Big Kill

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This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.
Big Kill publicity blurb

The Big Kill is a promotional secondary weapon for the Spy. It is based on the oversized .44 revolver used by Sam, the titular six-foot talking cartoon dog detective in Sam & Max.

This weapon functions identically to the Revolver.

This item was awarded to players who purchased Sam & Max: The Devil's Playhouse on Steam or Telltale store before April 26, 2010.

The kill icon for the Big Kill was contributed by NeoDement.

Damage and function times

See also: Damage
Identical to: Revolver
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 60
Base damage 100% 40
Maximum fall-off 52.8% 20
Point blank 55-60
Medium range 35-45
Long range 16-25
Critical 120
Mini-crit 54-81
Function times
Attack interval 0.58 s
Reload 1.16 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class spy.png Spy

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.

Update history

April 15, 2010 Patch

  • The Big Kill was added to the game.

July 8, 2010 Patch (Engineer Update)

  • [Undocumented] The Big Kill was given its own kill icon.

September 17, 2014 Patch

  • Added the Limited attribute to the Big Kill.

[Unknown Date]

  • Fixed the Big Kill dealing the same amount of damage on headshots as the Ambassador.

Bugs

  • Like all of the Spy's secondary weapons except the Revolver and the Enforcer, the Spy does not actually put any bullets into the cylinder while reloading.

Trivia

  • The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
  • The Big Kill is not the only pistol brought from the Sam & Max series, into Team Fortress 2. Whereas Sam uses the Big Kill, his partner Max uses the Lugermorph pistol.
  • The name "Big Kill" was first used in an early drawing by Sam & Max creator Steve Purcell. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of The Devil's Playhouse, "They Stole Max's Brain!", where it is listed in the notebook.
  • Sam describes the Big Kill as "my second best and third most dangerous friend".
  • The weapon resembles a combination between a Smith & Wesson Model 29, a highly popular and well-recognized weapon by being the weapon of choice of "Dirty" Harry Callahan, and a Colt Peacemaker, an iconic weapon from Spaghetti Western films.

Gallery

See also

External links