Difference between revisions of "List of maps"
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This article contains the '''list of maps''' for ''Team Fortress 2''. Maps are the settings where gameplay takes place. According to the game [[storyline|universe]], these locations are areas of prominence for the rival companies [[RED]] and [[BLU]]. As the land and any important property cannot be won by legal means, the 9 [[Classes|mercenaries]] are employed under each company to take the land with force by completing a series of objectives. | This article contains the '''list of maps''' for ''Team Fortress 2''. Maps are the settings where gameplay takes place. According to the game [[storyline|universe]], these locations are areas of prominence for the rival companies [[RED]] and [[BLU]]. As the land and any important property cannot be won by legal means, the 9 [[Classes|mercenaries]] are employed under each company to take the land with force by completing a series of objectives. | ||
− | Initially, the game launched with only three [[game modes]] ([[Control Point (game mode)|CP]], [[Capture The Flag|CTF]], [[Territorial Control|TC]]) spread across six maps ([[Dustbowl]], [[Granary]], [[Gravel Pit]], [[Well]], [[2Fort]], [[Hydro]]). However, with various [[patches|major updates]], this has expanded to 50 official maps and several new game modes added. Many of these maps were created by members of the community and selected by Valve to appear in the game due to their outstanding quality. | + | Initially, the game launched with only three [[game modes]] ([[Control Point (game mode)|CP]], [[Capture The Flag|CTF]], [[Territorial Control|TC]]) spread across six maps ([[Dustbowl]], [[Granary (Control Point)|Granary]], [[Gravel Pit]], [[Well (Control Point|Well]], [[2Fort]], [[Hydro]]). However, with various [[patches|major updates]], this has expanded to 50 official maps and several new game modes added. Many of these maps were created by members of the community and selected by Valve to appear in the game due to their outstanding quality. |
== Map types == | == Map types == |
Revision as of 18:14, 1 June 2012
This article contains the list of maps for Team Fortress 2. Maps are the settings where gameplay takes place. According to the game universe, these locations are areas of prominence for the rival companies RED and BLU. As the land and any important property cannot be won by legal means, the 9 mercenaries are employed under each company to take the land with force by completing a series of objectives.
Initially, the game launched with only three game modes (CP, CTF, TC) spread across six maps (Dustbowl, Granary, Gravel Pit, Well, 2Fort, Hydro). However, with various major updates, this has expanded to 50 official maps and several new game modes added. Many of these maps were created by members of the community and selected by Valve to appear in the game due to their outstanding quality.
Map types
Type | Prefix | Date added | Number of maps |
---|---|---|---|
Capture the Flag | ctf_
|
Launch | 5 |
Control Point (Standard) | cp_
|
Launch | 10 |
Control Point (Attack/Defend) | cp_
|
Launch | 9 |
Territorial Control | tc_
|
Launch | 1 |
Payload | pl_
|
April 29, 2008 Patch | 7 |
Arena | arena_
|
August 19, 2008 Patch | 9 |
Payload Race | plr_
|
May 21, 2009 Patch | 3 |
King of the Hill | koth_
|
August 13, 2009 Patch | 8 |
Training | tr_
|
June 10, 2010 Patch | 2 |
Medieval | December 17, 2010 Patch | 1 | |
Test | December 17, 2010 Patch | 1 |
Maps
Note: Community maps are identified in italics.
Map | Map Type | File Name | Date Added | Developer(s) | Setting | |
---|---|---|---|---|---|---|
2Fort | Capture the Flag | ctf_2fort
|
Launch | Valve | Farmland | |
Double Cross | Capture the Flag | ctf_doublecross
|
December 17, 2009 Patch | Valve | Alpine / Industrial | |
Sawmill | Capture the Flag | ctf_sawmill
|
August 13, 2009 Patch | Valve | Alpine | |
Turbine | Capture the Flag | ctf_turbine
|
June 19, 2008 Patch | Flobster | Industrial | |
Well | Capture the Flag | ctf_well
|
January 25, 2008 Patch | Valve | Industrial | |
5Gorge | Control Point | cp_5gorge
|
January 19, 2011 Patch | Valve | Alpine | |
Badlands | Control Point | cp_badlands
|
February 14, 2008 Patch | Valve | Desert | |
Coldfront | Control Point | cp_coldfront
|
July 8, 2010 Patch | Eric "Icarus" Wong (User:Icarus) David "Selentic" Simon Aeon "Void" Bollig |
Alpine / Snow | |
Fastlane | Control Point | cp_fastlane
|
June 19, 2008 Patch | Arttu "SK" Mäki | Desert | |
Freight | Control Point | cp_freight_final1
|
April 28, 2010 Patch | Jamie "Fishbus" Manson | Desert | |
Foundry | Control Point | cp_foundry
|
December 15, 2011 Patch | Valve | Industrial | |
Gullywash | Control Point | cp_gullywash_final1
|
October 13, 2011 Patch | Arnold | Desert | |
Granary | Control Point | cp_granary
|
Launch | Valve | Farmland | |
Well | Control Point | cp_well
|
Launch | Valve | Industrial | |
Yukon | Control Point | cp_yukon_final
|
August 13, 2009 Patch | Patrick "MangyCarface" Mulholland Joachim "Acegikmo" Holmér |
Alpine | |
DeGroot Keep | Attack/Defend (Medieval) | cp_degrootkeep
|
December 17, 2010 Patch | Valve | Medieval | |
Dustbowl | Attack/Defend | cp_dustbowl
|
Launch | Valve | Desert | |
Egypt | Attack/Defend | cp_egypt_final
|
February 24, 2009 Patch | Sean "Heyo" Cutino | Egyptian | |
Gorge | Attack/Defend | cp_gorge
|
December 17, 2009 Patch | Valve | Alpine | |
Gravel Pit | Attack/Defend | cp_gravelpit
|
Launch | Valve | Industrial | |
Junction | Attack/Defend | cp_junction_final
|
February 24, 2009 Patch | Sean "Heyo" Cutino | Spytech | |
Mann Manor | Attack/Defend | cp_manor_event
|
October 27, 2010 Patch | Valve Tim "YM" Johnson Alex "Rexy" Kreeger |
Halloween | |
Mountain Lab | Attack/Defend | cp_mountainlab
|
October 27, 2010 Patch | Valve Valentin "3DNJ" Levillain |
Alpine | |
Steel | Attack/Defend | cp_steel
|
August 19, 2008 Patch | Jamie "Fishbus" Manson Irish Taxi Driver FLOOR_MASTER |
Industrial | |
Hydro | Territorial Control | tc_hydro
|
Launch | Valve | Industrial | |
150px | Badwater Basin | Payload | pl_badwater
|
August 19, 2008 Patch | Valve | Desert |
Barnblitz | Payload | pl_barnblitz
|
June 23, 2011 Patch | Valve | Alpine / Snow | |
Gold Rush | Payload | pl_goldrush
|
April 29, 2008 Patch | Valve | Desert | |
150px | Hoodoo | Payload | pl_hoodoo_final
|
May 21, 2009 Patch | Tim "YM" Johnson Jeroen "Snipergen" Dessaux Wade "Nineaxis" Fabry (User:Nineaxis) Drew "Oxy" Fletcher |
Desert |
Thunder Mountain | Payload | pl_thundermountain
|
July 8, 2010 Patch | Valve | Alpine | |
Upward | Payload | pl_upward
|
July 8, 2010 Patch | Valve | Desert | |
Frontier | Payload | pl_frontier_final
|
February 24, 2011 Patch | Patrick "MangyCarface" Mulholland | Alpine | |
Pipeline | Payload Race | plr_pipeline
|
May 21, 2009 Patch | Valve | Industrial | |
Hightower | Payload Race | plr_hightower
|
July 8, 2010 Patch | Valve | Desert | |
Nightfall | Payload Race | plr_nightfall_final
|
February 24, 2011 Patch | Aaron "Psy" Garcha | Alpine | |
Badlands | Arena | arena_badlands
|
August 19, 2008 Patch | Valve | Desert | |
Granary | Arena | arena_granary
|
August 19, 2008 Patch | Valve | Farmland | |
Lumberyard | Arena | arena_lumberyard
|
August 19, 2008 Patch | Valve | Alpine | |
150px | Nucleus | Arena | arena_nucleus
|
May 21, 2009 Patch | Valve | Spytech |
Offblast | Arena | arena_offblast_final
|
August 13, 2009 Patch | Magnar "insta" Jenssen | Desert | |
Ravine | Arena | arena_ravine
|
August 19, 2008 Patch | Valve | Desert | |
Sawmill | Arena | arena_sawmill
|
May 21, 2009 Patch | Valve | Alpine | |
Watchtower | Arena | arena_watchtower
|
February 24, 2009 Patch | Joshua "JoshuaC" Shiflet | Alpine | |
Well | Arena | arena_well
|
August 19, 2008 Patch | Valve | Industrial | |
150px | Harvest | King of the Hill | koth_harvest_final
|
October 29, 2009 Patch | Sean "Heyo" Cutino | Farmland |
150px | Harvest Event | King of the Hill | koth_harvest_event
|
October 29, 2009 Patch | Sean "Heyo" Cutino | Halloween |
Nucleus | King of the Hill | koth_nucleus
|
August 13, 2009 Patch | Valve | Spytech | |
Sawmill | King of the Hill | koth_sawmill
|
August 13, 2009 Patch | Valve | Alpine | |
Viaduct | King of the Hill | koth_viaduct
|
August 13, 2009 Patch | Valve | Alpine / Snow | |
Lakeside | King of the Hill | koth_lakeside_final
|
February 24, 2011 Patch | Valentin "3DNJ" Levillain | Egyptian | |
Badlands | King of the Hill | koth_badlands
|
April 14, 2011 Patch | Valve | Desert | |
150px | Eyeaduct | King of the Hill | koth_viaduct_event
|
October 27, 2011 Patch | Valve | Nighttime / Overcast |
150px | Dustbowl | Training | tr_dustbowl
|
June 10, 2010 Patch | Valve | Desert |
Target | Training | tr_target
|
June 10, 2010 Patch | Valve | Industrial | |
Itemtest | Test | itemtest
|
December 17, 2010 Patch | Valve | Industrial |