Capture the Flag

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The bridge area in the center of 2Fort
The bridge area over the crevasse on Double Cross
Wave goodbye to ya secret crap, dumbass!
The Scout

Capture the Flag features both RED and BLU with their own Intelligence briefcase (known as the flag). The goal for both teams is to capture their enemy's Intelligence continuously until they have reached the game's capture limit (default limit is 3) whilst preventing their enemy from achieving the same.

Both team's Intelligence are typically located deep within their territory, usually in a symmetrical location from each other, in an area known as the 'Intelligence room'. To take the Intelligence the player must touch their enemy's Intelligence. Whilst holding the enemy's Intelligence, the player must bring it to the location of their Intelligence where they must enter their 'capture zone' (indicated by the yellow and black lines) in order to make a successful capture. After each successful capture, your team will be rewarded with ten seconds of Crit boost.

If the Intelligence carrier is killed or the Intelligence is intentionally dropped, the Briefcase will remain stationary for 60 seconds, with a timer shown above the Intelligence indicating how much time is left before it is returned to the Intelligence room. During that time the Intelligence can be re-captured by walking over it in the same fashion of capturing it at its starting location. Each time the Intelligence is dropped, the timer is reset. The enemy cannot move or reset the intelligence themselves. The intelligence cannot be carried by players with an invulnerability buff (i.e. ÜberCharged players, Scouts under the effects of Bonk! Atomic Punch) and intelligence carriers cannot receive an invulnerability buff.

If the intelligence carrier dies in a normally inaccessible part of the map (i.e. falling into a pit) the Intelligence is immediately returned to its starting location in the Intelligence room. If no team completes the capture limit before time runs out, the match will enter Sudden death mode.

Unlike variants of Capture the Flag in other games, you can make a capture without actually having your Intelligence at your base.

Maps

Capture the Flag maps carry the ctf_ prefix.

Map File Name
TF2 2fort map.jpg 2Fort ctf_2fort
Dc01.jpg Double Cross ctf_doublecross
100px Sawmill ctf_sawmill
100px Turbine ctf_turbine
100px Well ctf_well

Related Achievements

Scout

Belittled Beleaguer
Belittled Beleaguer
Kill an opposing player that has your intelligence while holding theirs.


No-Hitter
No-Hitter
Steal and then capture the enemy intelligence without firing a shot.
Round-Tripper
Round-Tripper
Capture the enemy intelligence 25 times.


Triple Steal
Triple Steal
Capture the enemy intelligence 3 times in a single CTF round.

Pyro

Cooking the Books
Cooking the Books
Ignite 5 enemies carrying your intelligence.


Heavy

Crime and Punishment
Crime and Punishment
Kill 10 enemies carrying your intelligence.


Engineer

Trade Secrets
Trade Secrets
Kill 20 players carrying the intelligence.


Sniper

Have a Plan
Have a Plan
Capture the flag in CTF.


Robbin’ Hood
Robbin’ Hood
Take down an intelligence carrier with a single arrow.


See also