Afterlife
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Afterlife | |
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Basic Information | |
Map type: | Arena |
File name: | arena_afterlife
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Released: | October 9, 2025 Patch (Scream Fortress XVII) |
Variants: | Ravine |
Developer(s): | John "Piogre" Wolfe Lizard of Oz Matvey "ImAware" Usatov HirschVA Isaac "IJCT" Cortissoz |
Map Info | |
Environment: | Pumpkin Patch |
Setting: | Nighttime |
Hazards: | Pumpkin Bombs |
Hazards (Underworld): | Lava fire |
Map Items | |
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Map Photos | |
Map overview | |
Map Stamp | |
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Supporters Leaderboard |
“ | Death is not the end...
— Afterlife publicity blurb
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” |
Afterlife is a symmetrical Arena community-created map released during the Scream Fortress 2025 update. It has both an overworld and an underworld.
Rather than being relegated to spectator for the remainder of the match, players who die are sent directly to Hell to continue fighting, that they may collect souls to bargain for their lives. Any player who scores a kill or assist on an enemy in Hell steals their soul, and can take it to one of the altars to resurrect themselves, rejoining the fight in the main arena back on Earth. If a player dies in hell they will still respawn in hell.
Afterlife was contributed to the Steam Workshop.
Locations
- Spawn Area: There are two exits out of each spawn, one leading to the maintenance shed, and the other door leading to an underpass area. Both spawn areas are symmetrical to each other, and inside is a pumpkin bomb.
Devil
The Devil is voiced by HirschVA.
Strategy
Main article: Community Afterlife strategy
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Update history
October 9, 2025 Patch (Scream Fortress XVII)
- Added Afterlife to the game.
- Fixed the bug that caused the round to never end.
- Fixed some of the default announcer lines not being replaced with the Devil.
Trivia
- The map is stated to be a remodel of an existing Arena map Ravine [1]
- Concept of this gamemode was inspired by the TF Comics 6: The Naked and the Dead [2]
Gallery
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