Difference between revisions of "Team Fortress Wiki:April Fools' Day/2013/Eggmill"

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{{Map Variant}}
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{{Humor}}
 
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{{April Fools|2013}}
 
{{Map infobox
 
{{Map infobox
| game-type=King of the Hill
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  | map-status                = custom
| file-name=koth_sawmill
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  | map-name                  = Eggmill
| map-image=kothsawmill.jpg
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  | map-game-type             = King of the Hill
| map-environment = Alpine
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  | map-file-name             = koth_sawmill_event
| map-setting = Cloudy, raining
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  | map-image                 = Sawmill Easter Main.png
| map-deep-water = Yes
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  | map-environment           = Alpine
| map-hazards = [[Sawblades]]
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  | map-setting               = Sunny
| map-health-pickups-small = 2
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  | map-developer            = Valve
| map-health-pickups-medium = 4
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  | map-has-deep-water       = yes
| map-health-pickups-large =
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  | map-hazards               = [[Sawblades]]
| map-ammo-pickups-small = 2
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  | map-pickups-health-small = 2
| map-ammo-pickups-medium = 2
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  | map-pickups-health-medium = 4
| map-ammo-pickups-large = 2
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  | map-ammo-pickups-small   = 2
 +
  | map-pickups-ammo-medium   = 2
 +
  | map-ammo-pickups-large   = 2
 
}}
 
}}
  
{{Quotation|[http://www.teamfortress.com/sniper_vs_spy/day02_english.htm The Sniper vs. Spy Update (Day 2)]|
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{{Quotation|'''[[Eastralian Update]]''' webpage|After watching the Chocolate Factory for the 27th time, Robin Walker went completely crazy and yelled to everyone in the building "if this next update doesn't have chocolate waterfalls, we won't have any more hats". Of course, we couldn't take any risks, so we made went on and made a completely new King of the Hill Easter-themed map in a matter of hours: Eggmill!}}
Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly [[saw blades]] near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.}}
 
  
'''Sawmill''' is a [[King of the Hill]] map, a modified version of Sawmill (Arena). It was released with the [[Classless Update]], in conjunction with its [[Sawmill (Capture the Flag)|Capture the Flag]] variant as an official map. Sawmill (King of the Hill) has an almost identical layout to its Arena variant.
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'''Eggmill''' is a [[King of the Hill]] map. It was released with the [[Eastralian Update]]. This is an Easter-themed version of [[Sawmill]]. It includes many gameplay elements that are unique to the map.
  
 
The goal is to capture the [[control point (objective)|control point]] and seize it for a duration of 3 minutes, while stopping the other team from doing the same.
 
The goal is to capture the [[control point (objective)|control point]] and seize it for a duration of 3 minutes, while stopping the other team from doing the same.
 +
 +
In this version, health packs are instead replaced with [[Easter mode|chocolate eggs and egg baskets]]. [[Easter mode|Exploding bunnies]] are scattered strategically throughout the map and explode when shot, damaging and possibly killing players (regardless of team) in close proximity. Killed players will randomly drop a Crit-boosting [[Easter mode|Easter egg]].
  
 
== Locations ==
 
== Locations ==
[[File:Arena Sawmill overview.png|thumb|An overview of the Sawmill map.]]
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[[File:Arena Sawmill overview.png|thumb|An overview of the Eggmill map.]] <!-- Need pyrovision pic of sawmill here -->
*'''Waterfall:''' Located on the right hand side of [[RED]]'s spawn area, a titular waterfall flows down from a gray cliff into the center of a [[Water|large pool]]. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
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*'''The Chocolate Waterfall:''' Located on the right hand side of [[RED]]'s spawn area, a chocolate waterfall flows down from a gray cliff into the center of a [[Water|large pool of chocolate]]. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
 
* '''The Cave''' - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
 
* '''The Cave''' - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
 
*'''Log Shed:''' On the right hand side of [[BLU]]'s spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed.
 
*'''Log Shed:''' On the right hand side of [[BLU]]'s spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed.
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* '''Rooftops''' - Outside each [[spawn room]] are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
 
* '''Rooftops''' - Outside each [[spawn room]] are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
 
* '''The Alcoves''' - On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined [[Engineer]], if he sets up a [[Buildings|Sentry nest]] early.
 
* '''The Alcoves''' - On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined [[Engineer]], if he sets up a [[Buildings|Sentry nest]] early.
 
  
 
<gallery widths=150px heights=80px>
 
<gallery widths=150px heights=80px>
File:ARENA Sawmill Waterfall.jpg|The Waterfall
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File:Sawmill Easter Waterfall.png|The Chocolate Waterfall
File:ARENA Sawmill Log Shed.jpg|The Log Shed
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File:Sawmill Easter Shed.png|The Log Shed
File:ARENA Sawmill Center Shed.jpg|Inside the Center Shed, where the control point is located
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File:Sawmill Easter Control Point.png|Inside the Center Shed, where the control point is located
File:arenasawmill caves.jpg|Caves behind the waterfall.
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File:Sawmill Easter Caves.png|Caves behind the waterfall.
File:arenasawmill roofentrance.jpg|Roof entrance to the point.
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File:Sawmill Easter Roof.png |Roof entrance to the point.
File:arenasawmill sideentrance.jpg|Side entrance to the point.
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File:Sawmill Easter Stairs.png|Side entrance to the point.
File:arenasawmill yard.jpg|Yard outside spawn.
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File:Sawmill Easter Yard.png|Yard outside spawn.
 
</gallery>
 
</gallery>
 +
 +
== Update history ==
 +
'''{{Patch name|4|1|2013}}''' ([[Eastralian Update]])
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* koth_sawmill_event was added to the game.
  
 
== Strategy ==
 
== Strategy ==
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{{Control Point Timing/Official Map}}
 
{{Control Point Timing/Official Map}}
  
== Update history ==
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==Trivia==
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
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* Although the publicity blurb lists halloween mode, Sawmill has not been released in that version.
* KOTH_sawmill was added to the game.
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* Health packs in this map appear as blue, yellow, or red easter eggs according to the amount of health they give (small, medium, and large respectively).
 
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* When [[Scout]]s [[gib]] on this map, as opposed to having a 1/100 chance of containing doves, they have a 1/100 chance of containing easter bunnies.
'''{{Patch name|10|29|2009}}''' ([[Haunted Halloween Special]])
 
* Fixed Engineer exploit.
 
  
 
== See also ==
 
== See also ==
 +
*[[Sawmill (King of the Hill)]]
 
*[[Sawmill (Capture the Flag)]]
 
*[[Sawmill (Capture the Flag)]]
 
*[[Sawmill (Arena)]]
 
*[[Sawmill (Arena)]]
  
== External links ==
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{{EastralianUpdateNav}}
*[http://www.teamfortress.com/classless/day02.php The Classless Update: Day 2 - King of the Hill game mode, Viaduct, Nucleus (King of the Hill) and Sawmill (King of the Hill) maps.]
 
 
 
{{ClasslessUpdateNav}}
 
 
{{Maps nav}}
 
{{Maps nav}}
 
[[Category:King of the Hill maps]]
 
[[Category:King of the Hill maps]]

Latest revision as of 22:44, 17 January 2024

Eggmill
Sawmill Easter Main.png
Basic Information
Map type: King of the Hill
File name: koth_sawmill_event
Developer(s): Valve
Map Info
Environment: Alpine
Setting: Sunny
Hazards: Sawblades
Deep Water: Yes
Map Items
Healthico.png Health Kits: Smallhealth.png ×2  •  Mediumhealth.png ×4
Ammoico.png Ammo Boxes: Mediumammo.png ×2
Map Photos
Loading screen photos.
After watching the Chocolate Factory for the 27th time, Robin Walker went completely crazy and yelled to everyone in the building "if this next update doesn't have chocolate waterfalls, we won't have any more hats". Of course, we couldn't take any risks, so we made went on and made a completely new King of the Hill Easter-themed map in a matter of hours: Eggmill!
Eastralian Update webpage

Eggmill is a King of the Hill map. It was released with the Eastralian Update. This is an Easter-themed version of Sawmill. It includes many gameplay elements that are unique to the map.

The goal is to capture the control point and seize it for a duration of 3 minutes, while stopping the other team from doing the same.

In this version, health packs are instead replaced with chocolate eggs and egg baskets. Exploding bunnies are scattered strategically throughout the map and explode when shot, damaging and possibly killing players (regardless of team) in close proximity. Killed players will randomly drop a Crit-boosting Easter egg.

Locations

An overview of the Eggmill map.
  • The Chocolate Waterfall: Located on the right hand side of RED's spawn area, a chocolate waterfall flows down from a gray cliff into the center of a large pool of chocolate. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the center of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
  • The Cave - A cavern makes a wide loop around one side of the map behind the waterfall, and can be defended at either end.
  • Log Shed: On the right hand side of BLU's spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed.
  • Center Shed: The center of the map is dominated by a large shed that houses multiple entries for either team. Within the center of the shed is the map's control point. Two large, circular Head Saws move linear to the control point, generate large amounts of noise, and serve as deadly obstacles to players as they attempt to capture the point. Logs are suspended above the area.
  • Rooftops - Outside each spawn room are walkways which lead to the roof of the building directly across from them. Another wooden plank connects these rooftops to the Alcoves inside The Mill.
  • The Alcoves - On either side of the control point, perpendicular to the sides dominated by the blades, are two windowed ledges, with stairs leading down to the ground floor. These small 'rooms' can be defended by a determined Engineer, if he sets up a Sentry nest early.

Update history

April 1, 2013 Patch (Eastralian Update)

  • koth_sawmill_event was added to the game.

Strategy

See Community Sawmill (King of the Hill) strategy

Control Point Timing

Trivia

  • Although the publicity blurb lists halloween mode, Sawmill has not been released in that version.
  • Health packs in this map appear as blue, yellow, or red easter eggs according to the amount of health they give (small, medium, and large respectively).
  • When Scouts gib on this map, as opposed to having a 1/100 chance of containing doves, they have a 1/100 chance of containing easter bunnies.

See also