Difference between revisions of "Atoll"

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(The ":]" shows up in the "pages with mismatched parenthesis" report. Not sure if darkbot works with {{botignore}} or if it's just windbot but worth a shot)
 
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{{ra|day=9|month=10|year=2023}}
 
 
{{Map infobox
 
{{Map infobox
   | game-type                 = Zombie Infection
+
   | map-status        = community
   | file-name                 = zi_atoll
+
  | map-game-type     = Zombie Infection
   | map-image                 = Zi atoll.png
+
   | map-file-name     = zi_atoll
   | release-date              = {{Patch name|10|9|2023}}<br>({{update link|Scream Fortress 2023}})
+
   | map-image         = Zi atoll.png
   | map-stamp-link           = https://steamcommunity.com/stats/TF2/leaderboards/11957764
+
   | map-released      = {{Patch name|10|9|2023}}
   | developer                = {{Steamid|76561198078871795|John Atoll}}<br>{{Steamid|76561198025795825|netmuck}}<br>{{Steamid|76561198048924257|Jane Atoll}}<br>{{Steamid|76561198072146551|Diva Dan}}<br>{{Steamid|76561198382505273|John "The Lighthouse" Atoll}}<br>{{Steamid|76561198214364347|Squishy}}<br>{{Steamid|76561198025628522|Custard1}}<br>
+
  | map-released-major = Scream Fortress 2023
   | map-environment          = Halloween
+
   | map-stamp-link     = https://steamcommunity.com/stats/TF2/leaderboards/11957764
   | map-setting              = Night
+
   | map-environment    = Halloween
 +
   | map-setting        = Night
 +
   | map-has-vscript    = yes
 
}}
 
}}
  
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== Locations ==
 
== Locations ==
* '''The Docks''': The main spawn area for RED, near the end of the docks a small health kit and ammo box can be found.
+
* '''The Docks''': The main spawn area for RED. Near the end of the Docks are a small health kit and ammo box.
* '''The Warehouse''': Located next the the docks two ramps can be used to get onto the roof, the broken window can also be used as an entry point, and underneath the generator spawns a large health kit.
+
* '''The Warehouse''': Located next the the Docks. Two ramps can be used to get onto the roof; the broken window can also be used as an entry point, and underneath the generator is a large health kit.
* '''The Lighthouse''': Located in the center of the map has several routes which can lead to different escape/flank routes.
+
* '''The Lighthouse''': Located in the center of the map, it has several paths which can lead to different escape/flank routes.
* '''The Destroyed House''': Near the lighthouse, a house with a destroyed roof can be seen, players can jump to this spot by walking up a ramp on the building opposite.
+
* '''The Destroyed House''': Near the lighthouse, a house with a destroyed roof can be seen. Players can jump to this spot by walking up a ramp on the building opposite.
* '''The Gravestone''': A lone gravestone with the [[Salty Dog]] placed on top, spawns a medium ammo box.
+
* '''The Gravestone''': A lone gravestone with a [[Salty Dog]] placed on top where a medium ammo box spawns.
 +
 
 
<gallery>
 
<gallery>
 
File:Atoll Red Spawn.png|Spawn area for RED.
 
File:Atoll Red Spawn.png|Spawn area for RED.
File:Atoll Warehouse Outside.png|Outside view of the warehouse.
+
File:Atoll Warehouse Outside.png|Outside view of the Warehouse.
File:Atoll Warehouse Inside.png|Inside view of the warehouse.
+
File:Atoll Warehouse Inside.png|Inside view of the Warehouse.
File:Atoll_Gravestone.png|The gravestone located near the lighthouse.
+
File:Atoll_Gravestone.png|The Gravestone located near the Lighthouse.
 +
File:Atoll Broken Roof.png|The house with the broken roof.
 
File:Atoll Blue Spawn.png|Spawn area for BLU.
 
File:Atoll Blue Spawn.png|Spawn area for BLU.
 
File:Atoll Secondary Blue Spawn.png|Secondary spawn area for BLU.
 
File:Atoll Secondary Blue Spawn.png|Secondary spawn area for BLU.
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* Fixed the seam between the 3D skybox and the playable level.
 
* Fixed the seam between the 3D skybox and the playable level.
 
* Aar fed the spinning cat.
 
* Aar fed the spinning cat.
 +
 +
'''{{Patch name|10|27|2023}}'''
 +
* Updated {{code|zi_atoll}} to sync the particles file with other the Zombie Infection maps.
 +
 +
'''{{Patch name|10|30|2023}}'''
 +
* Significantly reduced strength of {{code|trigger_push}} in water.
 +
* Adjusted {{code|trigger_push}} entities on trees.
 +
* Improved clipping/collision on wood plank structures.
 +
* Adjusted distribution of health and ammo pickups to make structures easier for Red to hold.
 +
* Reduced file size of map.
 
}}
 
}}
 +
 +
== Bugs ==
 +
* Entering the Warehouse through the back exit causes a nearby wall to become see-through and reveal players behind it.
  
 
== Trivia ==
 
== Trivia ==
* There is a slowly rotating low-poly model of a black cat inside of a room at the base of the lighthouse, standing next to an opened can of spinach and a [[Fishcake]]. Approaching the cat via [[noclip]] displays the text "molly :]" on the screen.
+
* There is a slowly rotating low-poly model of a black cat inside of a room at the base of the lighthouse, standing next to an opened can of spinach and a [[Fishcake]]. Approaching the cat via [[noclip]] displays the text "{{botignore|molly :]}}" on the screen.
  
 
== Gallery ==
 
== Gallery ==
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File:ZI Atoll Workshop image.jpg|Steam Workshop thumbnail for Atoll.
 
File:ZI Atoll Workshop image.jpg|Steam Workshop thumbnail for Atoll.
 
File:Atoll Cat.png|The cat and its food in the room beneath the lighthouse.
 
File:Atoll Cat.png|The cat and its food in the room beneath the lighthouse.
 +
File:Atoll pumpkin bomb reskin.png|A reskinned [[Pumpkin bomb]].
 
</gallery>
 
</gallery>
  
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{{Halloween Map Nav}}
 
{{Halloween Map Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}
 
[[Category:Maps with VScript]]
 

Latest revision as of 13:33, 6 June 2024

Atoll
Zi atoll.png
Basic Information
Map type: Zombie Infection (Community)
File name: zi_atoll
Released: October 9, 2023 Patch
(Scream Fortress XV)
Developer(s): Patrik "Nat-Tea" Naplava
Emil Sharafeev
Danni "AttaKat" Bestford
Ben "Squishy" Dowman
Jesse "Custard1" Budd
Alex "Zz" Elliott
Liam "Diva Dan" Moffitt
Harry "Harry" Colquhoun
Map Info
Environment: Halloween
Setting: Night
Map Photos
Loading screen photos.
Map Overview
Atoll overview.png
Map Stamp
Item icon Map Stamp - Atoll.png
Supporters Leaderboard

Atoll is a community-created Zombie Infection map. It is set on an isolated island with a lighthouse at the center surrounded by various buildings.

Atoll was contributed to the Steam Workshop.

Locations

  • The Docks: The main spawn area for RED. Near the end of the Docks are a small health kit and ammo box.
  • The Warehouse: Located next the the Docks. Two ramps can be used to get onto the roof; the broken window can also be used as an entry point, and underneath the generator is a large health kit.
  • The Lighthouse: Located in the center of the map, it has several paths which can lead to different escape/flank routes.
  • The Destroyed House: Near the lighthouse, a house with a destroyed roof can be seen. Players can jump to this spot by walking up a ramp on the building opposite.
  • The Gravestone: A lone gravestone with a Salty Dog placed on top where a medium ammo box spawns.

Strategy

Main article: Community Atoll strategy

Update history

October 9, 2023 Patch #1 (Scream Fortress XV)
  • Added Atoll to the game.

October 13, 2023 Patch

  • Added an extension to the roof of the turbine building.
  • Added nobuild entities to debris that could potentially hide sneaky Sentry Guns.
  • Added a broken window on the turbine building.
  • Clipped the spiral stairs behind the lighthouse (thanks Aar!).
  • Reduced performance impact of water.
  • Increased size of trigger_push entities on the tree tops.
  • Improved collision on the displacement on the beach near the fishing house.
  • The spinning cat has been fed.

October 19, 2023 Patch

  • Fixed the missing texture on the turbine building's roof.
  • Added areaportals and occluders in and around buildings.
  • Added extra nodraw brushes under the level and buildings to improve vis calculations.
  • Added prop fades on bushes and rocks.
  • Adjusted push triggers on trees.
  • Minor clipping adjustments.
  • Changed func_brush on roofs to func_movelinear so that corpses don't fall through.
  • Added soul gargoyle spawns.
  • Added a santa hat that spawns on the anchor when smissmas holiday is enabled.
  • Fixed cubemap reflection issues.
  • Fixed the seam between the 3D skybox and the playable level.
  • Aar fed the spinning cat.

October 27, 2023 Patch

  • Updated zi_atoll to sync the particles file with other the Zombie Infection maps.

October 30, 2023 Patch

  • Significantly reduced strength of trigger_push in water.
  • Adjusted trigger_push entities on trees.
  • Improved clipping/collision on wood plank structures.
  • Adjusted distribution of health and ammo pickups to make structures easier for Red to hold.
  • Reduced file size of map.

Bugs

  • Entering the Warehouse through the back exit causes a nearby wall to become see-through and reveal players behind it.

Trivia

  • There is a slowly rotating low-poly model of a black cat inside of a room at the base of the lighthouse, standing next to an opened can of spinach and a Fishcake. Approaching the cat via noclip displays the text "molly :]" on the screen.

Gallery