Difference between revisions of "Foundry (Control Point)"
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| game-type = Control Point | | game-type = Control Point | ||
| file-name = cp_foundry | | file-name = cp_foundry | ||
− | | map-image = | + | | map-image = TF2 Foundry Map.jpg |
| map-environment = Industrial | | map-environment = Industrial | ||
| map-setting = Dusk, cloudy | | map-setting = Dusk, cloudy |
Revision as of 05:13, 15 December 2011
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
“Ok guys, bad news: we lost that last one.” This article documents unreleased content. It may contain speculation, broken links, or errors. |
Foundry (Control Point) | |
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300px | |
Basic Information | |
Variants: | Mannpower |
Developer(s): | Unknown |
Map Info | |
Environment: | Industrial |
Setting: | Dusk, cloudy |
Map Photos | |
Foundry is a Standard Control Point map. It will be released with the Australian Christmas 2011 update.
The objective of Foundry is to control all five capture points. Each team starts with their second and final control points locked, leaving only the middle point available.