Diamondback
Revision as of 11:27, 19 August 2011 by CWalkthroughs (talk | contribs)
| “Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
| “ | I murdered your toys as well.
Click to listen
— The Spy
|
” |
The Diamondback is a promotional primary weapon for the Spy. It is styled after the Diamond Back .357 from Deus Ex: Human Revolution.
Similarily to the Frontier Justice, the weapon has the ability to store critical hits for later use, but as a result cannot deliver random crits. A potential critical hit is stored for each enemy building that is destroyed while being sapped; the Spy does not have to earn credit for the destruction. As a drawback, the weapon delivers 15% less damage compared to the default Revolver.
It is awarded to players in Genuine quality to those that pre-ordered Deus Ex: Human Revolution before August 22, 2011.
Contents
Damage and function times
See also: Damage
| Damage and function times | ||
|---|---|---|
| Shot type | Hitscan | |
| Damage | ||
| Maximum ramp-up | 150% | 51 |
| Base damage | 100% | 34 |
| Maximum fall-off | 52% | 18 |
| Point blank | 46-56 | |
| Medium range | 31-37 | |
| Long range | 15-19 | |
| Critical | 102 | |
| Mini-Crit | 46 | |
| Function times | ||
| Attack interval | 0.58 s | |
| Reload | 1.16 s | |
| Spread recovery | 1.25 s | |
| Values are approximate and determined by community testing. | ||
Crafting
See also: Crafting
Blueprint
| Reclaimed Metal | Frontier Justice | Dead Ringer | Diamondback | |||
| + | + | = |
Update history
August 18, 2011 Patch (Manno-Technology Bundle)
- The Diamondback was added to the game.
Bugs
- Like the Ambassador, Enforcer, Big Kill and L'Etranger, the Spy does not actually put any bullets in the barrel while reloading, nor do any bullets eject.
Gallery
See also
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