Difference between revisions of "Boardwalk"
m |
m (Moved infobox image to locations and replaced with a wider shot) |
||
Line 5: | Line 5: | ||
| map-game-type = King of the Hill | | map-game-type = King of the Hill | ||
| map-file-name = koth_boardwalk_b2 | | map-file-name = koth_boardwalk_b2 | ||
− | | map-image = | + | | map-image = Koth boardwalk.png |
| map-developer = | | map-developer = | ||
| map-released = {{Patch name|7|24|2025}} | | map-released = {{Patch name|7|24|2025}} | ||
Line 51: | Line 51: | ||
File:Koth Boardwalk RED spawn.png|The inside of RED's spawn. | File:Koth Boardwalk RED spawn.png|The inside of RED's spawn. | ||
File:Koth Boardwalk BLU courtyard.png|The courtyard outside the BLU spawn. | File:Koth Boardwalk BLU courtyard.png|The courtyard outside the BLU spawn. | ||
+ | File:Boardwalk main.png|The main area surrounding the Control Point. | ||
File:Koth Boardwalk conveyor.png|The Control Point, as seen from the Conveyors. | File:Koth Boardwalk conveyor.png|The Control Point, as seen from the Conveyors. | ||
File:Koth Boardwalk underpass.png|Underpass entrance on the RED side. | File:Koth Boardwalk underpass.png|Underpass entrance on the RED side. |
Revision as of 00:28, 25 July 2025
![]() | “Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
![]() | “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Boardwalk | |
---|---|
![]() | |
Basic Information | |
Map type: | King of the Hill |
File name: | koth_boardwalk_b2
|
Released: | July 24, 2025 Patch (Summer 2025 Update) |
Variants: | Laughter |
Developer(s): | Valve |
Map Info | |
Environment: | Carnival |
Setting: | Daytime |
Hazards: | Crocodiles |
Bot support: | Yes |
Map Items | |
![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() |
Map overview | |
“ | Need to get out and unwind this summer? Tell your worries to take a long walk off a short pier - because you're heading to the BOARDWALK!
— Boardwalk publicity blurb
|
” |
Boardwalk is a community-created King of the Hill map released during the Summer 2025 Update. It is set in the Laughing Tides Amusement Park and Boardwalk, a carnival built on a beach boardwalk. A Halloween-themed version was added in the Scream Fortress 2019 update.
Boardwalk was contributed to the Steam Workshop.
Locations
Note: If you are having trouble with finding the locations listed here, see the Helpful overview section to see their exact position marked on the map.
- Spawn Area: the teams spawn on opposite ends of the boardwalk. Each Spawn Area has two front doors side by side and one side door to the right, as well as a Shooting Gallery: Badlands Bandito for RED and Pirate's Plunder for BLU. Players who stand on the footprints on the ground and shoot the opposite team-colored targets until all the lights in the back are lit receive a Halloween pumpkin.
- Spawn Yard: the area directly outside the Spawn Area, with four paths to take. On the RED side is the Bottle Buster and the Gift Shop; on the BLU side is the Pumpkin Smash and the Arcade.
- The far left path takes players to either the Battlements or the exit of the opposite team's Tunnel and Conveyors. On the RED side are a queue area at the entrance and the Hall of Mirrors and Milk Toss in the lower area; on the BLU side are some bumper cars at the entrance and the Can-Can Ka-Blam and Bananarama in the lower area.
- The middle left path is an S-shaped corridor with an exit protected by a glass window, from where players can safely see the point's surroundings, and the shortest path to the point. On the RED side is the Robotic Sideshow, where players can hit a mechanical Merasmus head for a misfortune telling; on the BLU side are the Real Live Crocodiles.
- The middle right path is a simple turn that leads directly to the front of the entrance to the Conveyors.
- The far right path is a straight corridor that leads to the team's Tunnel.
- Battlements: a small perch overseeing the entire control point area.
- Covered Exit: the exit of the far left path is protected by a curved wooden wall, and offers quick and easy access to the other team's Tunnel and Conveyors.
- Tunnel: a long and curved passage around the point that leads to the other team's side of the map.
- Conveyors: each team has a building on one side of the point with an accessible second floor, which consists of two rooms with windows overseeing the point connected by a catwalk over two conveyors that toss any players that get on them onto the point. RED's building is the Sawmill of Love; BLU's building is the Mad Manor.
- Control Point: the Control Point sits on a raised platform, which is a bit higher than the surrounding area. Holes on the platform drop players onto the crocodile-infested waters below the boardwalk.
- Underpass: a passage beneath the point connecting the two sides of the map.
Strategy
Update history
July 24, 2025 Patch (Summer 2025 Update)
- Added Boardwalk to the game