Difference between revisions of "Spineyard"

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   | map-image                = Pl spineyard.png
 
   | map-image                = Pl spineyard.png
 
   | release-date              = {{Patch name|10|9|2023}}<br>({{update link|Scream Fortress 2023}})
 
   | release-date              = {{Patch name|10|9|2023}}<br>({{update link|Scream Fortress 2023}})
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  | map-stamp-link            = https://steamcommunity.com/stats/TF2/leaderboards/11957756
 
   | developer                =  
 
   | developer                =  
 
   | map-environment          = City / Halloween
 
   | map-environment          = City / Halloween

Revision as of 05:07, 14 October 2023

Spineyard
Pl spineyard.png
Basic Information
Developer(s): Unknown
Map Info
Environment: City / Halloween
Setting: Nighttime
Hazards: Pitfalls, pumpkin bombs,
skeletons, Payload cart explosion
Map Photos
Loading screen photos.
Map Overview
Spineyard overview.png
Here, you’ll find not only grapes, but also graves! Push a cart full of explosives through a haunted landscape of creepy coffins, eerie effigies, and scariest of all, Italians!
Spineyard publicity blurb

Spineyard is a community-created Payload map. It is set in an Italian coastal city with an ancient castle that holds both a winery and a missile base.

At certain points during the match, as well as when a point is captured, a creepy laugh can be heard, signaling the appearance of the undead mafia: skeletons dressed in fancy suits and armed with Tommy guns who shoot at players on both teams and drop a magic spell each when defeated.

Spineyard was contributed to the Steam Workshop.

Locations

Checkpoint A – The City

Checkpoint B – The Road

Checkpoint C – The Restaurant

Checkpoint D – The Winery

Strategy

Main article: Community Spineyard strategy

Update history

October 9, 2023 Patch #1 (Scream Fortress XV)

  • Added Spineyard to the game.

October 13, 2023 Patch

  • Replaced some of the materials and models.
  • Fixed a missing material.
  • Significantly improved skeleton navigation.
  • Reduced the health of skeletons to 130 HP.
  • Increased the weapon spread of skeletons to reduce their long range damage.
  • Increased the number of pumpkin bomb spawns.
  • Improved sound effects.
  • Various detail fixes.
  • Fixed being able to build in the first Blue spawn.

Bugs

  • If a player is killed by a skeleton, the deathcam identifies the skeleton as "%killername%".[1]
    • The camera also focuses on their feet.
  • Skeletons have trouble navigating the map and can get "stuck" trying to walk against walls in order to reach an enemy.[2]

Gallery

References

  1. %killername% bug
  2. A skeleton unable to reach the player