Difference between revisions of "Example"

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{{merge|Mvm_example}}
 
 
{{stub}}
 
{{stub}}
 
{{Map infobox
 
{{Map infobox
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| file-name = mvm_example
 
| file-name = mvm_example
 
| map-image = Example5.png
 
| map-image = Example5.png
| map-environment = N/A
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| map-environment = Dev textures
 
| map-setting    = Day
 
| map-setting    = Day
 
}}
 
}}
  
'''Example''' is a map that can be found in the Source SDK content files. It is designed for the game mode, [[Mann vs. Machine (game mode)|Mann vs. Machine]]. It is an almost finished map, complete with waves, an upgrade station and everything needed to play Mann vs. Machine efficiently, however it lacks ammo boxes and health packs. All players starts with 20,000 credits to spend on upgrades.
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Mvm_example is an example map that comes with the source SDK. It shows the minimum needed entity setup for a functioning MVM map as well as including a mission that showcases all features in the mission file format in a decently sane manner. The map lacks ammo boxes and health packs. The provided population file starts all players with 20,000 credits to spend on upgrades.
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== Layout ==
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The map is one long room with the floor split into three trenches, separated by low walls. The middle trench is twice as wide as the other trenches and the side trenches has raised flanking areas on their outsides.
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The spawn room sits on top of a cliff overlooking the bomb hatch and has ramps on the sides. There are dead end closets in the cliff, intended as spawn areas for Spy bots.
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The bots spawn from a cliff on the opposite side of the map and the cliff has two tunnels where tanks spawn.
  
 
== Gallery ==
 
== Gallery ==
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</gallery>
 
</gallery>
  
==Trivia==
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== Install instructions ==
* To play the map, simply install the Source SDK, then navigate to C:\Program Files (x86)\Steam\steamapps\[your name here]\sourcesdk_content\tf\mvm and copy the .bsp and .nav to your TF2 maps folder. In addition, you must copy the .pop to C:\Program Files (x86)\Steam\steamapps\[your name here]\team fortress 2\tf\scripts\population.
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# Install the Source SDK,
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# Copy the BSP and NAV files from "%program files%\Steam\steamapps\%steamname%\sourcesdk_content\tf\mvm" to your TF2 maps folder.
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# Copy the .pop to "%program files%\Steam\steamapps\%steamname%\team fortress 2\tf\scripts\population". You will likely need to create the population folder.
  
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{{MannVsMachineNav}}
 
{{Maps nav}}
 
{{Maps nav}}

Revision as of 19:49, 27 August 2012

Example
Example5.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Dev textures
Setting: Day
Map Overview
Example overview.png

Mvm_example is an example map that comes with the source SDK. It shows the minimum needed entity setup for a functioning MVM map as well as including a mission that showcases all features in the mission file format in a decently sane manner. The map lacks ammo boxes and health packs. The provided population file starts all players with 20,000 credits to spend on upgrades.

Layout

The map is one long room with the floor split into three trenches, separated by low walls. The middle trench is twice as wide as the other trenches and the side trenches has raised flanking areas on their outsides.

The spawn room sits on top of a cliff overlooking the bomb hatch and has ramps on the sides. There are dead end closets in the cliff, intended as spawn areas for Spy bots.

The bots spawn from a cliff on the opposite side of the map and the cliff has two tunnels where tanks spawn.

Gallery

Install instructions

  1. Install the Source SDK,
  2. Copy the BSP and NAV files from "%program files%\Steam\steamapps\%steamname%\sourcesdk_content\tf\mvm" to your TF2 maps folder.
  3. Copy the .pop to "%program files%\Steam\steamapps\%steamname%\team fortress 2\tf\scripts\population". You will likely need to create the population folder.