Demolition

From Team Fortress Wiki
Revision as of 19:32, 11 September 2025 by Riskymango (talk | contribs)
Jump to: navigation, search
Demolition
Koth demolition.png
Basic Information
Map type: King of the Hill
File name: koth_demolition
Released: July 24, 2025 Patch
(Summer 2025 Update)
Developer(s): Entropy Tempus
Andrea "DoctorDoomtrain64" DeStephan
Hunter "Seacat08" Way
Goobert
Map Info
Environment: Industrial
Setting: Daylight, sunny
Hazards: Pitfall, Fire, Deer
Map Items
Healthico.png Health Kits: Smallhealth.png ×4  •  Mediumhealth.png ×3
Ammoico.png Ammo Boxes: Smallammo.png ×4   •   Mediumammo.png ×2
Map Photos
Loading screen photos.
Map overview
Demolition overview.png
Map Stamp
Item icon Map Stamp - Demolition.png
Supporters Leaderboard
Mann.Co has found a new deposit of liquid australium beneath an old oil rig that was set to be demolished. After the news of this deposit RED (Reliable Extraction Division) and BLU (Butane Liquidation Unit) rushed to what is left of the oil rig. Now, both teams must fight while the oil rig burns the remaining petroleum in order to claim this deposit of australium for themselves.
Demolition publicity blurb

Demolition is a community-created King of the Hill map released during the Summer 2025 Update. Taking place on an oil rig, it features an industrial theme and has multiple flank routes. This map uses a unique design for the control point.

Demolition was contributed to the Steam Workshop.

Locations

  • Spawn: The two spawns are located directly opposite each other, with only a gap composed of deadly water separating the two. Each spawn has two exits, with the main exit facing away from the control point.
  • Antenna Tower: Directly infront of the spawns is a large radio mast with a small room at its base. It leads to the Helicopter Pad building.
  • Shortcut: Separating the spawns from the control point is a wall with a one-way gate, accessible by taking a right/left turn after exiting the spawn. The gate can only be opened by the team whose side it belongs to, and even then it cannot be opened from the direction of the control point. Furthermore, the team which captures the control point has their Shortcut temporarily closed. Above the wall is an invisible barrier preventing players from simply jumping over it.
  • Helicopter Pad: Adjacent to the Shortcut is a square building with an occupied helicopter landing pad on its roof. Going through it takes one to the Furnace room.
  • Furnace: A small building containing a coal-fired furnace and two large funnels. Its exit leads to the other side of the Shortcut and to the main control point.
  • Offices: On the left/right side of the control point is a medium-sized brick building with two floors and a basement.
    • Back Catwalk: Attached to the back side of the Offices is a metal catwalk hanging right above the deadly waters below. Going below the catwalk is a ruptured gas pipe spewing out deadly fire. A one-way gate separates the Back Catwalk from the interior of the Offices.
    • Basement: The lowest level of the Offices can be accessed by an outside staircase originating from behind the Furnace; it contains a medium healthpack.
  • Crane: To the right of the control point is a concrete platform holding a massive crane, beneath which is a small healthpack.
  • Control Point: The central control point is suspended on a platform, in between the Crane and the Offices. It is connected to each team's side by a wooden gangway. Capturing the control point sounds a loud, team-coloured whistle on top of the Crane. As long as a team is in possession of the control point their Shortcut is sealed off, requiring them to go through the Helicopter Pad and then through the Furnace to reach the battlefield.


Strategy

Main article: Community Demolition strategy

Update history

July 24, 2025 Patch (Summer 2025 Update)
  • Added Demolition to the game

July 30, 2025 Patch

  • Replaced pillars under the crane using the red texture with ones using the yellow texture.
  • Fixed the HDR to allow so lights aren't super bright.
  • Replaced the helicopters with ones not using the Yeti Park logo.
  • Replaced the Coaltown(sic) frames with new ones using newspapers talking about story of the oilrig.
  • Added a decal showing the oilrig name (Fort Water Rig No. 2) next to the spawns.
  • Updated the luxel scale in multiple places of the map
  • Replaced old blockbullets with new blockbullets for better footsteps sfx
  • Replaced the health and ammo pack stands with new ones, metal for outdoors and wooden for indoors.
  • Added a mini ammo on the furnace rooms.
  • Added new clipping on top of the furnace rooms to avoid demos and Soldiers spamming the point from far away
  • Improved the clipping on the spawn platforms to not allow stickies to stick mid air.
  • Added a wooden sign pointing to the shortcut and long path.
  • Added new signs that toggle depending on the state of the shortcut to help players navigate the map.
  • Reworked the art pass inside the helipad platform.
  • Added a new catwalk behind the furnace buildings to give players more routes on the map.
  • Adjusted the stairs inside the office building.
  • Clipped the open window inside the office building so demos can lob pipes through it.
  • Moved a prop on BLU spawn to prevent it from clipping inside a floor light.
  • Changed the lights on the shortcuts to be more vibrant and have better illumination and fading.

August 1, 2025 Patch

  • Fixed a prop on the RED helipad building being inside a wall
  • Fixed two props missing particle effect on the helipad buildings
  • Fixed a small bug with the shortcuts where sometimes they stayed closed after players exited them even when other players were on the trigger
  • Fixed nav mesh (thanks Katsu for editing it)
  • Added missing spectator cameras around the map
  • Added the "evil deer" on the boat hanging above the sea, do not touch it
  • Raised the water kill trigger slightly
  • Changed the type of the water kill trigger from drown to fall so it displays the message " fell to a clumsy and painful death"
  • Reduced the damage of the water kill trigger from 9999 to 2000 to avoid issues with physic objects

Trivia

  • On the crane at the center of the map is a hidden message reading "TRANS RIGHTS" in bright red text. This is only visible using r_drawclipbrushes 2.
  • Out-of-bounds is a room containing fullbody avatars of the map creators.
  • A wooden cutout of a deer is located below the RED part of the oilrig, floating on a small rowboat. Touching it kills the player instantly with a 2000 damage Critical hit.

Gallery