Difference between revisions of "Machina"
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Focusknock (talk | contribs) (bit of fixing: sniper rifle also has its cap raised so not really something notable - bit of ewe patrol - I believe this to be x of y trivia, since I can't have the Original switching noise trivia) |
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{{Quotation|'''The Sniper''' on piercing rounds|Here's a gadget you should build, one what would stop my bullets!|sound=Sniper_DominationEngineer05.wav}} | {{Quotation|'''The Sniper''' on piercing rounds|Here's a gadget you should build, one what would stop my bullets!|sound=Sniper_DominationEngineer05.wav}} | ||
− | The '''Machina''' is a [[Promotional items|promotional]] [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]]. It appears as a futuristic [[Sniper Rifle]] with | + | The '''Machina''' is a [[Promotional items|promotional]] [[Weapons#sniperprimary|primary weapon]] for the [[Sniper]]. It appears as a futuristic [[Sniper Rifle]] with a split barrel and soft grip. |
− | + | Whilst dealing identical damage as the default Sniper Rifle, this weapon cannot be fired unless the player is utilizing the scope. A fully charged shot fired by the Machina can deliver an extra 15% damage and pierce through multiple enemies. As a consequence, this weapon fires tracer rounds, which notifies nearby enemies of the Sniper's position. | |
It is awarded to players in [[Genuine]] quality to those that pre-ordered ''[[Deus Ex: Human Revolution]]'' before August 22, 2011. | It is awarded to players in [[Genuine]] quality to those that pre-ordered ''[[Deus Ex: Human Revolution]]'' before August 22, 2011. | ||
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'''[[August 18, 2011 Patch]]''' ([[Manno-Technology Bundle]]) | '''[[August 18, 2011 Patch]]''' ([[Manno-Technology Bundle]]) | ||
* The Machina was added to the game. | * The Machina was added to the game. | ||
+ | * {{Undocumented}} Added a blueprint for the Machina. | ||
== Bugs == | == Bugs == | ||
− | * There is currently a glitch allowing players to get a piercing kill on two [[ÜberCharge | + | * There is currently a glitch allowing players to get a piercing kill on two [[ÜberCharge]]d enemies. |
* The Machina may randomly fire two bullets, with one bullet firing towards the intended target, and the other firing a few degrees higher at a diagonal angle out of the barrel. | * The Machina may randomly fire two bullets, with one bullet firing towards the intended target, and the other firing a few degrees higher at a diagonal angle out of the barrel. | ||
* When more than two enemies are killed with a single shot, the resulting fanfare for doing so plays overtop of itself for each additional kill. This can result in the fanfare playing at exceedingly loud levels. | * When more than two enemies are killed with a single shot, the resulting fanfare for doing so plays overtop of itself for each additional kill. This can result in the fanfare playing at exceedingly loud levels. | ||
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== Trivia == | == Trivia == | ||
*The weapon gets its name from the Latin phrase "deus ex machina" (literally meaning "god out of the machine"), which is a term used to describe a convenient plot device that abruptly appears out of nowhere and solves all of the problems the protagonist may be facing. | *The weapon gets its name from the Latin phrase "deus ex machina" (literally meaning "god out of the machine"), which is a term used to describe a convenient plot device that abruptly appears out of nowhere and solves all of the problems the protagonist may be facing. | ||
− | |||
== See also == | == See also == |
Revision as of 08:19, 19 August 2011
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“ | Here's a gadget you should build, one what would stop my bullets!
Click to listen
— The Sniper on piercing rounds
|
” |
The Machina is a promotional primary weapon for the Sniper. It appears as a futuristic Sniper Rifle with a split barrel and soft grip.
Whilst dealing identical damage as the default Sniper Rifle, this weapon cannot be fired unless the player is utilizing the scope. A fully charged shot fired by the Machina can deliver an extra 15% damage and pierce through multiple enemies. As a consequence, this weapon fires tracer rounds, which notifies nearby enemies of the Sniper's position.
It is awarded to players in Genuine quality to those that pre-ordered Deus Ex: Human Revolution before August 22, 2011.
Crafting
See also: Crafting
Blueprint
Reclaimed Metal | Righteous Bison | Sydney Sleeper | Machina | |||
+ | + | = |
Class Token - Sniper | Slot Token - Primary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
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Update history
August 18, 2011 Patch (Manno-Technology Bundle)
- The Machina was added to the game.
- [Undocumented] Added a blueprint for the Machina.
Bugs
- There is currently a glitch allowing players to get a piercing kill on two ÜberCharged enemies.
- The Machina may randomly fire two bullets, with one bullet firing towards the intended target, and the other firing a few degrees higher at a diagonal angle out of the barrel.
- When more than two enemies are killed with a single shot, the resulting fanfare for doing so plays overtop of itself for each additional kill. This can result in the fanfare playing at exceedingly loud levels.
Trivia
- The weapon gets its name from the Latin phrase "deus ex machina" (literally meaning "god out of the machine"), which is a term used to describe a convenient plot device that abruptly appears out of nowhere and solves all of the problems the protagonist may be facing.
See also
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