Difference between revisions of "Reckoner"

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* '''Bridge''': A structure passing over a small pit, and underneath which lies the central Control Point.
 
* '''Bridge''': A structure passing over a small pit, and underneath which lies the central Control Point.
 
* '''Lower Path''': A sloped pathway beyond the bridge, leading to the next Control Point's valley.
 
* '''Lower Path''': A sloped pathway beyond the bridge, leading to the next Control Point's valley.
* '''Upper Paths''': Two split routes leading to the next Control Point.
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* '''Upper Paths''': Two split routes leading to the next Control Point. The left route leads to the walkway behind the next Control Point, while the right route exits in front of it.
* '''Central Spawn''': Both teams have their own identical spawn rooms on their respective right-most paths that unlock after capturing the second-to-last Control Points.
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* '''Central Spawn''': Both teams have their own identical spawn rooms on their respective right-most paths, which unlock after capturing the enemy's second-to-last Control Point.
  
 
<gallery widths=140px heights=80px>
 
<gallery widths=140px heights=80px>
 
File:cp Reckoner central Control point.png|Central Control Point.
 
File:cp Reckoner central Control point.png|Central Control Point.
File:cp Reckoner Lower.png|BLU's lower path.
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File:cp Reckoner Lower.png|[[BLU]]'s lower path.
 
File:cp Reckoner Left Upper.png|[[RED]]'s left-most upper route.
 
File:cp Reckoner Left Upper.png|[[RED]]'s left-most upper route.
File:cp Reckoner Right Upper.png|[[BLU]]'s right-most upper route.
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File:cp Reckoner Right Upper.png|BLU's right-most upper route.
 
File:cp Reckoner Spawn.png|RED and BLU central spawn.
 
File:cp Reckoner Spawn.png|RED and BLU central spawn.
 
</gallery>
 
</gallery>
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=== Control Point 2 & 4 ===
 
=== Control Point 2 & 4 ===
 
Control Points 2 & 4 are located directly outside of the main building of either team's bases, encompassed by offices.
 
Control Points 2 & 4 are located directly outside of the main building of either team's bases, encompassed by offices.
* '''Valley''': The low ground on the outer edge of the area, with ramps leading to higher ground.
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* '''Valley''': The low ground on the outer edge of the area, with ramps leading to higher ground and a doorway to the pipe room.
* '''Walkway''': The area behind and connecting to the Control Point, also reachable by the left-most upper path from the central area.
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* '''Walkway''': The area both behind and connecting to the Control Point.  
 
* '''Pipe Room''': A small room with pipes and flowing water that passes underneath the Control Point and into the main base.
 
* '''Pipe Room''': A small room with pipes and flowing water that passes underneath the Control Point and into the main base.
 
* '''Forward Spawn''': Both teams have their own respective forward spawn here that unlocks after capturing the central Control Point.
 
* '''Forward Spawn''': Both teams have their own respective forward spawn here that unlocks after capturing the central Control Point.
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=== Control Point 1 & 5 ===
 
=== Control Point 1 & 5 ===
Control Points 1 & 5 are deep within both team's greenhouses.
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Control Points 1 & 5 are deep within both team's main greenhouses.
 
* '''Lobby''': A large open area with three separate paths to the left, right and center.
 
* '''Lobby''': A large open area with three separate paths to the left, right and center.
* '''Greenhouse''': The main area housing the final Control Point. An outer walkway surrounds a small pit, in which the Control Point sits upon a raised platform. There is also a slightly higher platform to the left of the outer walkway. This is where teams first spawn at the start of a round or if the enemy has captured any Control Points.
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* '''Greenhouse''': The main area housing the final Control Point. An outer walkway surrounds a small pit, in which the Control Point sits upon a raised platform. There is also a slightly higher platform to the left side of the outer walkway, overlooking the area. This is where teams spawn at the start of a round or if the enemy has captured any Control Points.
  
 
<gallery widths=140px heights=80px>
 
<gallery widths=140px heights=80px>
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File:cp Reckoner RED Control point1.png|RED's last Control Point.
 
File:cp Reckoner RED Control point1.png|RED's last Control Point.
 
File:cp Reckoner BLU Control point1.png|BLU's last Control Point.
 
File:cp Reckoner BLU Control point1.png|BLU's last Control Point.
File:cp Reckoner RED Spawn1.png|RED's first spawn room.
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File:cp Reckoner RED Spawn1.png|RED's spawn room.
File:cp Reckoner BLU Spawn1.png|BLU's first spawn room.
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File:cp Reckoner BLU Spawn1.png|BLU's spawn room.
 
</gallery>
 
</gallery>
  

Revision as of 09:08, 13 August 2023

Reckoner
Cp reckoner.png
Basic Information
Developer(s): Unknown
Map Info
Environment: Japanese industrial
Setting: Daylight, sunny
Map Photos
Loading screen photos.
Map overview
Reckoner overview.png
What knowledge does the other team hold in their greenhouses? Delve into the mysterious Reckoner facility to find out.
Reckoner publicity blurb

Reckoner is a community-created Control Point map based around complex Japanese hydroponics facilities. Reckoner encourages active, fast-paced gameplay, and has seen frequent use in 6v6 competitive play.

Reckoner was contributed to the Steam Workshop.

Locations

Control Point 3

The central Control Point is located underneath a bridge spanning between both bases.

  • Bridge: A structure passing over a small pit, and underneath which lies the central Control Point.
  • Lower Path: A sloped pathway beyond the bridge, leading to the next Control Point's valley.
  • Upper Paths: Two split routes leading to the next Control Point. The left route leads to the walkway behind the next Control Point, while the right route exits in front of it.
  • Central Spawn: Both teams have their own identical spawn rooms on their respective right-most paths, which unlock after capturing the enemy's second-to-last Control Point.

Control Point 2 & 4

Control Points 2 & 4 are located directly outside of the main building of either team's bases, encompassed by offices.

  • Valley: The low ground on the outer edge of the area, with ramps leading to higher ground and a doorway to the pipe room.
  • Walkway: The area both behind and connecting to the Control Point.
  • Pipe Room: A small room with pipes and flowing water that passes underneath the Control Point and into the main base.
  • Forward Spawn: Both teams have their own respective forward spawn here that unlocks after capturing the central Control Point.

Control Point 1 & 5

Control Points 1 & 5 are deep within both team's main greenhouses.

  • Lobby: A large open area with three separate paths to the left, right and center.
  • Greenhouse: The main area housing the final Control Point. An outer walkway surrounds a small pit, in which the Control Point sits upon a raised platform. There is also a slightly higher platform to the left side of the outer walkway, overlooking the area. This is where teams spawn at the start of a round or if the enemy has captured any Control Points.

Strategy

Main article: Community Reckoner strategy

Update history

July 12, 2023 Patch #1 (Summer 2023 Update)

  • Added Reckoner to the game.

Trivia

  • Multiple deer cutouts can be found hidden out of bounds in the office spaces. One can be found above in a small room behind a table, and two more in the bamboo rooms next to both team's respective forward spawns.

Gallery