related to the Heavy's health and the G.R.U.

October 24, 2017 Patch

  • Fixed the charge meter not recharging for the Fishcake.
  • Fixed the Fishcake not honoring the viewmodel minmode setting.

Bugs

  • The Heavy's base HP may remain at 350 after consuming, allowing a self-overheal to 400 HP if eaten thereafter.
  • The BLU texture is missing the normal map.
  • The player will still drop a Halloween-version small health kit (a chocolate bar) despite the description listing it as a standard health kit.
  • If the Fishcake is the active weapon during Humiliation, it can still be thrown by using alternate fire, and eaten via taunting.
  • The Fishcake lacks a bite mark post-consumption model.

Trivia

  • The description of the Fishcake mentions Vossler Industries, which was the parent company of SpaceChem before it folded into SpaceChem. Vossler Industries initially used SpaceChem to produce Fishcakes.

Gallery

See also

External links