Odyssey
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Odyssey | |
---|---|
Basic Information | |
Map type: | Payload |
File name: | pl_odyssey
|
Released: | July 18, 2024 Patch (Summer 2024 Update) |
Developer(s): | Evan "Defcon" LeBlanc Nickolas "KrazyZark" Fenech Freyja Sarexicus |
Map Info | |
Environment: | Ancient Greece, Mining |
Setting: | Daylight, Sunny |
Hazards: | Pitfalls, Excavator blade (edge only) |
Bot support: | Yes |
Map Items | |
Health Kits: | ×15 • ×15 • ×2 |
Ammo Boxes: | ×11 • ×14 • ×7 |
Map Photos | |
Map Overview | |
Map Stamp | |
Supporters Leaderboard |
Odyssey is a community-created Payload map added in the Summer 2024 Update. It is set amongst the ancient ruins (and neighbouring marble quarry) of a remote island in the Greek Archipelago.
Odyssey was contributed to the Steam Workshop.
Contents
Locations
Checkpoint A – The Temple
- BLU Spawn: A large spawn with three exits. The left exit leads to a staircase to the temple construction site on top of the hill, the middle exit leads to Cart Start, and the right exit is to the front of the cart where there is a grate looking down into the flank on the right side of the cart.
Checkpoint B – The Steps
Checkpoint C – The Quarry
Checkpoint D – The Excavator
Strategy
Main article: Community Odyssey strategy
“Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
July 18, 2024 Patch #1 (Summer 2024 Update)
- Added Odyssey to the game.
- Fixed an exploit that allowed BLU players to enter RED spawn
- Fixed lighting issues in BLU first spawn
Gallery
|