Difference between revisions of "Brickyard"
m (Working on the intro and placed the overviews.) |
m (Map Template additions.) |
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| game-type = PASS Time | | game-type = PASS Time | ||
| file-name = pass_warehouse | | file-name = pass_warehouse | ||
+ | | current-version = Beta 3 | ||
| map-image = pass_warehouse.png | | map-image = pass_warehouse.png | ||
| map-environment = Urban City | | map-environment = Urban City |
Revision as of 03:58, 20 August 2015
“Now I've seen everything!” This page details content that is in Mann Co. Beta Testing. As such, the contents of page are subject to frequent changes. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
Brickyard | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Urban City |
Setting: | Daylight, Sunny |
Warehouse is an official PASS Time beta map created by Valve in conjunction with Escalation Studios, released in the August 18, 2015 Patch. Players must carry a ball from the center of the map to the opposing team's goal.
Update history
- Added Warehouse to the game.
August 18, 2015 Patch #2
- Fixed players getting into enemy spawn rooms
- Fixed the Jack being thrown into spawn rooms
- Fixed being able to build in the goals
- Fixed a hole near the RED goal
- Fixed some props where the jack could get stuck
- Changed some small health kits to medium
Gallery